I got a feature request. Would it be possible to disable SMD when you are not in a raid. This way no broadcasts get done when I'm solo'ing with my pet or when doing party stuff.
I got a feature request. Would it be possible to disable SMD when you are not in a raid. This way no broadcasts get done when I'm solo'ing with my pet or when doing party stuff.
Keep up the good (MD) work!
It should never do anything when you are solo (its not disabled, but nothing should be allowed to broadcast). And some users use it in a party environment, so it will not be disabled for non-raids.
Correction: I found two things not properly checked for raid/party status. It has been fixed.
It should never do anything when you are solo (its not disabled, but nothing should be allowed to broadcast). And some users use it in a party environment, so it will not be disabled for non-raids.
Correction: I found two things not properly checked for raid/party status. It has been fixed.
Nice, I thought something was wrong after 2.4 came. Anyway, for me I only use SMD in a raid environment cause we are with multiple Hunters then.
So maybe add a separate option for party-broadcast and raid-broadcast. That way I could enable broadcasting in the party to broadcast and for the raid broadcasting in our custom Hunter channel.
Cause it's a little annoying to see broadcasts when one of our Hunters is in a party and he broadcasts a misdirection.
Anyway, is there also a problem when leaving the party/raid the SMD-cooldown-bar doesn't reset or disappear? Cause always when I leave the raid the bar just stays there and keeps showing the Hunters.
SimpleMD\Locale-deDE.lua:3: AceLocale(SimpleMD): Improper translation exists. "Show in Raid or Party Chat" is likely misspelled for locale deDE.
Ace2\AceLibrary\AceLibrary.lua:122: in function `error'
AceLocale-2.2-40629 (Ace2):220: in function `RegisterTranslations'
SimpleMD\Locale-deDE.lua:3: in main chunk
SimpleMD\SMD_Menu.lua:442: AceConsole-2.0: args.broadcast.args.party: "desc" must be a string
Ace2\AceLibrary\AceLibrary.lua:122: in function `error'
AceConsole-2.0-67789 (Ace2):2354: in function `RegisterChatCommand'
SimpleMD\SMD_Menu.lua:442: in main chunk
I've attached an updated Locale-deDE.lua to fix those
Ok I'm probably just being retarded, but I cant seem to get this to broadcast to yell, or my custom hunter channel, I check custom channel and typed in <yell> which is what it sais to put in, tried my hunter channel also, it wont seem to broadcast in either of them.
Ok I'm probably just being retarded, but I cant seem to get this to broadcast to yell, or my custom hunter channel, I check custom channel and typed in <yell> which is what it sais to put in, tried my hunter channel also, it wont seem to broadcast in either of them.
Yell isn't supported. And it won't work by putting it as the custom channel.
And for the custom channel, it says <channel name>, but ignore the <> just type the name of the channel normally. (The <> are silly things us programmer types use to signify "fill in the value of your choice")
Yell isn't supported. And it won't work by putting it as the custom channel.
And for the custom channel, it says <channel name>, but ignore the <> just type the name of the channel normally. (The <> are silly things us programmer types use to signify "fill in the value of your choice")
I knew part of it was just me being retarded, all though I swear I had tried it without the <> @.@ ..... but how come yell doesnt work for the custom channel o.O I'm sure its just a coding thing, if its easily implemented I would like to suggest it, if its not then no worries =]
Just started using this tonight, really liking it so far great work!
Oh and I did find 1 error, if you have anchor up, and uncheck Enable it spits out
Error: attempt to call method 'UnregisrerAllEvents' (a nil value)
File: Interface\AddOns\SimpleMD\SimpleMD.lua
Line: 70
Count: 1
found it out by accidentally clicking that instead of anchor again, rechecking Enable again makes everything work just fine, regardless of error.
So I'm working on a rewrite of some of the behind the scenes code right now, and as such I was wondering if my users had any feature requests for me. Extra announce options maybe? "Click to announce" on the CD bars? (For that I'm thinking that if you right click a bar it will announce to raid/custom channel the hunter and their current CD)
It's mostly just fine for me, the one request I have (I posted on your wowi comment section as well)
seems to be moving in the opposite direction of what you have in mind as improvements :)
When you have 2-3 bars up on the screen which is a regular occurrence in raids with 2-3 hunters present
there's a good chunk of screen space rendered inactive as the bars capture the mouse.
You either have to pull the bars out of the way which detracts from their visibility or work "around" them to mouse target.
If you'd like to add functionality to the bars themselves maybe a compromise would be to only have them capture clicks
when a modifier key is held? (Sorren's for example uses Alt+right click for that).
My one feature request would be to make the bars click-through by default (frame:EnableMouse(false))
so you don't have deadzones in the field of view, and maybe only have them capture clicks with modifier pressed
if you want to add functionality to bar-clicks.
Edit: I'm using a small recursive function that I've put under t:Show() in your SMD_Timers.lua
function SimpleMD:CreateTimer to make bars click-through on my local copy, but that's brute-forcing it a bit.
An option or conditional mouse-capture would be much preferable if it made it in the official distribution.
I made the change of :EnableMouse(false) to all the timers in the trunk line here and in my googlecode line (which is the 3.0 version). If you guys update from WAU or the files site, lemme know if its better. :)
I made the change of :EnableMouse(false) to all the timers in the trunk line here and in my googlecode line (which is the 3.0 version). If you guys update from WAU or the files site, lemme know if its better. :)
Thank you :)
(check your PM for a little code snippet when you have a chance)
Very new to using add-ons. My question is what information and/or what boxes in the output and profile sections should I put here or check? I know this is probably a noob question but want to make sure I have this setup correctly. It does not seem that anyone in my guild has used this before.
Very new to using add-ons. My question is what information and/or what boxes in the output and profile sections should I put here or check? I know this is probably a noob question but want to make sure I have this setup correctly. It does not seem that anyone in my guild has used this before.
Thanks
Well the hunters in my guild usually go for announce to raid. Cast, Fade, 30 seconds, 10 seconds and MD ready announcements. We also have a channel for the hunters for some like to announce to the custom channel. Default profile should be fine, but you could pick character specific.
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Fixed.
niouk, I added an option for that, but it still seems strange that you're getting spammed by readiness messages...
Great mod, I really appreciate your work on it.
Fixed.
Keep up the good (MD) work!
It should never do anything when you are solo (its not disabled, but nothing should be allowed to broadcast). And some users use it in a party environment, so it will not be disabled for non-raids.
Correction: I found two things not properly checked for raid/party status. It has been fixed.
Nice, I thought something was wrong after 2.4 came. Anyway, for me I only use SMD in a raid environment cause we are with multiple Hunters then.
So maybe add a separate option for party-broadcast and raid-broadcast. That way I could enable broadcasting in the party to broadcast and for the raid broadcasting in our custom Hunter channel.
Cause it's a little annoying to see broadcasts when one of our Hunters is in a party and he broadcasts a misdirection.
Anyway, is there also a problem when leaving the party/raid the SMD-cooldown-bar doesn't reset or disappear? Cause always when I leave the raid the bar just stays there and keeps showing the Hunters.
Standard one.
Here's my config:
I've attached an updated Locale-deDE.lua to fix those
Yell isn't supported. And it won't work by putting it as the custom channel.
And for the custom channel, it says <channel name>, but ignore the <> just type the name of the channel normally. (The <> are silly things us programmer types use to signify "fill in the value of your choice")
I knew part of it was just me being retarded, all though I swear I had tried it without the <> @.@ ..... but how come yell doesnt work for the custom channel o.O I'm sure its just a coding thing, if its easily implemented I would like to suggest it, if its not then no worries =]
Just started using this tonight, really liking it so far great work!
Oh and I did find 1 error, if you have anchor up, and uncheck Enable it spits out
Error: attempt to call method 'UnregisrerAllEvents' (a nil value)
File: Interface\AddOns\SimpleMD\SimpleMD.lua
Line: 70
Count: 1
found it out by accidentally clicking that instead of anchor again, rechecking Enable again makes everything work just fine, regardless of error.
seems to be moving in the opposite direction of what you have in mind as improvements :)
When you have 2-3 bars up on the screen which is a regular occurrence in raids with 2-3 hunters present
there's a good chunk of screen space rendered inactive as the bars capture the mouse.
You either have to pull the bars out of the way which detracts from their visibility or work "around" them to mouse target.
If you'd like to add functionality to the bars themselves maybe a compromise would be to only have them capture clicks
when a modifier key is held? (Sorren's for example uses Alt+right click for that).
My one feature request would be to make the bars click-through by default (frame:EnableMouse(false))
so you don't have deadzones in the field of view, and maybe only have them capture clicks with modifier pressed
if you want to add functionality to bar-clicks.
Edit: I'm using a small recursive function that I've put under t:Show() in your SMD_Timers.lua
function SimpleMD:CreateTimer to make bars click-through on my local copy, but that's brute-forcing it a bit.
An option or conditional mouse-capture would be much preferable if it made it in the official distribution.
Thank you :)
(check your PM for a little code snippet when you have a chance)
Thanks
Well the hunters in my guild usually go for announce to raid. Cast, Fade, 30 seconds, 10 seconds and MD ready announcements. We also have a channel for the hunters for some like to announce to the custom channel. Default profile should be fine, but you could pick character specific.