I just installed the latest agUF, the castbar is really neat, but I've experienced some problems when I add a castbar that has it's point set to UIParent.CENTER.
I think this is mainly because CastBar_BG is always shown as long as CastBar has a positive alpha value, I've made a work-around for this by showing CastBar_BG whenever CastBar is shown, maybe I'm missing some Visibility trick but it works.
I think this is mainly because CastBar_BG is always shown as long as CastBar has a positive alpha value, I've made a work-around for this by showing CastBar_BG whenever CastBar is shown, maybe I'm missing some Visibility trick but it works.
Patch attached for anyone else interested.