I understand you're trying to move towards blizzards assignments, however, if you have a custom UI, many times these frames are blocked. Many of my raiders have blocked this by default in order to accommodate oRA2's MT lists.
Time to change, I would recommend you look over your UnitFrame Addons and find out how to pull out the MT list from blizzard.
For a transition from oRA2 > 3, I think you should add an option to turn on a frame for the MT or disable it.
Easy, open your raid tab from the social window. At the bottom right there is a sheild. Click and Drag it out and BOOM - MT Windows. Right click on the frame and enable target and tot frame from blizzard. These are quite functional and should work with any click2cast addon like Clique.
--Nev has also stated that he'll be setting up an additional addon that provides the style of main tank frames that oRA2 has, but is waiting for v3 to settle down a bit before releasing it.
Both. Moving away from providing the frames and implementing it differently.
Time to change, I would recommend you look over your UnitFrame Addons and find out how to pull out the MT list from blizzard.
Easy, open your raid tab from the social window. At the bottom right there is a sheild. Click and Drag it out and BOOM - MT Windows. Right click on the frame and enable target and tot frame from blizzard. These are quite functional and should work with any click2cast addon like Clique.
--Nev has also stated that he'll be setting up an additional addon that provides the style of main tank frames that oRA2 has, but is waiting for v3 to settle down a bit before releasing it.
Have you seen Blizzard's MT list?
It's pretty bad. The biggest benefit to oRA2 over other mods was it's very simplistic main tank frame. I understand how moving away from the way /mt assignments are made will benefit, however leaving out a custom MT frame that is customized in oRA3 I think will keep people from moving towards it.
I know this has already been the big question in my guild for people who use oRA or the likes. Many Unit Frame mods have ignored or not spent much time developing the MT frame simply because of how CT_Raid or oRA2 had theirs.
Consistent logon error with r222 on an 80 Mage (fully talented Arcane). Updated standalone libs, USEnglish client/server, WoW 3.1.3 live. It also repeats during the session. No options were changed from the default:
["message"] = "oRA3-219\\modules\\Cooldowns.lua:997: attempt to perform arithmetic on global 'currentCd' (a nil value)\nCallbackHandler-1.0-3 (Ace3):146: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-3 (Ace3):91: in function `Fire'\nAceEvent-3.0-3 (Ace3):119: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:118>\n\n ---",
["type"] = "error",
["time"] = "2009/06/17 20:19:04",
["session"] = 461,
["counter"] = 16,
On an 80 Priest, though, no logon errors and no errors through the session (in a raid, party or otherwise).
Consistent logon error with r222 on an 80 Mage (fully talented Arcane). Updated standalone libs, USEnglish client/server, WoW 3.1.3 live. It also repeats during the session. No options were changed from the default:
["message"] = "oRA3-219\\modules\\Cooldowns.lua:997: attempt to perform arithmetic on global 'currentCd' (a nil value)\nCallbackHandler-1.0-3 (Ace3):146: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-3 (Ace3):91: in function `Fire'\nAceEvent-3.0-3 (Ace3):119: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:118>\n\n ---",
["type"] = "error",
["time"] = "2009/06/17 20:19:04",
["session"] = 461,
["counter"] = 16,
On an 80 Priest, though, no logon errors and no errors through the session (in a raid, party or otherwise).
My friend mentioned this to me so im repating it here:
While ora3 will track cooldowns of various sorts, is it beyond the scope to have it create multiple bar groups to sort these cooldowns into? or is that something that another addon should be doing / could do? Is there an api or event system that can be used to facilitate another addon resorting the cooldowns?
My friend mentioned this to me so im repating it here:
While ora3 will track cooldowns of various sorts, is it beyond the scope to have it create multiple bar groups to sort these cooldowns into? or is that something that another addon should be doing / could do? Is there an api or event system that can be used to facilitate another addon resorting the cooldowns?
Get Natur EnemyCastBar, it'll do everything you're looking for and more.
I've been following this for a while but I have to say, I'm at a loss as to what oRA3 would actually offer me as a raider or a raid leader. Sorted tank list, but the tank list is set through the default UI, and a ready check that is already in the default UI, and then um what? A durability check? I'm not sure that's very compelling.
The only reason most of my raid are using oRA2 as raiders in the first place is that it offers the main tank frames. The rest of the functionality are just perks for the raid leader. Wouldn't most of the raid be better off just deleting their oRA and doing without the entire addon? What am I missing here?
DBM has a cooldown watcher built in that does just as much as this one. and almost all raiding guilds use DBM
CTRA / oRA2 where so good in what they did that blizzard slowly merged them in to the default UI..
what do these mods do now? well they fix what blizzard implemented. Not all things are perfect in many eyes about how blizzard implemented these features.
However it comes down again to different things for different people sort of addon.
IMO DBM is a glob of an addon, as such won't ever be as high quality as good authors making smaller addons to do a specific thing well.
3) oRA3 will not provide MT frames
4) There will be a stand-alone addon that does so, I have it nearly finished and just waiting for the oRA3 MT API to be finalized before i release it. The style will be somewhat similar to how the oRA2 MT Frames looked.
Both. Moving away from providing the frames and implementing it differently.
Time to change, I would recommend you look over your UnitFrame Addons and find out how to pull out the MT list from blizzard.
Easy, open your raid tab from the social window. At the bottom right there is a sheild. Click and Drag it out and BOOM - MT Windows. Right click on the frame and enable target and tot frame from blizzard. These are quite functional and should work with any click2cast addon like Clique.
--Nev has also stated that he'll be setting up an additional addon that provides the style of main tank frames that oRA2 has, but is waiting for v3 to settle down a bit before releasing it.
Have you seen Blizzard's MT list?
It's pretty bad. The biggest benefit to oRA2 over other mods was it's very simplistic main tank frame. I understand how moving away from the way /mt assignments are made will benefit, however leaving out a custom MT frame that is customized in oRA3 I think will keep people from moving towards it.
I know this has already been the big question in my guild for people who use oRA or the likes. Many Unit Frame mods have ignored or not spent much time developing the MT frame simply because of how CT_Raid or oRA2 had theirs.
Your cynicism is transparent. However, I do use oUF. I don't know what gets more real than that.
Can you offer something better?
I can just see some standard Tanks but my own Tanks are not added to the list.
["message"] = "oRA3-219\\modules\\Cooldowns.lua:997: attempt to perform arithmetic on global 'currentCd' (a nil value)\nCallbackHandler-1.0-3 (Ace3):146: in function <...Ons\\Ace3\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:146>\n<string>:\"safecall Dispatcher[1]\":4: in function <[string \"safecall Dispatcher[1]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[1]\":13: in function `?'\nCallbackHandler-1.0-3 (Ace3):91: in function `Fire'\nAceEvent-3.0-3 (Ace3):119: in function <Interface\\AddOns\\Ace3\\AceEvent-3.0\\AceEvent-3.0.lua:118>\n\n ---",
["type"] = "error",
["time"] = "2009/06/17 20:19:04",
["session"] = 461,
["counter"] = 16,
On an 80 Priest, though, no logon errors and no errors through the session (in a raid, party or otherwise).
While ora3 will track cooldowns of various sorts, is it beyond the scope to have it create multiple bar groups to sort these cooldowns into? or is that something that another addon should be doing / could do? Is there an api or event system that can be used to facilitate another addon resorting the cooldowns?
Get Natur EnemyCastBar, it'll do everything you're looking for and more.
The only reason most of my raid are using oRA2 as raiders in the first place is that it offers the main tank frames. The rest of the functionality are just perks for the raid leader. Wouldn't most of the raid be better off just deleting their oRA and doing without the entire addon? What am I missing here?
DBM has a cooldown watcher built in that does just as much as this one. and almost all raiding guilds use DBM
CTRA / oRA2 where so good in what they did that blizzard slowly merged them in to the default UI..
what do these mods do now? well they fix what blizzard implemented. Not all things are perfect in many eyes about how blizzard implemented these features.
However it comes down again to different things for different people sort of addon.
IMO DBM is a glob of an addon, as such won't ever be as high quality as good authors making smaller addons to do a specific thing well.
http://www.wowinterface.com/downloads/info13891-oUF_DaMT.html
It's a work in progress. An update should be up within the next day or so to allow for better frame scaling and removed range checker.
...and currently use oUF as your unit frame AddOn.
I don't, I use a custom UF ( http://www.wowinterface.com/downloads/info13331-atrUF.html ) that takes about 15kb of resources. I do load the oUF specificly for the MT list and my raid frames.
http://www.wowinterface.com/downloads/info13787-oUF_Perfect2.html
Any news on this Stand-alone MT Frames addon?
You will need the oUF framework as well. But these frames are great.
You'll need to edit the .lua for saving screen positioning since it currently doesn't use saved variables for this.
I'm currently using these frames and are written by one of my guild mates.