I'm currently using CT_RaidTracker from MLdkp (http://www.mldkp.net/). It exports to RPGOutfitter via RPGO's Uniuploader utility.
Any idea if HeadCount can do the same?
I know at least one of the export formats from CT_Raidtracker could export player attendance and recorded loot drops to EQdkp/MLdkp format. If the export format is the same, then it should be able to be imported to RPGOutfitter. If the export format is different, it would have to be added as an additional export format in the HeadCount code base. If different, I'd have to see an example of the export string or schema file to add this in.
How do you access the data after using the export function in the HeadCount UI?
Is there a file that can be accessed from outside of WoW? Where is it written to in the directory?
How do you access the data after using the export function in the HeadCount UI?
Is there a file that can be accessed from outside of WoW? Where is it written to in the directory?
Thanks
To my knowledge, Blizzard has made the lua I/O functions private from 3rd party add-on scope so there is no way to write new files to the file system via any addon. The only access available is to write to the addons saved variables file. I imagine Blizzard did this for security reasons since it would open up a can of worms to allow 3rd party WoW addons to read and write files outside the scope of WoW.
HeadCount allows for exporting of raid data which can be copied and pasted to the EQdkp webapp import raid page, text file, etc. I plan on adding a readable, comprehensive XML export format for those who want to parse or manipulate raid data however they would like and also a plaintext export format for those who just want to see raid data in a human readable format. These features are currently on the wish list.
HeadCount allows for exporting of raid data which can be copied and pasted to the EQdkp webapp import raid page, text file, etc.
Are you referring to the little window that pops up with all the text in it? I am able to highlight a block of the text, copy it and then paste it to a text document.
But I can only copy a section at a time (the visible section) and then have to scroll down to get another section.
Is there a way to copy the entire text without having to piece meal it?
Are you referring to the little window that pops up with all the text in it? I am able to highlight a block of the text, copy it and then paste it to a text document.
But I can only copy a section at a time (the visible section) and then have to scroll down to get another section.
Is there a way to copy the entire text without having to piece meal it?
Good question. Now, I'm sort of curious now if there's a way in wow to programmatically highlight an entire edit box. For now, I usually just use the Windows shortcuts for full copies.
Ctrl-A (Select all) -> Ctrl-C (Copy) -> Tab out to EQdkp -> Ctrl-V (Paste)
Good question. Now, I'm sort of curious now if there's a way in wow to programmatically highlight an entire edit box. For now, I usually just use the Windows shortcuts for full copies.
Ctrl-A (Select all) -> Ctrl-C (Copy) -> Tab out to EQdkp -> Ctrl-V (Paste)
I hit the post button too soon. I just checked in a usability fix to automatically highlight the export edit box contents so users won't have to manually select everything. Users will still have to copy and paste the contents out into a separate application. I don't see a way around that limitation for the time being.
Ctrl-A (Select all) -> Ctrl-C (Copy) -> Tab out to EQdkp -> Ctrl-V (Paste)
lol... I didn't see the forest for the trees. Didn't think it would be that easy.
I always just use the option "Select All" under the Edit menu.
That is what comes from being a clicker and not using Hot Keys very often.
Thanks :)
Is there a Windows based program that can use this EQDKP.xml data and present it the way it looks in WoW? Or a way to convert it to a Delimited format for use in an Excel spreadsheet or Access Data base?
Of all the new features on the wishlist, the ability to enter, track, and export dkp cost for each drop is the one feature that will allow people to finally drop ct_raidtracker.
Quick EQDKP compatability question - I'm running the latest version released on eqdkp.com with the various security patches installed too, but I don't have an XML import as standard.
Could you let me know which eqdkp XML import scripts you have designed headcount to be compatible with? The eqdkp forums themselves have ct-raidtracker and mldkp as well as some others.
Quick EQDKP compatability question - I'm running the latest version released on eqdkp.com with the various security patches installed too, but I don't have an XML import as standard.
Could you let me know which eqdkp XML import scripts you have designed headcount to be compatible with? The eqdkp forums themselves have ct-raidtracker and mldkp as well as some others.
Thanks in advance. :)
The current export is the same as the CTRT EQdkp format. I believe the actual EQdkp plugin is Freddy's CTRT plugin. I have tested export with this plugin using EQdkp 1.3.2.
If there are additional formats out there that people are interested in or if the current export is missing information, please feel free to report it. There are very few details on the actual XML format others than the previous XML exports I've done with CTRT and some odd forum posts here and there from google searches.
There are very few details on the actual XML format others than the previous XML exports I've done with CTRT and some odd forum posts here and there from google searches.
That's an understatement and a half! :P
Thanks for the info, gonna go battle with getting the CTRA EQDKP mod working. :)
Any chance recording for PvP raids will be disabled soon?
Atm, every time I enter an arena or battleground an entry is created.
This leads to a mass page of spam which I have to work through later on.
Thanks
This is on the wish list. This is definitely an annoyance because if you are in a raid, and then queue repeatedly for BGs, you will have one raid with tons of players. If you are not in a raid, you will start to build up a number of raids in succession. The easy way to fix this is to make a config option to disable attendance processing whenever present in a battleground, but if not done carefully could lead to some loss of legitimate non-bg attendance correctness. I'll do more investigation.
I am almost done with adding boss kill tracking to the mod. I'd like to punish the mod with a week or two's worth of raiding to see if any parts fall off. After that, in terms of time table, I'm going to hold off for awhile on adding any more major infrastructure-based feature enhancements to get the main features more polished. I'd also like to work on minor usability enhancements (here's to hoping it's easy enough) to reduce some administrative pain for mod owners:
* Automatic raid list/wait list group selection upon zoning into an instance.
* Toggle attendance tracking while in a battleground.
* Allow owners to manually set DKP cost per received loot for exporting.
Head Count r71656, USEng client/server. Outside of a raid, click a recorded PvE 10-man raid. Then click the Export button. The following error is thrown up and nothing further happens related to export (no chat messages, etc.):
HeadCount-1.0\\Raid.lua:658: attempt to concatenate a nil value\nHeadCount-1.0\\HeadCountFrames.lua:589: in function `HeadCountFrameExport_Show'\nHeadCount-1.0\\HeadCountFrames.lua:651: in function `HeadCountFrameRaidHistoryContentTemplateExportButton_Click'\n<string>:\"*:OnClick\":1: in function <[string \"*:OnClick\"]:1>
Head Count r71656, USEng client/server. Outside of a raid, click a recorded PvE 10-man raid. Then click the Export button. The following error is thrown up and nothing further happens related to export (no chat messages, etc.):
HeadCount-1.0\\Raid.lua:658: attempt to concatenate a nil value\nHeadCount-1.0\\HeadCountFrames.lua:589: in function `HeadCountFrameExport_Show'\nHeadCount-1.0\\HeadCountFrames.lua:651: in function `HeadCountFrameRaidHistoryContentTemplateExportButton_Click'\n<string>:\"*:OnClick\":1: in function <[string \"*:OnClick\"]:1>
This error is being thrown because one of the loot items received has no name. I have a hunch this is caused because the loot info is not present/spawned on the server at the time of the export. Was a server restart done between when the specific loot/raid was recorded and when you pressed the export button?
Do you notice any problems when viewing the loot page via the UI? Are any errors thrown there or do any items show up with an unknown icon?
I need to add a guard to the code there if the item name can't be retrieved. That should prevent the error from popping up so an export can be managed. I'll check in the fix when I return home from work later tonight.
* Toggle attendance tracking while in a battleground.
Would there be any way to have it not record a raid (or maybe auto delete a raid) if you never enter a pve raid instance? The reason I ask is that in my guild we typically create a raid of 4 to 7 players who are going to pvp (*before* entering a bg) and then assign raid icons over everyone's head, this makes it sooo easy to keep up with where your guildmates are in bgs and no one in the bg raid sees the icons. This makes for a lot of raids that I need to delete from Headcount, especially if we are av'ing with more than 5...typically we have 5 in a raid that queue together, they get their queue, the extras (usually myself and maybe another) join their raid (still not in the bg) so we have icons again and then individually queue for the AV the first 5 just got...and wow does this get me a lot of raids to delete.
As an alternative to autodeletion or anything, maybe just have selection boxes next to the raids so I can select multiples and then 'delete selected'?
Would there be any way to have it not record a raid (or maybe auto delete a raid) if you never enter a pve raid instance? The reason I ask is that in my guild we typically create a raid of 4 to 7 players who are going to pvp (*before* entering a bg) and then assign raid icons over everyone's head, this makes it sooo easy to keep up with where your guildmates are in bgs and no one in the bg raid sees the icons. This makes for a lot of raids that I need to delete from Headcount, especially if we are av'ing with more than 5...typically we have 5 in a raid that queue together, they get their queue, the extras (usually myself and maybe another) join their raid (still not in the bg) so we have icons again and then individually queue for the AV the first 5 just got...and wow does this get me a lot of raids to delete.
As an alternative to autodeletion or anything, maybe just have selection boxes next to the raids so I can select multiples and then 'delete selected'?
I like the idea to allow for deletion of 1 to many raids rather than just 1 or all of them.
In terms of your scenario, I think the best way isn't necessarily an auto-delete option, but perhaps a configuration toggle option to only start recording a raid upon zoning into a raid instance. The downside to this is that if the configuration option was checked, then world boss events would not be recorded. This could be gotten around by enabling attendance upon engagement with a boss. The complexity starts to rise quickly.
This error is being thrown because one of the loot items received has no name. I have a hunch this is caused because the loot info is not present/spawned on the server at the time of the export. Was a server restart done between when the specific loot/raid was recorded and when you pressed the export button?
Not the case at all unfortunately. This error happened clicking export on a page for a raid done on the weekend. No server patch was done...and such "missing items" problems normally occur only after a WoW patch, not after a maintenance/restart. Regardless, no server maintenance was done and no restart happened in between the raid and clicking the icon. All items viewed had proper tooltips & icons showing.
With further testing, the error seems to occur (and is repeatable) if you click the button while a report is being generated. Should put some info up that it takes time for an export to be generated (as well as what the export window looks like). Has also happened clicking the button after generating an export. As well as the original problem of the error occurring right after clicking the export icon.
Quote from seppyk »
Do you notice any problems when viewing the loot page via the UI? Are any errors thrown there or do any items show up with an unknown icon?
No. Every item shows up fine; missing itemcache.wdb items are not the problem here.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I know at least one of the export formats from CT_Raidtracker could export player attendance and recorded loot drops to EQdkp/MLdkp format. If the export format is the same, then it should be able to be imported to RPGOutfitter. If the export format is different, it would have to be added as an additional export format in the HeadCount code base. If different, I'd have to see an example of the export string or schema file to add this in.
How do you access the data after using the export function in the HeadCount UI?
Is there a file that can be accessed from outside of WoW? Where is it written to in the directory?
Thanks
To my knowledge, Blizzard has made the lua I/O functions private from 3rd party add-on scope so there is no way to write new files to the file system via any addon. The only access available is to write to the addons saved variables file. I imagine Blizzard did this for security reasons since it would open up a can of worms to allow 3rd party WoW addons to read and write files outside the scope of WoW.
HeadCount allows for exporting of raid data which can be copied and pasted to the EQdkp webapp import raid page, text file, etc. I plan on adding a readable, comprehensive XML export format for those who want to parse or manipulate raid data however they would like and also a plaintext export format for those who just want to see raid data in a human readable format. These features are currently on the wish list.
Are you referring to the little window that pops up with all the text in it? I am able to highlight a block of the text, copy it and then paste it to a text document.
But I can only copy a section at a time (the visible section) and then have to scroll down to get another section.
Is there a way to copy the entire text without having to piece meal it?
Good question. Now, I'm sort of curious now if there's a way in wow to programmatically highlight an entire edit box. For now, I usually just use the Windows shortcuts for full copies.
Ctrl-A (Select all) -> Ctrl-C (Copy) -> Tab out to EQdkp -> Ctrl-V (Paste)
I hit the post button too soon. I just checked in a usability fix to automatically highlight the export edit box contents so users won't have to manually select everything. Users will still have to copy and paste the contents out into a separate application. I don't see a way around that limitation for the time being.
lol... I didn't see the forest for the trees. Didn't think it would be that easy.
I always just use the option "Select All" under the Edit menu.
That is what comes from being a clicker and not using Hot Keys very often.
Thanks :)
Thanks
Could you let me know which eqdkp XML import scripts you have designed headcount to be compatible with? The eqdkp forums themselves have ct-raidtracker and mldkp as well as some others.
Thanks in advance. :)
The current export is the same as the CTRT EQdkp format. I believe the actual EQdkp plugin is Freddy's CTRT plugin. I have tested export with this plugin using EQdkp 1.3.2.
If there are additional formats out there that people are interested in or if the current export is missing information, please feel free to report it. There are very few details on the actual XML format others than the previous XML exports I've done with CTRT and some odd forum posts here and there from google searches.
That's an understatement and a half! :P
Thanks for the info, gonna go battle with getting the CTRA EQDKP mod working. :)
Atm, every time I enter an arena or battleground an entry is created.
This leads to a mass page of spam which I have to work through later on.
Thanks
This is on the wish list. This is definitely an annoyance because if you are in a raid, and then queue repeatedly for BGs, you will have one raid with tons of players. If you are not in a raid, you will start to build up a number of raids in succession. The easy way to fix this is to make a config option to disable attendance processing whenever present in a battleground, but if not done carefully could lead to some loss of legitimate non-bg attendance correctness. I'll do more investigation.
I am almost done with adding boss kill tracking to the mod. I'd like to punish the mod with a week or two's worth of raiding to see if any parts fall off. After that, in terms of time table, I'm going to hold off for awhile on adding any more major infrastructure-based feature enhancements to get the main features more polished. I'd also like to work on minor usability enhancements (here's to hoping it's easy enough) to reduce some administrative pain for mod owners:
* Automatic raid list/wait list group selection upon zoning into an instance.
* Toggle attendance tracking while in a battleground.
* Allow owners to manually set DKP cost per received loot for exporting.
HeadCount-1.0\\Raid.lua:658: attempt to concatenate a nil value\nHeadCount-1.0\\HeadCountFrames.lua:589: in function `HeadCountFrameExport_Show'\nHeadCount-1.0\\HeadCountFrames.lua:651: in function `HeadCountFrameRaidHistoryContentTemplateExportButton_Click'\n<string>:\"*:OnClick\":1: in function <[string \"*:OnClick\"]:1>
This error is being thrown because one of the loot items received has no name. I have a hunch this is caused because the loot info is not present/spawned on the server at the time of the export. Was a server restart done between when the specific loot/raid was recorded and when you pressed the export button?
Do you notice any problems when viewing the loot page via the UI? Are any errors thrown there or do any items show up with an unknown icon?
I need to add a guard to the code there if the item name can't be retrieved. That should prevent the error from popping up so an export can be managed. I'll check in the fix when I return home from work later tonight.
Would there be any way to have it not record a raid (or maybe auto delete a raid) if you never enter a pve raid instance? The reason I ask is that in my guild we typically create a raid of 4 to 7 players who are going to pvp (*before* entering a bg) and then assign raid icons over everyone's head, this makes it sooo easy to keep up with where your guildmates are in bgs and no one in the bg raid sees the icons. This makes for a lot of raids that I need to delete from Headcount, especially if we are av'ing with more than 5...typically we have 5 in a raid that queue together, they get their queue, the extras (usually myself and maybe another) join their raid (still not in the bg) so we have icons again and then individually queue for the AV the first 5 just got...and wow does this get me a lot of raids to delete.
As an alternative to autodeletion or anything, maybe just have selection boxes next to the raids so I can select multiples and then 'delete selected'?
I like the idea to allow for deletion of 1 to many raids rather than just 1 or all of them.
In terms of your scenario, I think the best way isn't necessarily an auto-delete option, but perhaps a configuration toggle option to only start recording a raid upon zoning into a raid instance. The downside to this is that if the configuration option was checked, then world boss events would not be recorded. This could be gotten around by enabling attendance upon engagement with a boss. The complexity starts to rise quickly.
Anyhow, I'll add these features to the wish list.
Not the case at all unfortunately. This error happened clicking export on a page for a raid done on the weekend. No server patch was done...and such "missing items" problems normally occur only after a WoW patch, not after a maintenance/restart. Regardless, no server maintenance was done and no restart happened in between the raid and clicking the icon. All items viewed had proper tooltips & icons showing.
With further testing, the error seems to occur (and is repeatable) if you click the button while a report is being generated. Should put some info up that it takes time for an export to be generated (as well as what the export window looks like). Has also happened clicking the button after generating an export. As well as the original problem of the error occurring right after clicking the export icon.
No. Every item shows up fine; missing itemcache.wdb items are not the problem here.