hey i just switched from nurfed to aguf, and i must say, i love it! :D
BUT there is one big problem i have with it. i dont have enough space for information.
i need a layout that would look kinda like this:
[level] [class] [name] [percenthp]%
[curhp]/[maxhp] -[missinghp]
[curmana]/[maxmana] percentmana]%
so is there any way how i can add another bar to all unitframes (player, target, party), so that they can look kinda like on my screenshot?
hey i just switched from nurfed to aguf, and i must say, i love it! :D
BUT there is one big problem i have with it. i dont have enough space for information.
i need a layout that would look kinda like this:
[level] [class] [name] [percenthp]%
[curhp]/[maxhp] -[missinghp]
[curmana]/[maxmana] percentmana]%
so is there any way how i can add another bar to all unitframes (player, target, party), so that they can look kinda like on my screenshot?
thx for the great work
ba bye phoboss
Currently ag_UnitFrames doesn't support extra strings that wasn't in from the start. But I'll make it possible to create new text spaces in layouts sometime soon.
hey i just switched from nurfed to aguf, and i must say, i love it! :D
BUT there is one big problem i have with it. i dont have enough space for information.
i need a layout that would look kinda like this:
[level] [class] [name] [percenthp]%
[curhp]/[maxhp] -[missinghp]
[curmana]/[maxmana] percentmana]%
so is there any way how i can add another bar to all unitframes (player, target, party), so that they can look kinda like on my screenshot?
thx for the great work
ba bye phoboss
It's not in the official version, but you could do the following:
- Revive BarManaText and BarHealthText (not that hard, roughly 14 lines of code), all easy copy & paste; BugSack helps a lot in finding the right spots.
- fix the layout you want to use
- these are by default aligned to be centered on the bar. Change that so they are aligned on the left.
Here's my sample image:
I don't know why this was dropped from ag_uf, i'd guess not only warriors profit from the display of percentage and absolute value in an ordered fashion.
BUT there is one big problem i have with it. i dont have enough space for information.
i need a layout that would look kinda like this:
[level] [class] [name] [percenthp]%
[curhp]/[maxhp] -[missinghp]
[curmana]/[maxmana] percentmana]%
so is there any way how i can add another bar to all unitframes (player, target, party), so that they can look kinda like on my screenshot?
thx for the great work
ba bye phoboss
Currently ag_UnitFrames doesn't support extra strings that wasn't in from the start. But I'll make it possible to create new text spaces in layouts sometime soon.
cause i just dont have enough space for all relevant info ;)
cant be that hard ;)
It's not in the official version, but you could do the following:
- Revive BarManaText and BarHealthText (not that hard, roughly 14 lines of code), all easy copy & paste; BugSack helps a lot in finding the right spots.
- fix the layout you want to use
- these are by default aligned to be centered on the bar. Change that so they are aligned on the left.
Here's my sample image:
I don't know why this was dropped from ag_uf, i'd guess not only warriors profit from the display of percentage and absolute value in an ordered fashion.
Personally i'd go for something like :
GroupNr, Name, Race, -------- class, lvl
[Portrait] -- minhp / maxhp ------ 100%
[Portrait] -- minmp / maxhp ------ 100%
Race could be : rare-elite beast, for some npcs
and groupNr would be hidden for non-self frame