Thats odd, i run the latest versions of CC and a LOT of other addons and have no DC's at all (i don't use grid thou so it could be a conflict between DXE and something in grid)
Thanks for your reply Kerecha. Even if the conflict was between Grid & DXE, it did not happen until I installed v484 alpha version. v477 and lower worked fine.
i have the same issue, not using grid, but i use icehud, bartender, omen. and a few seconds into any given fight im dc'ing. only after disabling dxe am i able to raid.
i have the same issue, not using grid, but i use icehud, bartender, omen. and a few seconds into any given fight im dc'ing. only after disabling dxe am i able to raid.
Only one in that list i don't use is omen.
There is ofc the possibility its not a "simple" conflic meaning it might take a combination of 3 or more addons to cause it.
Only way to really test would be to turn of everything but DXE and then do the boss.
Just wondering if there's any way to tweak when alerts go off? Example: On LK the alert for the defile cooldown kicks off 10 seconds before it's actually cast. I'd like to change this to 3-5 seconds. I'm not sure if this is a major change or if there's a file I can edit quickly to get this going.
Thanks
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
I updated to this version few days ago, and I keep DCing on boss fights (10 & 25). Beasts spawn on DBS, Spores on Festergut, Injection on Rotface, Stars on Alga, Adds on Anub, and many more. I am the Raid Leader and there are no assists in my raid, so I am the only one putting up marks and doing raid warnings. I know its DXE, cos when I started DCing on beasts spawn in DBS HM, I removed ALL addons, except for Grid, GridStatusRaidDebuffs, Clique & DXE and still DC'd. Then I disabled DXE out of the 4, and we started DBS HM again and this time I didn't DC at all. My whole raid uses DXE (but only release versions, not alpha or betas) and they were fine. Is it something that is spamming when such events occur leading to clogging the client and DCing? ATM, I am raiding without DXE, but I'd rather have DXE for HMs, so could you please look into this ASAP? Thank you
I'm confused as to why this is happening. Everything points to this being a combat log issue, but I have no idea why. No one in my guild using the mod is experiencing disconnect issues, nor am I. Try the latest release ( v488 ) and let me know if this is still happening to you. I made a few changes that probably shouldn't have any effect, but they could. I'm basically just shooting in the dark right now.
First, over the last few weeks on Putricide (heroic), I noticed that firing off an audio warning for casting Choking Gas Bombs isn't really the optimum, because standing behind him while flasks are spawned is normally too late and you're enjoying your nice little -100% melee hit debuff. Therefore I'd highly recommend to set the alert sound at three seconds before the cooldown finishes as he uses this ability very reliable. Actually the bars are already emphasized at this point of time.
Second point: I'd really love the option to lock the proximity window and make it "click-through".
You can set the sound for this yourself in the advanced options, or am I misreading what you're requesting? As for locking the proximity window you should make a ticket for this. Feature requests are much easier for me to keep track of in the ticket manager.
First, over the last few weeks on Putricide (heroic), I noticed that firing off an audio warning for casting Choking Gas Bombs isn't really the optimum, because standing behind him while flasks are spawned is normally too late and you're enjoying your nice little -100% melee hit debuff. Therefore I'd highly recommend to set the alert sound at three seconds before the cooldown finishes as he uses this ability very reliable. Actually the bars are already emphasized at this point of time.
Second point: I'd really love the option to lock the proximity window and make it "click-through".
You can set the sound for this yourself in the advanced options, or am I misreading what you're requesting? As for locking the proximity window you should make a ticket for this. Feature requests are much easier for me to keep track of in the ticket manager.
I already changed the warning for myself, this was more a suggestion, how it should be changed in the default configuration, as right now I find the audio warning more or less useless, because I would be getting it, when I should've moved away a few seconds ago.
For me it feels like there would be an audio warning for Shadow Trap spawning instead of Shadow Trap casting.
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
Thanks for the reply Kollektiv.
What exactly does flashtime do? I'm guessing it's the portion of the alert that flashes the screen? I actually found this a couple days ago and changed it to 5 (was 10). I didn't notice any difference last night when the alerts were fired off. I also tried using the Test button on the defile cooldown in the config window and didn't notice any changes there as well.
Basically what I'm looking for is an audible alert (alert12) to kick off when there's 3-4 seconds left on the cooldown.
Yea, I understand how to configure the audible alerts for the encounters. I already have alert12 set up for my defile cooldown. It's just that the alert goes off at 10 seconds remaining rather than 3-4 even after editing the flashtimer.
I was trying DXE today, v489 and I too have the d/c issues. Happened on Toravon, Lich King, etc.
But I narrowed it down to when I d/c. It's whenever I have "Announce to Raid" turned on for the warnings. I can have the Output merely spam the info to myself only in chat, or other chat channels with no problems. But when Announce to Raid turns on, it'll d/c me soon enough.
Disconnect issues should be fixed now. The problem was that trying to pass color coded text into SendChatMessage caused a client disconnect. I guess I should have read the note about this on wowwiki.
Hey Kollektiv. Currently the default threshold for timers to dropdown from top to center is 5 seconds. I was messing around with settings one day and was able to change this value to 10seconds. I reinstalled dxe and have been trying for the past few weeks but unable to increase the time. I know its possible to do it, I just forgot how. Any help would be appreciated.
Sorry if you're already aware, but I believe the 10 Player Rotface Heroic Berserk is off - the Bar says 7 Minutes however we got to 10 Minutes before he berserked (don't ask how we survived that long).
I am having an issue while leading ICC raids. I have enabled raid warnings and it does the warning just fine, but I am a tank and (for example) on Deathbringer Saurfang it states a raid warning saying: "Rune of Blood on YOU" or something like that... Is there a way to say in the warning messages my characters name, instead of "YOU" so I can stop confusing my raid members?
Hey Kollektiv. Currently the default threshold for timers to dropdown from top to center is 5 seconds. I was messing around with settings one day and was able to change this value to 10seconds. I reinstalled dxe and have been trying for the past few weeks but unable to increase the time. I know its possible to do it, I just forgot how. Any help would be appreciated.
You'll have to edit the flashtime located in whichever <zone>/Encounters.lua file. It's pretty big so it may be hard to find which one you want to modify. I will add a GUI option for this after I am being very busy with finals.
Sorry if you're already aware, but I believe the 10 Player Rotface Heroic Berserk is off - the Bar says 7 Minutes however we got to 10 Minutes before he berserked (don't ask how we survived that long).
I am having an issue while leading ICC raids. I have enabled raid warnings and it does the warning just fine, but I am a tank and (for example) on Deathbringer Saurfang it states a raid warning saying: "Rune of Blood on YOU" or something like that... Is there a way to say in the warning messages my characters name, instead of "YOU" so I can stop confusing my raid members?
Thanks in advance!
I'll fix this by replacing the YOU text with your player name before it announces it.
I'm not sure if this has been suggested before, and I don't see mention of it currently in this thread, but would it be possible to have chat bubble enabling per fight?
There are a couple of fights I'd love to have chat bubbles on for (Heroic LK being one of them), and would love to have the option built in to DXE to enable/disable it at the start/end of each fight, much like you do with your proximity checker.
I'm not sure if this has been suggested before, and I don't see mention of it currently in this thread, but would it be possible to have chat bubble enabling per fight?
There are a couple of fights I'd love to have chat bubbles on for (Heroic LK being one of them), and would love to have the option built in to DXE to enable/disable it at the start/end of each fight, much like you do with your proximity checker.
I want this too. I like chat bubbles but only during raids, I dont turn them off when I'm out of raids cause I know one day i'll forget to turn them on in a raid and cause bad things to happen. So yeah chat bubbles on when in raids not BGs only would be nice.
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Thanks for your reply Kerecha. Even if the conflict was between Grid & DXE, it did not happen until I installed v484 alpha version. v477 and lower worked fine.
Only one in that list i don't use is omen.
There is ofc the possibility its not a "simple" conflic meaning it might take a combination of 3 or more addons to cause it.
Only way to really test would be to turn of everything but DXE and then do the boss.
Yell phrase in SPANISH translation isn´t correct.
Open Locale.lua in Interface/addons/DXE_Cidatel
Overwrite
chat_citadel["^What is this disturbance"] = "^Que es esta molestia"
with
chat_citadel["^What is this disturbance"] = "^¿Qué es este alboroto?"
You can change the flashtime number. For defilecd, it's at line 1668 in Encounters/Citadel/Encounters.lua in the latest release ( v488 ).
I'm confused as to why this is happening. Everything points to this being a combat log issue, but I have no idea why. No one in my guild using the mod is experiencing disconnect issues, nor am I. Try the latest release ( v488 ) and let me know if this is still happening to you. I made a few changes that probably shouldn't have any effect, but they could. I'm basically just shooting in the dark right now.
You can set the sound for this yourself in the advanced options, or am I misreading what you're requesting? As for locking the proximity window you should make a ticket for this. Feature requests are much easier for me to keep track of in the ticket manager.
I'll fix this, thanks.
Edit: Looks like you already did =)
For me it feels like there would be an audio warning for Shadow Trap spawning instead of Shadow Trap casting.
And opened a ticket.
Thanks for the reply Kollektiv.
What exactly does flashtime do? I'm guessing it's the portion of the alert that flashes the screen? I actually found this a couple days ago and changed it to 5 (was 10). I didn't notice any difference last night when the alerts were fired off. I also tried using the Test button on the defile cooldown in the config window and didn't notice any changes there as well.
Basically what I'm looking for is an audible alert (alert12) to kick off when there's 3-4 seconds left on the cooldown.
But I narrowed it down to when I d/c. It's whenever I have "Announce to Raid" turned on for the warnings. I can have the Output merely spam the info to myself only in chat, or other chat channels with no problems. But when Announce to Raid turns on, it'll d/c me soon enough.
Read the past 2 pages or so before posting please, it has just been discussed.
Combat Log Link
5/12 update -
On Deathbringer 10 Heroic the first Rune of Blood Timer is 2-3 seconds too long I believe.
Thanks in advance!
You'll have to edit the flashtime located in whichever <zone>/Encounters.lua file. It's pretty big so it may be hard to find which one you want to modify. I will add a GUI option for this after I am being very busy with finals.
Ah, I'll fix this, thanks for the information.
I'll fix this by replacing the YOU text with your player name before it announces it.
There are a couple of fights I'd love to have chat bubbles on for (Heroic LK being one of them), and would love to have the option built in to DXE to enable/disable it at the start/end of each fight, much like you do with your proximity checker.
I want this too. I like chat bubbles but only during raids, I dont turn them off when I'm out of raids cause I know one day i'll forget to turn them on in a raid and cause bad things to happen. So yeah chat bubbles on when in raids not BGs only would be nice.