Woops, I meant the TBC branch version, which is why I posted in this thread "ag_UnitFrames for Burning Crusade".
I've never messed with the Party Pet frames until today, so that would explain it, thanks :p
The Party Group Anchor will reset itself if you cycle through the anchor options a couple times.
I did see another strange issue with Party frames today. I was grouped with two other players for about 20 minutes. Another player joined, and his party frame didn't pop up. The Fifth player joined, and again, all that displayed were the first two players in the party. I tried hiding the frames, and changing different options, but nothing except a ReloadUI solved the issue.
I had a similar issue, sometimes while joining a group makes agUF display twice or more the same player instead of the correct players, /console reloadui solved it. Did not try without any other addon than agUF, but i will try if i see again this and make the necessary stepes to reproduce it.
Is there a quick way to allow Grid to play nice with agUF?
Hmm... You can always unhook those two methods. No idea, I didn't start on the party/raid things in TBC yet, still working on the last milestone for ag_UF-112. Andreas said on IRC that he would fix it, still no commit at this time.
agUF 1.12 - M1:
So far:
- Cut down cpu cost of UpdateHealth/Mana by half, no longer updating other texts (class, name) on hp/mana change.
- Aura system update (X*Y auras, priority on buff/debuff)
- Extensive profiling (stack aware, outputs in this format: http://digibites.net/profiler-raid.txt)
- Maybe fixed the raid changes (member got dragged in other group, join/leave, @RRU/PMC events) lag, need fixtest.
- One event dispatcher for UNIT_HEALTH/MANA/AURA, optional throttling.
Todo:
- Optimize profiler (costs 20 microsec overhead on each call, a second stack pointer will cut it down, requires a rewrite of core)
- Optimize more stuff, definitive fix for RRU/PMC lag
- Grid-like status indicators? aUF_Banzai in that form would be sweet
- Other feature requests @ bug tracker. Just submit them and I'll see if it's possible to implement in ~1 week
- Maybe split the profiler into another addon. I think more people would like to have something like that to track down cpu usage, not just "your RRU sucks, write a new one", but "RRU calls PMC and UpdateAll, PMC calls UpdateAll as well -> UpdateAll in RRU is not needed", plus the time spent in there.
The function I hook just needs to check if the secure raid/party headers it is called for is controlled by aguf. If it is, then perform the action, if not then pass silently. It's very easy to do, just didn't have the time yet.
The function I hook just needs to check if the secure raid/party headers it is called for is controlled by aguf. If it is, then perform the action, if not then pass silently. It's very easy to do, just didn't have the time yet.
If you have time, fix my fix. I'm at work atm, the fix just checks if frame.object and frame.object.UpdateTitle exists and call it.
w00t?! Can you get it working with aUF-1.12 too? The current trunk bugs out with stale hooks all the time, for example when stresstesting it in AV or any other raid.
Not sure if this has been addressed, but as a hunter with a pet, when I right click on the pet unit bar... I don't get any options for that pet.
When I need to abandon a pet or something I have to logout.. turn off your addon and then log back in using Blizzard Default Unitbars do what I need to do then switch back.
I have also tested with just using your addon alone and still have the same problem.
First i wanna thank Miles for the great work and effort to get aguf working on TBC.
I have a slight problem, i dont think its directly related to aguf, but maybe someone knows how to fix it, i can no longer right click the target, nothing happens. I just want to be able to invite or wisper thru the portrait, im not sure is aguf problem i think its more a blizzard thing since its happening only since this last patch, but when i disable aguf i can right click the blizzard default, but when i load aguf i cant again, i already deleted wtf and re set everything, no luck, so im guessing its save in another place.
First i wanna thank Miles for the great work and effort to get aguf working on TBC.
I have a slight problem, i dont think its directly related to aguf, but maybe someone knows how to fix it, i can no longer right click the target, nothing happens. I just want to be able to invite or wisper thru the portrait, im not sure is aguf problem i think its more a blizzard thing since its happening only since this last patch, but when i disable aguf i can right click the blizzard default, but when i load aguf i cant again, i already deleted wtf and re set everything, no luck, so im guessing its save in another place.
Thanks for any help.
Same issus here.
that happens after the last patch. Something has change in the ui I guess...
First i wanna thank Miles for the great work and effort to get aguf working on TBC.
I have a slight problem, i dont think its directly related to aguf, but maybe someone knows how to fix it, i can no longer right click the target, nothing happens. I just want to be able to invite or wisper thru the portrait, im not sure is aguf problem i think its more a blizzard thing since its happening only since this last patch, but when i disable aguf i can right click the blizzard default, but when i load aguf i cant again, i already deleted wtf and re set everything, no luck, so im guessing its save in another place.
Thanks for any help.
Same issus here.
that happens after the last patch. Something has change in the ui I guess...
Get Clique for TBC, and you can rebind right-clicks to open the menu
Get Clique for TBC, and you can rebind right-clicks to open the menu
I've tried that and it's not working for me. Disabled agUF and the same binding opens the menu for the default frames. Re-enabled agUF and no go on the menu.
Party is sometimes acting a bit strange. At times I only see two group members until I reloadUI.
Tonight I got the following error when a groupmember left the party:
ag_UnitFrames\ag_UtilityMethods.lua:102: Usage: UnitDebuff("unit", index [,raidFilter])
<in C code>: in function `UnitDebuff'
ag_UnitFrames\ag_UtilityMethods.lua:102: in function `UnitDebuff'
ag_UnitFrames\ag_UnitClass.lua:1074: in function `UpdateAuras'
ag_UnitFrames\ag_UnitFrames.lua:141: in function `event'
AceEvent-2.0\AceEvent-2.0.lua:394: in function
I've never messed with the Party Pet frames until today, so that would explain it, thanks :p
The Party Group Anchor will reset itself if you cycle through the anchor options a couple times.
I did see another strange issue with Party frames today. I was grouped with two other players for about 20 minutes. Another player joined, and his party frame didn't pop up. The Fifth player joined, and again, all that displayed were the first two players in the party. I tried hiding the frames, and changing different options, but nothing except a ReloadUI solved the issue.
Thanks
http://www.wowace.com/forums/index.php?topic=2525.msg57497#msg57497
Then it changes pet bar texture only and if I log off/on again, it changes all bar textures.
Hmm... You can always unhook those two methods. No idea, I didn't start on the party/raid things in TBC yet, still working on the last milestone for ag_UF-112. Andreas said on IRC that he would fix it, still no commit at this time.
agUF 1.12 - M1:
So far:
- Cut down cpu cost of UpdateHealth/Mana by half, no longer updating other texts (class, name) on hp/mana change.
- Aura system update (X*Y auras, priority on buff/debuff)
- Extensive profiling (stack aware, outputs in this format: http://digibites.net/profiler-raid.txt)
- Maybe fixed the raid changes (member got dragged in other group, join/leave, @RRU/PMC events) lag, need fixtest.
- One event dispatcher for UNIT_HEALTH/MANA/AURA, optional throttling.
Todo:
- Optimize profiler (costs 20 microsec overhead on each call, a second stack pointer will cut it down, requires a rewrite of core)
- Optimize more stuff, definitive fix for RRU/PMC lag
- Grid-like status indicators? aUF_Banzai in that form would be sweet
- Other feature requests @ bug tracker. Just submit them and I'll see if it's possible to implement in ~1 week
- Maybe split the profiler into another addon. I think more people would like to have something like that to track down cpu usage, not just "your RRU sucks, write a new one", but "RRU calls PMC and UpdateAll, PMC calls UpdateAll as well -> UpdateAll in RRU is not needed", plus the time spent in there.
The function I hook just needs to check if the secure raid/party headers it is called for is controlled by aguf. If it is, then perform the action, if not then pass silently. It's very easy to do, just didn't have the time yet.
If you have time, fix my fix. I'm at work atm, the fix just checks if frame.object and frame.object.UpdateTitle exists and call it.
http://www.wowinterface.com/downloads/info5858-aUF_Banzai.html
Try it :p
When I need to abandon a pet or something I have to logout.. turn off your addon and then log back in using Blizzard Default Unitbars do what I need to do then switch back.
I have also tested with just using your addon alone and still have the same problem.
Over all though, I love the addon... great work!
I have a slight problem, i dont think its directly related to aguf, but maybe someone knows how to fix it, i can no longer right click the target, nothing happens. I just want to be able to invite or wisper thru the portrait, im not sure is aguf problem i think its more a blizzard thing since its happening only since this last patch, but when i disable aguf i can right click the blizzard default, but when i load aguf i cant again, i already deleted wtf and re set everything, no luck, so im guessing its save in another place.
Thanks for any help.
Same issus here.
that happens after the last patch. Something has change in the ui I guess...
Get Clique for TBC, and you can rebind right-clicks to open the menu
I've tried that and it's not working for me. Disabled agUF and the same binding opens the menu for the default frames. Re-enabled agUF and no go on the menu.
The last version fixed it, im a happy camper again.
Tonight I got the following error when a groupmember left the party: