Ouro.lua:132: AceEvent-2.0: Cannot register event "BigWigs_RecvSync" to method "BigWigs_RecvSync", it does not exist
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Viscidus.lua:152: attempt to index global `profile' (a nil value)
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Defenders.lua:169: attempt to call method `GetOpt' (a nil value)
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Defenders.lua:122: attempt to call method `GetOpt' (a nil value)
Also, mousing over Sartura and Skeram caused most of the AQ40 boss modules to enable.
Bug Family - Fear Alert
Each time a Fear Alert comes up, I spam the raid warning message multiple times (at least 4 or 5 times I think). Something like
Fear in 20
Fear in 5
Fear in 20
Fear in 5
Fear in 20
Fear in 20
Fear in 5
Fear in 20
Fear in 5
Fear in 20
The Heal Alert seems to be fine, the raid warning is only sent once.
THanks for all the bugreports on the boss modules,
I'll go and work on those :)
EDIT: Fixed the following:
* Patchwerk line 105 startrigger2 not found fixed
* Shadow of Ebonroc fixed, Ebonroc doesn't frenzy so I didn't fix that :)
* Fixed Anub'Rekhan can't find metro error
* Ouro 132 BigWigs_RecvSync error fixed
* Defenders 169/122/130 GetOpt fixed
* Viscidus 152 profile fixed
* Fixed Bug Family locale error
* Fixed Bug Family fear spam
As for chromaggus not showing timer bars that's probably caused by a Syncing issue, the same issue that causes Whirlwind warnings to not show up for Sartura. I'll have to run some tests and look into that.
even with ace2 external shaved bigwigs is the longest loading addon (1.4 seconds). Guess it's because of all the modules with all their translations needed to get loaded/registered?
Would it make sense to split off the dungeons ( naxx, aq40, aq20, bwl, mc, outdoor) and make them load-on-demand modules like fubar modules are ?
they could contain information when to load (including localization) like zone names and information what to show in menu when not loaded in their toc file since it's possible to read custom fields from there with that new function we got some time ago :)
a small api could be something like
## X-BW2-Load_in_zone: loads the addon when the player is in the zone
## X-BW2-Load_on_target: loads the addon when player targets mob ?
## X-BW2-Plugin: Lists the Addon in the Plugin menu
The plugin can tell bigwigs to load on startup. If loaded it's own submenu is shown under that point in the bigwigs menu. If not loaded you can load the addon by clicking on it (should only show a "load" submenu item in that case :)
## X-BW2-Zone: Something similar to Plugin but a addon that contains bossmobs
the more I think about that idea the more I like it :)
We will be switching to a LoD structure in the future, but right now we want BW2 out the door. If we don't get it out the door we'll end up maintaining 2 versions for the boss modules, which sucks.
Also, mousing over Sartura and Skeram caused most of the AQ40 boss modules to enable.
I did not get any whirlwind warnings. I tried to get as close as my mage self dared and I still didn't get any.
Yay! Seems to be fixed for me. No more errors on mouse over of Fankriss.
Yep Fankriss and Huhuran activated correctly with no errors.
I'm not sure what I am doing wrong. It also messes up any other Ace2 addon I'm running.
Each time a Fear Alert comes up, I spam the raid warning message multiple times (at least 4 or 5 times I think). Something like
Fear in 20
Fear in 5
Fear in 20
Fear in 5
Fear in 20
Fear in 20
Fear in 5
Fear in 20
Fear in 5
Fear in 20
The Heal Alert seems to be fine, the raid warning is only sent once.
I'll go and work on those :)
EDIT: Fixed the following:
* Patchwerk line 105 startrigger2 not found fixed
* Shadow of Ebonroc fixed, Ebonroc doesn't frenzy so I didn't fix that :)
* Fixed Anub'Rekhan can't find metro error
* Ouro 132 BigWigs_RecvSync error fixed
* Defenders 169/122/130 GetOpt fixed
* Viscidus 152 profile fixed
* Fixed Bug Family locale error
* Fixed Bug Family fear spam
As for chromaggus not showing timer bars that's probably caused by a Syncing issue, the same issue that causes Whirlwind warnings to not show up for Sartura. I'll have to run some tests and look into that.
Ammo
Would it make sense to split off the dungeons ( naxx, aq40, aq20, bwl, mc, outdoor) and make them load-on-demand modules like fubar modules are ?
they could contain information when to load (including localization) like zone names and information what to show in menu when not loaded in their toc file since it's possible to read custom fields from there with that new function we got some time ago :)
a small api could be something like
## X-BW2-Load_in_zone: loads the addon when the player is in the zone
## X-BW2-Load_on_target: loads the addon when player targets mob ?
## X-BW2-Plugin: Lists the Addon in the Plugin menu
The plugin can tell bigwigs to load on startup. If loaded it's own submenu is shown under that point in the bigwigs menu. If not loaded you can load the addon by clicking on it (should only show a "load" submenu item in that case :)
## X-BW2-Zone: Something similar to Plugin but a addon that contains bossmobs
the more I think about that idea the more I like it :)
-Ammo
Thanks to Kebinusan for spam reloading UI and enabling/disabling all the modules :)
All modules now enable and disable without errors.
-Ammo
-Ammo
because there's still the old self.loc.trigger1 used.
Fixed.
Ive also fixed some bugs in the C'Thun module. and added a profanity toggle to disable sending the pretty rape messages.
-Ammo
-Ammo