Is there a better way to control buffs/debuffs than the current system? I'm thinking of moving to another unitframe because of this.
My issue is that debuffs appear at the end of a players buffs and depending on procs, things move around quickly and there isn't just one place I know I can look just for debuffs. I DON'T want to rely on the current filter of show what i can buff/cure as I am a raid leader and need to see ALL debuffs on whatever party I am in, or whomever I click on. Some tanks have so many buffs on them that the debuffs sit right next to buffs and can often be hard to notice in the middle of combat.
Is there a way to set debuffs on their own line seperate from buffs so they are easier to identify? I would like this option for all unitframes.
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My issue is that debuffs appear at the end of a players buffs and depending on procs, things move around quickly and there isn't just one place I know I can look just for debuffs. I DON'T want to rely on the current filter of show what i can buff/cure as I am a raid leader and need to see ALL debuffs on whatever party I am in, or whomever I click on. Some tanks have so many buffs on them that the debuffs sit right next to buffs and can often be hard to notice in the middle of combat.
Is there a way to set debuffs on their own line seperate from buffs so they are easier to identify? I would like this option for all unitframes.