Hello and thank you for taking the time to read this. I've been working on a heavily modified version of the Buu layout for ag_unitframes. As it stands, I only "sort of" know how to set up the layouts tables and can only do it by ripping off elements of the other layouts included with the main ag_uf distribution (go ABF!).
See the attached screenshot, please note the position and layout of the party frames to the lower left corner of the screen.
"Big portrait, small hp/mana bars" styling originally by Buena. Original Buu layout here.
Changes I found suitable:
Extended text so names and status text show up better.
Moved health and mana/energy/rage bars to the top of portrait for better party frame placement at bottom of screen
Set default auras to 5 so they are legible on such a short width
Mainly designed for party, not so much for player/target.
Issues:
aura columns from ag_unitframes menu slider starts at 8 and goes to 24. In my case here, I need something less than 8 and just define through the layout file. It'd be nice if the default slider let me do less than 8 columns (line 245 of ag_Options.lua in release 24689)
!!WATCHOUT!! I can't get any text to show on this layout UNTIL I switch party layouts to something else (like ABF) and then back to g_Buu layout. This has been mentioned on the forums before, I'll track it down.
Thank you for taking the time to look at this. Please hit me with some feedback from what you can see in the SS. I will attach the layout file once it is cleaned up a bit more for you guys to play with.
Not too hard to hack some .lua together
ag_UF makes it simple to do
Just note that every/every_other ag_UF update pretty much break custom layouts, its a good thing to learn how to modify scripts so you can maintain them. The next step I am waiting for, is adding class_icons.
I threw patmod_abf_player.lua and patmod_abf_target.lua together in their own folder with a .toc to add this to use this with aguf and it works just fine. However, I noticed that this theme doesn't seem to have castbar support?
the .toc I used to try this out was:
## Interface: 20003
## Title: aguf Custom Frames
## Notes: patmod_abf frames
## Author: Unknown
## Version: 1
## Dependencies: ag_UnitFrames
Not too hard to hack some .lua together
ag_UF makes it simple to do
Just note that every/every_other ag_UF update pretty much break custom layouts, its a good thing to learn how to modify scripts so you can maintain them. The next step I am waiting for, is adding class_icons.
Theye realy look nice, but could use some tweaks for the castingbar.
The new version of Buu on curse states that this ag_uf layout can be installed like a normal addon (ie just drag the buu folder to the addons folder, with it's own toc). Grita does too in the post above. Been trying to wrangle this to work, but no luck. What version of ag_uf, Grita?
So the question:
What is the sleekest way for ag_uf to pick up custom addons? Andreasg stated that he'd like to see this done via a third party program in a previous post. If anyone can direct me to some resources, hit me!
I posted the bare bones to get things to work as seperate addons, but as yet, I cant get the layout to show up in the fubar frame layout selection, BUT, if you alt+rightclick on the frame, it shows up in the Frame Layout selector there.
I posted the bare bones to get things to work as seperate addons, but as yet, I cant get the layout to show up in the fubar frame layout selection, BUT, if you alt+rightclick on the frame, it shows up in the Frame Layout selector there.
See the attached screenshot, please note the position and layout of the party frames to the lower left corner of the screen.
"Big portrait, small hp/mana bars" styling originally by Buena. Original Buu layout here.
Changes I found suitable:
Issues:
Thank you for taking the time to look at this. Please hit me with some feedback from what you can see in the SS. I will attach the layout file once it is cleaned up a bit more for you guys to play with.
Maybe I'd rather have hp/mana bars under portrait :P
gief layout file plz :D
ag_UF makes it simple to do
Just note that every/every_other ag_UF update pretty much break custom layouts, its a good thing to learn how to modify scripts so you can maintain them. The next step I am waiting for, is adding class_icons.
the .toc I used to try this out was:
## Interface: 20003
## Title: aguf Custom Frames
## Notes: patmod_abf frames
## Author: Unknown
## Version: 1
## Dependencies: ag_UnitFrames
patmod_abf_player.lua
patmod_abf_target.lua
named it patmod_abf.toc...
Theye realy look nice, but could use some tweaks for the castingbar.
So the question:
What is the sleekest way for ag_uf to pick up custom addons? Andreasg stated that he'd like to see this done via a third party program in a previous post. If anyone can direct me to some resources, hit me!
Read my post at the end of this thread : http://www.wowace.com/forums/index.php?topic=3883.0
I posted the bare bones to get things to work as seperate addons, but as yet, I cant get the layout to show up in the fubar frame layout selection, BUT, if you alt+rightclick on the frame, it shows up in the Frame Layout selector there.
Thanks, Nyrine. I'll give this a go tonight :)
I use the targetcastingbar from oCB under the Roartindon ToT frame (thus you see the ToT buffs above it)
If you need castingbars for the square frame look at andreasg's layout in Nyrine's thread, his code is cleaner and much more professional than mine :)
http://www.wowace.com/forums/index.php?topic=3883.msg75964#msg75964
If you want to try editing code for yourself, cut/paste the CastBar_BG, CastText, BarCastText from the ABF.lua layout.