Anub'arak's Freezing Slash has 20~sec cooldown. And bigwigs need to announce that.
(in 25 hard mode 3rd phase, freezing slash+normal slash+swarm nuke our tanker , spellID is 66012)
I'm not sure if this is a limitation of BigWigs or if it might have been fixed since Wednesday, but I noticed with beasts of northrend that some timer bars don't appear unless you have wiped once. Mainly the bars to tell you when the next boss will appear.
I'm not sure if this is a limitation of BigWigs or if it might have been fixed since Wednesday, but I noticed with beasts of northrend that some timer bars don't appear unless you have wiped once. Mainly the bars to tell you when the next boss will appear.
That's odd because there aren't any variables to restrict activation of these bars short of the actual yell being different after a wipe.
I've been trying out the alpha, and it's pretty nice so far. The only issue I've run into is the emphasized bars. I'm not sure if it's a bug or not, but some bars I've noticed don't get emphasized when they hit the 10 second mark, and will stay a normal bar the entire duration. Anyways, besides this, the alpha has seemed pretty stable for me.
An example is the induced madness timer on Yogg-Saron.
For the past two weeks BigWigs hasn't emphasized the Induce Madness in Yogg's Brain room. At first I thought it was just a version bug, but it's persisted through several BigWigs updates.
r6258 was the one I was using last week.
Is anyone else experiencing this? Kinda scary not having that emphasized bar for such a critical event.
In addition, the Algalon pull trigger needs to be somewhat refined, because as it is, timers will always be inaccurate on the initial pull. There is an additional yell once you pull Algalon for the first time (it reads "See your world through my eyes: A universe so vast as to be immeasurable - incomprehensible even to your greatest minds."), than any consecutive pulls afterwards. At one point Bigwigs used to "reset" all timers when that specific yell was detected, a change which was "lost" during the recent port.
The beasts module still isn't being enabled early enough, there still isn't a way to disable the proximity sounds and now the emphasize bars can't be disabled. Not complaints just what I've observed so far with the latest alpha
the beast module might need to be updated for your locale if you dont run a german &english client as it depends on a yell-trigger
I'm on english the beasts module is still not enabling till gormok is actually spawning meaning you get no bar to show the worms spawning on the first pull, it should be enabling on the yell before he gormok spawns.
I am not sure what i am doing wrong here, but i for some reason NEVER see timers for koralon... there is no setting in bigwigs for it either when i access Bigwigs through /rock or fubar.
i forgot to mention that i DO have the module for koralon in northrend in my folders.
The Koralon Module is included in the latest stable release but the BigWigs_Northrend.toc doesnt load it. It might help to add an additional line "Koralon.lua" at the end.
Yeah just noticed the commits, BigWigs_Options still seems to be referencing
<Script file="Core.lua"/>
<Script file="BossPrototype.lua"/>
<Script file="PluginPrototype.lua"/>
in the modules.xml though.
Also the libs.xml in the BigWigs_Options module has a typo, it should be
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
(in 25 hard mode 3rd phase, freezing slash+normal slash+swarm nuke our tanker , spellID is 66012)
That's odd because there aren't any variables to restrict activation of these bars short of the actual yell being different after a wipe.
I think it's due to the boss module not being enabled on the first pull until you mouseover/target the boss.
Shouldn't the mod be enabling when the engage trigger yell is done?
I've kept up with the alphas since I've stopped seriously raiding for a bit, and it's getting pretty usable again.
An example is the induced madness timer on Yogg-Saron.
r6258 was the one I was using last week.
Is anyone else experiencing this? Kinda scary not having that emphasized bar for such a critical event.
This was still an issue when I tested r6306.
I'm on english the beasts module is still not enabling till gormok is actually spawning meaning you get no bar to show the worms spawning on the first pull, it should be enabling on the yell before he gormok spawns.
there isn't a yell before in my chatlog,so it might be broken i suppose
i forgot to mention that i DO have the module for koralon in northrend in my folders.