Can we get an option for Screen flash on sartharion flame wall? It would be wonderful for those that are doing the 3 drake kill because you have to pay attention to so much. It would instantly snap you to look for the wave.
Hrm, worked for me last night, post what rev and locale you're using for those that could look into this.
I'm enGB and I was using the latest rev at time of posting. It's the only boss module that isn't loading properly on zoning into the instance or mousing over the boss, I'm not sure why.
I use a macro that creates a custom timer bar from the Extras module, but every time I start the game, it gives me an error because BigWigs is on standby. What I need is a small change (in the code) on how I can always start BigWigs enabled? Please help, I really want this to work.
Anyone else not getting Flame Wave warnings on Sartharion beyond the first wave? It shows the timer bar for the first wave and the actual warning just fine, but seems to stop working beyond that.
This did work about 2-3 weeks ago or something, but ever since I updated to the latest version it simply stops after the first wave.
Anyone else not getting Flame Wave warnings on Sartharion beyond the first wave? It shows the timer bar for the first wave and the actual warning just fine, but seems to stop working beyond that.
This did work about 2-3 weeks ago or something, but ever since I updated to the latest version it simply stops after the first wave.
Fix trigger for Some Translations issue. r4895 Update Now. :rolleyes:
Anyone else not getting Flame Wave warnings on Sartharion beyond the first wave? It shows the timer bar for the first wave and the actual warning just fine, but seems to stop working beyond that.
This did work about 2-3 weeks ago or something, but ever since I updated to the latest version it simply stops after the first wave.
100% identical problem here last night with r4892 (USEng client/server). It also was working just fine 2-3 weeks ago here.
Suspect the problems started when a translator decided for some reason to change non-translation code in that module in r4867 & r4868.
Fix trigger for Some Translations issue. r4895 Update Now. :rolleyes:
Doesn't look like the changes you made there are going to do it. For USEng, you changed
tsunami_trigger = "The lava surrounding %s churns!",
to
tsunami_trigger = "The lava surrounding Sartharion churns!",
Only problem is the first string is was what was actually in the mod when Sartharion.lua worked.
Looks instead like (as I mentioned above) the non-translation changes you decided to make in r4867 & r4868 are what are causing the problems. They are not corrected in latest r4892.
They are:
if msg == L["tsunami_trigger"] and db.tsunami then
to
if msg:find(L["tsunami_trigger"]) and db.tsunami then
I'm going to revert to the earlier r4866 Sartharion.lua, test to see if it works properly on my next raid and if it does, roll back your non-translation changes on the trunk.
I'm going to revert to the earlier r4866 Sartharion.lua, test to see if it works properly on my next raid and if it does, roll back your non-translation changes on the trunk.
This isn't going to happen here until the instance resets next week. Ran the 10-man on Tuesday (where I encountered the issue); the 25 was run in my guild last night, but I was unable to attend.
So it would expedite things if someone would like to replace the current version's Sartharion.lua file with r4866's (obtained from this link) on their local copy. Then test to see if it announces the tsunami properly. Finally, report the results here (or roll it back on the trunk afterwards themselves).
Just did Sartharion again, the latest version (4899 currently) still does not have working timers for Tsunami beyond the first one.
Rolled back to Sartharion.lua of version 4866, worked fine.
Rollback Post to RevisionRollBack
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We appreciate the attempts at fixing a bug and such, but holy crap......
yeah, would be awesome if those would be stuffed into an extra package BW_BC sometime soon... :cool:
Hrm, worked for me last night, post what rev and locale you're using for those that could look into this.
I'm enGB and I was using the latest rev at time of posting. It's the only boss module that isn't loading properly on zoning into the instance or mousing over the boss, I'm not sure why.
I use a macro that creates a custom timer bar from the Extras module, but every time I start the game, it gives me an error because BigWigs is on standby. What I need is a small change (in the code) on how I can always start BigWigs enabled? Please help, I really want this to work.
Here is one for Archavon 25 (deDE):
http://uploaded.to/?id=uex1sf
This did work about 2-3 weeks ago or something, but ever since I updated to the latest version it simply stops after the first wave.
Fix trigger for Some Translations issue. r4895 Update Now. :rolleyes:
100% identical problem here last night with r4892 (USEng client/server). It also was working just fine 2-3 weeks ago here.
Suspect the problems started when a translator decided for some reason to change non-translation code in that module in r4867 & r4868.
Doesn't look like the changes you made there are going to do it. For USEng, you changed
to
Only problem is the first string is was what was actually in the mod when Sartharion.lua worked.
Looks instead like (as I mentioned above) the non-translation changes you decided to make in r4867 & r4868 are what are causing the problems. They are not corrected in latest r4892.
They are:
to
and
to
I'm going to revert to the earlier r4866 Sartharion.lua, test to see if it works properly on my next raid and if it does, roll back your non-translation changes on the trunk.
This isn't going to happen here until the instance resets next week. Ran the 10-man on Tuesday (where I encountered the issue); the 25 was run in my guild last night, but I was unable to attend.
So it would expedite things if someone would like to replace the current version's Sartharion.lua file with r4866's (obtained from this link) on their local copy. Then test to see if it announces the tsunami properly. Finally, report the results here (or roll it back on the trunk afterwards themselves).
I'm using BW not as a boss mod but for the sake of the custom bar.
Archavon 10 deDE: http://uploaded.to/?id=urggm0
Sartharion 10 deDE: http://uploaded.to/?id=xqikgv
Rolled back to Sartharion.lua of version 4866, worked fine.