I see shadowtrap warnings, but nothing for self. This should be an option, so am I suppose to just guess that i'm one of the stacked melee that's being targeted by shadowtrap. Can't you make it play a sound so that you actually know its on you. Just need a shadowtrap on self option under bars please. This is the download you posted that I'm using.
I didn't know you wanted it separated based on your last post. You should be more clear on what you want. I'll see about adding this.
Is it just me or does it seem like all/some of the timers are about 5s off? Tonight on blood queen my buddy who uses DBM was calling out when bloodbolt whirl and for me with DXE the whirl would always hit at more like 2:05 then 2:00. Also have noticed this in the boss fight length. It is almost always about 5s longer than DBM/other mods record. Love the mod though.
For our last couple of raids on both LK 10 & 25 heroic, Shadow Trap marking hasn't been working correctly. When Shadow Trap goes out the skull is placed upon 1 persons head, but it's not the person who actually does the /say. To say this is confusing is a slight understatement :)
Just wondering if anyone else has noticed this behaviour at all?
Is it just me or does it seem like all/some of the timers are about 5s off? Tonight on blood queen my buddy who uses DBM was calling out when bloodbolt whirl and for me with DXE the whirl would always hit at more like 2:05 then 2:00. Also have noticed this in the boss fight length. It is almost always about 5s longer than DBM/other mods record. Love the mod though.
I know the timers are correct on 25 heroic and 10 heroic. If you're doing normal mode it might be off -- i'll need a log to check the timers. DXE will start the timer when blood queen targets someone and stop when blood queen dies. DBM doesn't use this same method so fight length can be different.
For our last couple of raids on both LK 10 & 25 heroic, Shadow Trap marking hasn't been working correctly. When Shadow Trap goes out the skull is placed upon 1 persons head, but it's not the person who actually does the /say. To say this is confusing is a slight understatement :)
Just wondering if anyone else has noticed this behaviour at all?
Oops, this is a bug in the release version. I'll push out a fix later today. Thanks for reporting this.
Quick question, DBM has an alert for when a ghost targets you in the deathwhisper fight, would it be possible to add something like that in DXE? (pref with flash option and sound)
It's not possible to get a ghost's target before it explodes. DBM warns you when you get melee'd by a ghost, and by that time it's too late. EnsidiaFails probably has a report for this.
Actually you're probably right that you cannot get if a ghost targeted another raider,
but for dps and healers you can know if one is coming for you from threat.
Their mechanic is such that they pick a target and dump a chunk of threat on them.
Having the default client aggro warnings enabled or using a mod like my Fragile3 you'll get an overaggro warning when a ghost spawns that picked you (if you're not already tanking something).
Actually you're probably right that you cannot get if a ghost targeted another raider,
but for dps and healers you can know if one is coming for you from threat.
Their mechanic is such that they pick a target and dump a chunk of threat on them.
Having the default client aggro warnings enabled or using a mod like my Fragile3 you'll get an overaggro warning when a ghost spawns that picked you (if you're not already tanking something).
Hmm, that could be useful since im a healer, now if i can just find something like the old omen aggro alert with the flash and the "aggro" sound :p
Actually you're probably right that you cannot get if a ghost targeted another raider,
but for dps and healers you can know if one is coming for you from threat.
Their mechanic is such that they pick a target and dump a chunk of threat on them.
Having the default client aggro warnings enabled or using a mod like my Fragile3 you'll get an overaggro warning when a ghost spawns that picked you (if you're not already tanking something).
I could probably listen to UNIT_THREAT_SITUATION_UPDATE for a few seconds after a ghost is summoned for any threat changes. I'm worried about misfirings from healing aggro, MC aggro, and a possibly a threat change from Deathwhisper getting hand of protection. Though these are probably uncommon. Any thoughts?
Is it possible to make it so that clicking the boss name in the encounter pane targets the boss? One example is the Blood Princes, would be nice to click on the pane to select the different bosses.
I am using the US english client and update daily to the newest DXE alpha releases. Deathwhisper hasn't worked for months. Luckily it's not one of the more difficult fights so I just look out for add spawns rather than relying on the timers.
Is it possible to make it so that clicking the boss name in the encounter pane targets the boss? One example is the Blood Princes, would be nice to click on the pane to select the different bosses.
Isn't there a risk of running into problems with the secure frames with that?
Is it possible to make it so that clicking the boss name in the encounter pane targets the boss? One example is the Blood Princes, would be nice to click on the pane to select the different bosses.
I could probably listen to UNIT_THREAT_SITUATION_UPDATE for a few seconds after a ghost is summoned for any threat changes. I'm worried about misfirings from healing aggro, MC aggro, and a possibly a threat change from Deathwhisper getting hand of protection. Though these are probably uncommon. Any thoughts?
It does seem like the possibility of false positives is too high, especially since you'd have to watch the event for a fairly long amount of time. However, it might be worth experimenting with.
Just updated to 484 English from curse the other day. I am getting DC'd on the 2 trash pulls (Deathspeaker High Priest) before Lady Deathwhisper. It does it every time they cast Dark Reckoning. Disabled DXE and no more DC's.
First, over the last few weeks on Putricide (heroic), I noticed that firing off an audio warning for casting Choking Gas Bombs isn't really the optimum, because standing behind him while flasks are spawned is normally too late and you're enjoying your nice little -100% melee hit debuff. Therefore I'd highly recommend to set the alert sound at three seconds before the cooldown finishes as he uses this ability very reliable. Actually the bars are already emphasized at this point of time.
Second point: I'd really love the option to lock the proximity window and make it "click-through".
I updated to this version few days ago, and I keep DCing on boss fights (10 & 25). Beasts spawn on DBS, Spores on Festergut, Injection on Rotface, Stars on Alga, Adds on Anub, and many more. I am the Raid Leader and there are no assists in my raid, so I am the only one putting up marks and doing raid warnings. I know its DXE, cos when I started DCing on beasts spawn in DBS HM, I removed ALL addons, except for Grid, GridStatusRaidDebuffs, Clique & DXE and still DC'd. Then I disabled DXE out of the 4, and we started DBS HM again and this time I didn't DC at all. My whole raid uses DXE (but only release versions, not alpha or betas) and they were fine. Is it something that is spamming when such events occur leading to clogging the client and DCing? ATM, I am raiding without DXE, but I'd rather have DXE for HMs, so could you please look into this ASAP? Thank you
I updated to this version few days ago, and I keep DCing on boss fights (10 & 25). Beasts spawn on DBS, Spores on Festergut, Injection on Rotface, Stars on Alga, Adds on Anub, and many more. I am the Raid Leader and there are no assists in my raid, so I am the only one putting up marks and doing raid warnings. I know its DXE, cos when I started DCing on beasts spawn in DBS HM, I removed ALL addons, except for Grid, GridStatusRaidDebuffs, Clique & DXE and still DC'd. Then I disabled DXE out of the 4, and we started DBS HM again and this time I didn't DC at all. My whole raid uses DXE (but only release versions, not alpha or betas) and they were fine. Is it something that is spamming when such events occur leading to clogging the client and DCing? ATM, I am raiding without DXE, but I'd rather have DXE for HMs, so could you please look into this ASAP? Thank you
Thats odd, i run the latest versions of CC and a LOT of other addons and have no DC's at all (i don't use grid thou so it could be a conflict between DXE and something in grid)
Just wondering if there's any way to tweak when alerts go off? Example: On LK the alert for the defile cooldown kicks off 10 seconds before it's actually cast. I'd like to change this to 3-5 seconds. I'm not sure if this is a major change or if there's a file I can edit quickly to get this going.
Thanks
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I'm guessing you're using a non-English client. You should check the Deathwhisper yell phrase to see if it's correct http://www.wowace.com/addons/deus-vox-encounters/localization/.
I didn't know you wanted it separated based on your last post. You should be more clear on what you want. I'll see about adding this.
Just wondering if anyone else has noticed this behaviour at all?
I know the timers are correct on 25 heroic and 10 heroic. If you're doing normal mode it might be off -- i'll need a log to check the timers. DXE will start the timer when blood queen targets someone and stop when blood queen dies. DBM doesn't use this same method so fight length can be different.
Oops, this is a bug in the release version. I'll push out a fix later today. Thanks for reporting this.
Doing her heroic and that would help.
but for dps and healers you can know if one is coming for you from threat.
Their mechanic is such that they pick a target and dump a chunk of threat on them.
Having the default client aggro warnings enabled or using a mod like my Fragile3 you'll get an overaggro warning when a ghost spawns that picked you (if you're not already tanking something).
Hmm, that could be useful since im a healer, now if i can just find something like the old omen aggro alert with the flash and the "aggro" sound :p
And ofc the red HP bar in PB4 should help aswell.
I could probably listen to UNIT_THREAT_SITUATION_UPDATE for a few seconds after a ghost is summoned for any threat changes. I'm worried about misfirings from healing aggro, MC aggro, and a possibly a threat change from Deathwhisper getting hand of protection. Though these are probably uncommon. Any thoughts?
I am using the US english client and update daily to the newest DXE alpha releases. Deathwhisper hasn't worked for months. Luckily it's not one of the more difficult fights so I just look out for add spawns rather than relying on the timers.
Isn't there a risk of running into problems with the secure frames with that?
See this ticket:
http://www.wowace.com/addons/deus-vox-encounters/tickets/116-make-pane-boss-frames-click-to-target/
It does seem like the possibility of false positives is too high, especially since you'd have to watch the event for a fairly long amount of time. However, it might be worth experimenting with.
First, over the last few weeks on Putricide (heroic), I noticed that firing off an audio warning for casting Choking Gas Bombs isn't really the optimum, because standing behind him while flasks are spawned is normally too late and you're enjoying your nice little -100% melee hit debuff. Therefore I'd highly recommend to set the alert sound at three seconds before the cooldown finishes as he uses this ability very reliable. Actually the bars are already emphasized at this point of time.
Second point: I'd really love the option to lock the proximity window and make it "click-through".
I updated to this version few days ago, and I keep DCing on boss fights (10 & 25). Beasts spawn on DBS, Spores on Festergut, Injection on Rotface, Stars on Alga, Adds on Anub, and many more. I am the Raid Leader and there are no assists in my raid, so I am the only one putting up marks and doing raid warnings. I know its DXE, cos when I started DCing on beasts spawn in DBS HM, I removed ALL addons, except for Grid, GridStatusRaidDebuffs, Clique & DXE and still DC'd. Then I disabled DXE out of the 4, and we started DBS HM again and this time I didn't DC at all. My whole raid uses DXE (but only release versions, not alpha or betas) and they were fine. Is it something that is spamming when such events occur leading to clogging the client and DCing? ATM, I am raiding without DXE, but I'd rather have DXE for HMs, so could you please look into this ASAP? Thank you
Thats odd, i run the latest versions of CC and a LOT of other addons and have no DC's at all (i don't use grid thou so it could be a conflict between DXE and something in grid)
Thanks