RBM2 is listed on Curse as an Arena/PvP mod, but it might be better to list it as a buff/debuff addon. Also, I'm opening a couple tickets on issues I've found with it so far.
I got some config errors when trying out the latest build today:
[2009/02/28 01:38:23-53-x14]: AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1656: AceConfigRegistry-3.0:ValidateOptionsTable(): RBM2.args.Plugins.args.Cooldown_Watch2.args.Cooldowns.args.A.args[Aspect of the Hawk] - key name contained spaces (or control characters)
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:42: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:37>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:164: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:158>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:216: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:217: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:217: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:217: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:217: in function <...-3.0\AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:182>
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:248: in function `ValidateOptionsTable'
AceConfigRegistry-3.0\AceConfigRegistry-3.0.lua:305: in function `app'
AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1656: in function `Open'
RBM2-2.1.0\Preconfig.lua:40: in function `value'
Interface\FrameXML\ChatFrame.lua:3231: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2930: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2951: in function <Interface\FrameXML\ChatFrame.lua:2950>:
<in C code>: in function `ChatEdit_OnEnterPressed'
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>
---
I know what's causing it (though I'm not sure why AceConfig dislikes spaces so much). However, I can't seem to reproduce it. If you could post exact steps to reproduce it would be very helpful.
On the bright side, trying to track it down led me to some profile switching errors, it's much more robust now.
Having more success with Beta 10. How can I get it to track Mend Pet on my pet when I'm not targeting my pet?
Edit: Also, got this error:
[2009/03/03 18:10:42-5219-x1]: RBM2_Config-Beta 10\Config.lua:871: attempt to index field '?' (a nil value)
AceConfigDialog-3.0-26:246: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:194>
AceConfigDialog-3.0-26:368: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:341>
AceConfigDialog-3.0-26:1034: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1030>
AceConfigDialog-3.0-26:1468: in function `FeedGroup'
AceConfigDialog-3.0-26:1390: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1370>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0-19 (Ace3):267: in function `Fire'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:445: in function `SetSelected':
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:93: in function <...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:89>:
---
I had made 2 new frames, "BigWigs Long" and "BigWigs Short". I configured the first frame, then was going down the list of options for the second and got the error when I clicked on "Custom actions" I think. The error did not reoccur after I reloaded my UI.
Having more success with Beta 10. How can I get it to track Mend Pet on my pet when I'm not targeting my pet?
Edit: Also, got this error:
[2009/03/03 18:10:42-5219-x1]: RBM2_Config-Beta 10\Config.lua:871: attempt to index field '?' (a nil value)
AceConfigDialog-3.0-26:246: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:194>
AceConfigDialog-3.0-26:368: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:341>
AceConfigDialog-3.0-26:1034: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1030>
AceConfigDialog-3.0-26:1468: in function `FeedGroup'
AceConfigDialog-3.0-26:1390: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1370>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0-19 (Ace3):267: in function `Fire'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:445: in function `SetSelected':
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:93: in function <...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:89>:
---
I had made 2 new frames, "BigWigs Long" and "BigWigs Short". I configured the first frame, then was going down the list of options for the second and got the error when I clicked on "Custom actions" I think. The error did not reoccur after I reloaded my UI.
That really shouldn't happen. I'll look into it. I started the framework for tracking pet auras, but haven't completed it yet. As such, there's currently no way to track auras on pets without them being your focus/target.
i donno maybe I'm just blind it is pritty late..... but i can't seem to find a way to change the bar fill direction .... is there a way to do this if not could we get one?
i donno maybe I'm just blind it is pritty late..... but i can't seem to find a way to change the bar fill direction .... is there a way to do this if not could we get one?
Bar directions are controlled by the modules. Neither Cooldown or DeBuff modules have an option currently. Submit a ticket on curse and I'll add some options in when I get time.
Dont know if it's been suggested before, but perhaps you could add a module that could track raid/party-members cooldowns ? Exactly like 'DBM Spelltimers' does, but if it would be added to RBM2 I could get rid of DBM..
Dont know if it's been suggested before, but perhaps you could add a module that could track raid/party-members cooldowns ? Exactly like 'DBM Spelltimers' does, but if it would be added to RBM2 I could get rid of DBM..
Yup, it's on the todo list. Most of the framework for cooldown sharing is in place actually, it's just creating the GUI and options.
I haven't used DBM's Spelltimers, so I'm not sure how close the functionality is.
Explosive Shot's cooldown timer is being very odd. If I reload my ui its cooldown will show up the first time I use it, but after that first time it never shows up again. All my other cooldowns are showing up correctly.
Explosive Shot's cooldown timer is being very odd. If I reload my ui its cooldown will show up the first time I use it, but after that first time it never shows up again. All my other cooldowns are showing up correctly.
Is this something I can fix myself? Thanks.
This is the first report of this. Is this something that just started happening with 3.1?
If so, did Lock and Load or any other talents that affect its CD change with the patch?
I tried it out, both with my normal ui and with everything but rbm disabled - still the same problem. Arcane Shot, which shares a cooldown (and no one with ES ever uses it so I'm afraid I forgot about it before), also only shows its cooldown the first time.
There seems to have been another undocumented change to LnL, in that they once again removed the internal cooldown altogether. I can't see that really changing anything though. =/
I tried it out, both with my normal ui and with everything but rbm disabled - still the same problem. Arcane Shot, which shares a cooldown (and no one with ES ever uses it so I'm afraid I forgot about it before), also only shows its cooldown the first time.
There seems to have been another undocumented change to LnL, in that they once again removed the internal cooldown altogether. I can't see that really changing anything though. =/
They must have changed something with tooltips then. Won't have time to take a good look at it until this weekend though.
It's having trouble picking up Hot Streak from a Mage. I've tracked it via player and ticked the box (even though it's a proc). But it's still not catching it.
Edit: Scratch that, removed it, re added it and ticked the box again. It's working solo. Not sure about raids though.
Edit II: Nope doesn't work in raids, simply doesn't pick up Hot Streak.
I'm not able to track buffs on my pet. I tried the group option, but it doesn't seem to include pets. Is this feature not included or have I just not figured out how to configure it?
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On the bright side, trying to track it down led me to some profile switching errors, it's much more robust now.
Edit: Also, got this error:
I had made 2 new frames, "BigWigs Long" and "BigWigs Short". I configured the first frame, then was going down the list of options for the second and got the error when I clicked on "Custom actions" I think. The error did not reoccur after I reloaded my UI.
That really shouldn't happen. I'll look into it. I started the framework for tracking pet auras, but haven't completed it yet. As such, there's currently no way to track auras on pets without them being your focus/target.
Bar directions are controlled by the modules. Neither Cooldown or DeBuff modules have an option currently. Submit a ticket on curse and I'll add some options in when I get time.
Yup, it's on the todo list. Most of the framework for cooldown sharing is in place actually, it's just creating the GUI and options.
I haven't used DBM's Spelltimers, so I'm not sure how close the functionality is.
Is this something I can fix myself? Thanks.
This is the first report of this. Is this something that just started happening with 3.1?
If so, did Lock and Load or any other talents that affect its CD change with the patch?
Just in case it's relevant, I've always had a minor problem in that Explosive Shot will still get a cooldown bar even during a LnL proc.
And I suppose I should say that I *love* this addon and I'm really looking forward to getting it working again. Thanks a lot for all your work.
If you have time try out r51 for me from http://wow.curseforge.com/projects/rbm2/files/ and see if it makes any difference.
There seems to have been another undocumented change to LnL, in that they once again removed the internal cooldown altogether. I can't see that really changing anything though. =/
They must have changed something with tooltips then. Won't have time to take a good look at it until this weekend though.
Edit: Scratch that, removed it, re added it and ticked the box again. It's working solo. Not sure about raids though.
Edit II: Nope doesn't work in raids, simply doesn't pick up Hot Streak.
You're using Beta 12?