Ok now I know babywigs was original a joke and quite frankly you don't need timers for those instances, However I do plan to add the WoTLK 5man bosses when it comes out and as such I plan to use babywigs to practise how to set up the modules.
So behold my list of boss I need chatlogs/transcripter logs for and suggestions for whether or not there is any timers I can put in or I missed a few bosses or made a few up (good chance I have) or basically just anything.
Temple of Atal'Hakkar
Avatar of Hakkar
Jammal'an the Prophet
Ogom the Wretched
Shade of Eranikus
High Interrogator Gerstahn
Golem Lord Argelmach
Emperor Dagran Thaurissan and Princess Moira Bronzebeard
Gorosh the Dervish
Hedrum the Creeper
Ok'thor the Breaker
Panzor the Invincible
Black Rock Spire
Spirestone Battle Lord
Spirestone Lord Magus
Shadow Hunter Vosh'gajin
War Master Voone
Gizrul the Slavener
Gyth & Rend Blackhand
Malor the Zealous
Cannon Master Willey
Timmy the Cruel
The Stratholme Courier
Grand Crusader Dathrohan/Balnazzar
Blood Steward of Kirtonos
Kirtonos the Herald
Death Knight Darkreaver
Doctor Theolen Krastinov
Lord Alexei Barov
Lady Illucia Barov
Zelemar the Wrathful
Jergosh the Invoker
Taragaman the Hungerer
Trigore the Lasher
Verdan the Everliving
Deviate Faerie Dragon
Mutanus the Devourer
Twilight Lord Kelris
Death Speaker Jargba
Agathelos the Raging
Plaguemaw the Rotting
Mordresh Fire Eye
Amnennar the Coldbringer
Theka the Martyr
Witch Doctor Zum'rah
Chief Ukorz Sandscalp
I posted some of those logfiles in the main bigwigslogfile and the other babywigs topic already.gnomeregan for example or a partially mc file ;)
Got some ideas what you could improve on the old raid-modules, if you want to know them ;)
Fire away all ideas will be considered, theres a fair few bosses that I have never seen and don't plan to ever go back to seen so for them I am literally just doing a update for. Also I may off put it in my opening post but for 5man bosses what timers and such else are needed, as I am not a alt person really and proberly won't be running some of them anytime soon so any ideas for anything is welcome really.
arrowmaster drycoded a moltencore update, however i think
Golemagg the Incinerator should get a module himself
if you have a look at http://www.wowhead.com/?npc=11988
there are a few things that could be dealt with by bigwigs_Mc
Refuse Death &Golemagg's Trust of his 2 adds
and if theres a pattern to the following, like cooldown or likewise , maybe include it as well.
Earthquake: Triggered at 10% health. Does damage to all targets nearby and increases Golemagg's attack speed.
Regarding Naxxramas, i think loatheb_tactical and the thaddius_arrows need a large rewrite like the naxxramas module and maybe all these naxxaddons incl razouvios assistant & healbot_assist should be merged into one single addon.
vial of the sunwell, doesnt trigger the globalhealcooldown in the loatheb fight as well as these wells of light
Deadlybossmods has a 2.4 compatible naxxramas module, you may want to have a look at it. interaction with dbm would be nice here regarding tactical-information sent ;)
Bigwigs_nefcount could be included into the bwl-module as well.
BC 5man content is not going to be less trivial than Dire Maul and Scholomance are now after people have leveled to 80.
Dungeons you might visit once or twice on the way up but the new 5mans + heroics are going to be the actual group content.
What's laid out by Funkydude and Ompalumpa makes much more sense:
BigWigs = Raid content
(no matter expansion number, current and historical.. although older dungeons might be deprecated,
not a problem with the modular nature of BigWigs)
LittleWigs = Current 5man content (BC now, WoWLTK in a few months)
BabyWigs = Pre-expac 5man content (pre-BC now, pre-LK in a few months)
Either way until WotLK comes out it does not really matter.
Anyway I will have a new version up tonight, I just wanted to get more than 1 module done before I did my first update.
Thanks for all the transcripter scripts.
If its possible can anyone get another gnomeregan transcript, also Fenus the Devourer having never been to SFK can anyone explain what this boss actully does?
Edit: Now I think about it for UBRS does anyone know how many waves there are and how long between each wave there is for Rend? Also I can't remember for Pyroguard Emberseer do you have to click the alter so the guards attack you then push it again or does it do it automatically?
Quick point for Funkydude the BRS module, as it is a raid do you want it to have its own module or just include it in Babywigs.