It's been a while since I last used these unitframes, so they might handle MobHealth better. But anyway, the last time I used them and had the target health/mana set up for use with MobHealth I wouldn't see my target's health (if it was a mob) until I started attacking. Does it still do it like this? Even if I already have the mob's average health in my MobHealth database? This is what bugged me the most. At least with Perl, or even the default UI's unitframes I could see how much estimated health a mob had before engaging it.