[2009/08/08 00:45:54-5423-x1]: MagicMarker-MagicMarker-1.0\Config.lua:1652: attempt to index local 'zone' (a nil value)
MagicMarker-MagicMarker-1.0\MagicMarker.lua:219: in function <Interface\AddOns\MagicMarker\MagicMarker.lua:197>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (Ace3):502: in function `InitializeAddon'
AceAddon-3.0-5 (Ace3):614: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:607>
[2009/08/08 09:24:03-1814-x1]: MagicMarker-MagicMarker-1.0\Config.lua:979: attempt to call upvalue 'GetCurrentDungeonDifficulty' (a nil value)
MagicMarker-MagicMarker-1.0\MagicMarker.lua:562: in function `?'
CallbackHandler-1.0-3:146: in function <...rol\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
AceEvent-3.0-3 (Acheron):119: in function <...ce\AddOns\Acheron\Libs\AceEvent-3.0\AceEvent-3.0.lua:118>
I ran into that once, and it turned out the "Always Mark" option was turned on for that instance in particular, but not for others. Check the marking options for the instances its happening in.
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[2009/08/08 00:45:54-5423-x1]: MagicMarker-MagicMarker-1.0\Config.lua:1652: attempt to index local 'zone' (a nil value)
MagicMarker-MagicMarker-1.0\MagicMarker.lua:219: in function <Interface\AddOns\MagicMarker\MagicMarker.lua:197>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (Ace3):502: in function `InitializeAddon'
AceAddon-3.0-5 (Ace3):614: in function <Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:607>
---
using version r152
MagicMarker-MagicMarker-1.0\MagicMarker.lua:562: in function `?'
CallbackHandler-1.0-3:146: in function <...rol\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
AceEvent-3.0-3 (Acheron):119: in function <...ce\AddOns\Acheron\Libs\AceEvent-3.0\AceEvent-3.0.lua:118>
---
Anyone else seeing that?