So my health doesn't update properly in ag_UnitFrames. It just stays at what it was when it refreshed. So like if I change the mode of how it displays the health it updates, but until I change it again it stays at whatever I had it at before.
This is a bit of an inconvenience... How can I fix it?
Also, is MobInfo2 integrated or just MobHealth.
And does the green health bar thing go down as you get hurt? Or does it stay static?