Forgive me if this has been answered already, but I looked back a couple of pages and haven't found anything similar.
I've just started using AGUF and I'm loving it. I especially like the feature where I can color my target's health bar by class, so at a quick glance I can see what I'm up against.
This was working fine when I first started using the mod, but after some tweaking trying to see all of the mod's features, it stopped working. The health bar now changes color based on what level it is (green for full, yellow for mid, red for low). And even if the "Color health by class" feature for Target is enabled, I still only see health bars change color based on how high or low it is. I should also mention that if I were to target a friendly target, health bar color remains by class no matter what level it is. If I target an enemy, that is when the problem arises.
I tried reinstalling the mod and deleting the corresponding LUA file from my savedvariables directory to try and reset settings to no such luck. Any ideas?
Same problem, and it's very inconvinient since the text with class of target is not informative at all. I miss classic Blizzard frames with elite frames and ClassIcons addon :( Hope to see something similar in AG_UF.
Forgive me if this has been answered already, but I looked back a couple of pages and haven't found anything similar.
I've just started using AGUF and I'm loving it. I especially like the feature where I can color my target's health bar by class, so at a quick glance I can see what I'm up against.
This was working fine when I first started using the mod, but after some tweaking trying to see all of the mod's features, it stopped working. The health bar now changes color based on what level it is (green for full, yellow for mid, red for low). And even if the "Color health by class" feature for Target is enabled, I still only see health bars change color based on how high or low it is. I should also mention that if I were to target a friendly target, health bar color remains by class no matter what level it is. If I target an enemy, that is when the problem arises.
I tried reinstalling the mod and deleting the corresponding LUA file from my savedvariables directory to try and reset settings to no such luck. Any ideas?
Hm, it works fine for me if I enable the target option called "Hostility Coloring".
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I've just started using AGUF and I'm loving it. I especially like the feature where I can color my target's health bar by class, so at a quick glance I can see what I'm up against.
This was working fine when I first started using the mod, but after some tweaking trying to see all of the mod's features, it stopped working. The health bar now changes color based on what level it is (green for full, yellow for mid, red for low). And even if the "Color health by class" feature for Target is enabled, I still only see health bars change color based on how high or low it is. I should also mention that if I were to target a friendly target, health bar color remains by class no matter what level it is. If I target an enemy, that is when the problem arises.
I tried reinstalling the mod and deleting the corresponding LUA file from my savedvariables directory to try and reset settings to no such luck. Any ideas?
Bump.
Hm, it works fine for me if I enable the target option called "Hostility Coloring".