I have looked all over and cannot find the whisper commands! Can anyone give me a list so I can let my member's know how to get onto the standby list? Really sorry if this was answered somewhere else.
I have looked all over and cannot find the whisper commands! Can anyone give me a list so I can let my member's know how to get onto the standby list? Really sorry if this was answered somewhere else.
/hc gui
There's a little horn icon at the top. Click that and it will say something like "Announce waitlist" and you tell it the channel to announce the command to.
I wasn't talking about how to get the message to the wait list. What I need is what the people in the channel need to /w to me so they get put onto the wait list by the addon.
Im trying to get a first patch done tonight. The only Problem for the first round, if the progchart i saw is correct, will be the Gunship Battle. I guess its "defeat-yell+ chest" this time, but we will see.
Recent Update of Headcount produces about 7 LUA errors, all variations of
Message: C stack overflow
Time: 12/10/09 15:00:18
Count: 1
Stack: [C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:501: in function <...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:491>
Locals: (*temporary) = "Message: %s
Time: %s
Count: %s
Stack: %s
Locals: %s"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist."
(*temporary) = "12/10/09 14:59:49"
(*temporary) = "1"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
"
(*temporary) = nil
(*temporary) = "Message: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist.
Time: 12/10/09 14:59:49
Count: 1
Stack: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent(*temporary) = "string expected, got nil"
(*temporary) = <function> defined =[C]:-1
(*temporar
Message: ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: bad argument #6 to 'format' (string expected, got nil)
Time: 12/10/09 14:59:49
Count: 103
Stack: [C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...
...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Locals: (*temporary) = "Message: %s
Time: %s
Count: %s
Stack: %s
Locals: %s"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist."
(*temporary) = "12/10/09 14:59:49"
(*temporary) = "1"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
"
(*temporary) = nil
(*temporary) = "Message: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist.
Time: 12/10/09 14:59:49
Count: 1
Stack: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\
I don't know what happened to my Forums Login so I created this one for now...
I updated several things on the todo list here and on the curse site. Also, I fixed my localization typo (thanks X8oD). If anyone has the text trigger for "Gunship Battle" please let me know. It is possible that the trigger might be different for alliance and/or horde.
This addon is a terrific help, thanks for all the work that goes into it!
On a related note to the above request, a way to ignore or automatically discard all Wintergrasp raids would be great. (Maybe an option to automatically remove any raids where no boss was killed and no epics were looted.) For those who do Wintergrasp a lot, those raids end up clogging up the list.
I just turn it off and on as needed or use Addon Control Panel to disable headcount when you aren't raiding. If I get to the point where there is nothing pressing, I will certainly look into some mechanism to do this, maybe an exclusion on raid sizes or zone/instance based.
I'm currently using v1.71 and it's still not catching Lady Deathwhisper or the Gunship Battle events. I have to manually add those two in.
I made sure to run taint logging prior to a full run to see if there was a mod causing it issues but all i got was MorgDKP2 causing taint to the FriendsFrame
I made sure to run taint logging prior to a full run to see if there was a mod causing it issues but all i got was MorgDKP2 causing taint to the FriendsFrame
It would appear that Lady Deathwhisper isn't being put into the boss list on engagement, which means even with the yell trigger to end the encounter (which isn't needed, because she actually dies) she's not being logged. I'm still not entirely sure why she's not making it into the list.
Regarding the gunship battle, the current yell end triggers won't work because firstly they expect the table key to be the name of the yeller, and secondly because if it correctly had the yeller as the key, they wouldnt be recognised as a boss active in the fight. I'm not sure the best way this could be dealt with either.
Rollback Post to RevisionRollBack
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i'm actually trying to localize Headcount to frFR.
here is my first draft, it goes for the moment without errors.
PS: it works with r101
/hc gui
There's a little horn icon at the top. Click that and it will say something like "Announce waitlist" and you tell it the channel to announce the command to.
wl add (add yourself)
wl remove (remove yourself)
wl status (waitlist status)
etc.
Most important is prob the Emblem, add to HeadCountOptions.lua in the exclusions list:
[49426] = true, -- Emblem of Frost
Message: C stack overflow
Time: 12/10/09 15:00:18
Count: 1
Stack: [C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:501: in function <...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:491>
Locals: (*temporary) = "Message: %s
Time: %s
Count: %s
Stack: %s
Locals: %s"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist."
(*temporary) = "12/10/09 14:59:49"
(*temporary) = "1"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
"
(*temporary) = nil
(*temporary) = "Message: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist.
Time: 12/10/09 14:59:49
Count: 1
Stack: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent(*temporary) = "string expected, got nil"
(*temporary) = <function> defined =[C]:-1
(*temporar
Message: ...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: bad argument #6 to 'format' (string expected, got nil)
Time: 12/10/09 14:59:49
Count: 103
Stack: [C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:413: in function `ScriptErrorsFrame_OnError'
[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `format'
...e\AddOns\Blizzard_DebugTools\Blizzard_DebugTools.lua:432: in function `ScriptErrorsFrame_Update'
...
...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
Locals: (*temporary) = "Message: %s
Time: %s
Count: %s
Stack: %s
Locals: %s"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist."
(*temporary) = "12/10/09 14:59:49"
(*temporary) = "1"
(*temporary) = "...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:541: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:518>
[C]: ?
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:298: in function `TriggerEvent'
...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:910: in function <...\AddOns\HeadCount\libs\AceEvent-2.0\AceEvent-2.0.lua:903>
"
(*temporary) = nil
(*temporary) = "Message: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:487: AceLocale(HeadCount): Translation "Gunship Battle" does not exist.
Time: 12/10/09 14:59:49
Count: 1
Stack: ...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:46: in function <...ddOns\HeadCount\libs\AceLocale-2.2\AceLocale-2.2.lua:44>
Interface\AddOns\HeadCount\HeadCountConstants.lua:274: in function `initializeConstants'
Interface\AddOns\HeadCount\HeadCount.lua:40: in function <Interface\AddOns\HeadCount\HeadCount.lua:34>
[C]: in function `pcall'
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:24: in function <...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:23>
...\AddOns\HeadCount\libs\AceAddon-2.0\AceAddon-2.0.lua:669: in function `InitializeAddon'
...\
I updated several things on the todo list here and on the curse site. Also, I fixed my localization typo (thanks X8oD). If anyone has the text trigger for "Gunship Battle" please let me know. It is possible that the trigger might be different for alliance and/or horde.
Thanks!
-JerryBlade
1) I am still working on the right-click mapbutton issue. I didn't want to hold up the release for it, but I haven't forgotten about it.
2) It does not detect the Gunship Battle win. If anyone has them, I need the trigger text for both alliance and horde so I can put them in.
Other than that, please post here on any issues!
Thanks!
Alliance = "Don't say I didn't warn ya, scoundrels! Onward, brothers and sisters!"
Horde = "The Alliance falter. Onward to the Lich King!"
On a related note to the above request, a way to ignore or automatically discard all Wintergrasp raids would be great. (Maybe an option to automatically remove any raids where no boss was killed and no epics were looted.) For those who do Wintergrasp a lot, those raids end up clogging up the list.
I just turn it off and on as needed or use Addon Control Panel to disable headcount when you aren't raiding. If I get to the point where there is nothing pressing, I will certainly look into some mechanism to do this, maybe an exclusion on raid sizes or zone/instance based.
I made sure to run taint logging prior to a full run to see if there was a mod causing it issues but all i got was MorgDKP2 causing taint to the FriendsFrame
Really?
I have disabled all addons and just left this one active just in case its another addon interfering but it still does not seem to work
Regarding the gunship battle, the current yell end triggers won't work because firstly they expect the table key to be the name of the yeller, and secondly because if it correctly had the yeller as the key, they wouldnt be recognised as a boss active in the fight. I'm not sure the best way this could be dealt with either.