we need someone with more experience , i think ;)
another thing that came to my mind is setting
-- For development
ThreatLib.DebugEnabled = false
ThreatLib.alwaysRunOnSolo = false
to true, and watching the debug output
and some more input we have to consider
<Arrowmaster> kalahassi: you do know its impossible to make an accurate threat mod for onyixa right
[11:44] <kalahassi> we just wanted to get the knockback in
<Arrowmaster> it should already be in
[11:45] <kalahassi> mhmm dead master said the the modifier is set wrong.
<kalahassi> arrowmaster, why do you say it is impossible?
<Arrowmaster> because theres no event for when she resets threat in phase2
[11:53] <vhaarr> yeah but you can have proper threat in p1 and p3 if you use the threat of the first target in p3 as the baseline
<Arrowmaster> too much guess work for phase3
Phase one (100%): - Immune to standard aggro tools. Sunders still work.
- Knockback to the front and back
- Fire breath to the front
- Standard melee attacks
Phase two (60%):
- Onyxia takes flight - Complete aggro loss
Phase three (40%):
- Onyxia lands - Immune to standard aggro tools. Sunders still work.
- Knockback to the front and back
No i wont give up, although every source of information says something else http://forum.ingame.de/wow/showthread.php?threadid=101695 ( i think your logs were german so you should get it ;) )
they say there is NO reset. arrowmaster said there is but we dont know when exactly..
this needs either research, or we just give up ;)
ADD:
A few rumors about fireballs and threat.
he current theorycraft about Onyxia is Onyxia fireballs the top person on her threat list during Phase 2, and that her fireball is actually an aggro-wipe on the person it's targetted at.
Keep in mind this is just a theory, and except for major theorycrafters remains untested. How many people have claimed to know what causes Deep Breath, after all?
Her Phase 2 fireballs cause a complete threat wipe to her main target, which causes considerable confusion at the start of Phase 3.
And yes the Modifiers for the Normal thread2.0 Knockback are wrong, because there are ALL "Wingbuffed" and "Knock Away" abillities with a 50% Aggroreduce.
But like i said before, Onyxia Wingbuffed doesnt reduce thread and her Knock Away only 25% And these valuar are correct, because i changed that in Thread 1.0 and then the Thread was Correct in Phase 1.
Maybe phase 3 is a problem again, but that we will see later :P
according to threatutils.lua
i think you need a fifth chatframe where i gets printed
function ThreatLib:Debug(msg, ...)
if self.DebugEnabled then
if _G.ChatFrame5 then
local a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p = ...
_G.ChatFrame5:AddMessage(("|cffffcc00ThreatLib-Debug: |r" .. msg):format(
didnt you get a "Please create ChatFrame5 for ThreatLib debug messages." ?
I simple used an to old Version from Omen, thats also the problem why your Onyxia Module dont worked. Know i use the newest with your Module (simply changed the last "Onyxia_id" to "ONYXIA_ID" that was a little mistake from you ^^).
So and know Omen tracks the Knock Away :D
But... now there is a new Problem... now Omen doesnt count the Thread generatet by my PetHeal Spell... this worked before -.-
--[[ Health funnel threat = ?
Unending breath doesn't seem to cause threat
Drain life debuff = no threat
Imp shadowbolt proc = no threat
Drain soul debuff = no threat
Amplify Curse = no threat
--]]
which version? Threat 1 or 2? or do you talk about another revision of threat2?
I quote from irc:
let your voidwalker attack something and take enough damage, record how much damage the VW does, then use that ability and see if the mob aggros you instead
the point at which your "heal" draws aggro to you compared to the damage your VW did can help you estimate the threat of the ability
in the bar configuration window, when you try ti select bar textuer (and have some texture pack installed) - the texture list is too big and cant be scrolled by anyway to reach the bottom ones.
Can we please get an option to totally disable the "auto show/hide" behavior? I unchecked all of the "show when..." conditions, and that stopped it from popping up all the time, but now if it's shown, it disappears when any of those conditions change. I only want it to show/hide when I show or hide it manually; it's very annoying to have it appearing and disappearing on its own. I use the same profile on a feral druid (tank or DPS) and a resto shaman (heal), so there's not really any shared set of conditions under which I want to always see or not see the threat list.
i tried different Versions from Omen it they track the Thread generatet by "Health funnel":
r73134 - dont work
r72980 (showed as 71636 ingame o.O) - dont work
r71900 (showed as 71636 ingame o.O) - dont work
r71088 (showed as 71227 ingame o.O) - dont work
r71071 (showed as 70990 ingame o.O) - dont work
r70687.2 (showed as 70991 ingame o.O) - dont work
The differences between installed and shown version seem to be the embedded threat-lib.
If i change the threat-revision in my local copy , the whole raid gets nervous because they cant find my version for download^^ I run 8YYYY for testing, and exactly this is shown above the threat-window.
70991 by antiarc on 22 April 2008, 16:46:47 -0700 (19 days ago) Threat-2.0:
- Fix OnInit problems for addons that are LOD and embed Threat-2.0
- Fix for totems that heal peeplez before they register as friendly.
70955 by charon on 22 April 2008, 13:17:37 -0700 (19 days ago) Threat-2.0: fix a potential issue with the hostile<->party action check
Rollback Post to RevisionRollBack
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But i dont realy think that is the problem, because then is must worked without the module
another thing that came to my mind is setting
to true, and watching the debug output
and some more input we have to consider
http://forum.ingame.de/wow/showthread.php?threadid=101695 ( i think your logs were german so you should get it ;) )
they say there is NO reset. arrowmaster said there is but we dont know when exactly..
this needs either research, or we just give up ;)
ADD:
A few rumors about fireballs and threat.
remember, this is speculation :)
And yes the Modifiers for the Normal thread2.0 Knockback are wrong, because there are ALL "Wingbuffed" and "Knock Away" abillities with a 50% Aggroreduce.
But like i said before, Onyxia Wingbuffed doesnt reduce thread and her Knock Away only 25% And these valuar are correct, because i changed that in Thread 1.0 and then the Thread was Correct in Phase 1.
Maybe phase 3 is a problem again, but that we will see later :P
I deleted Onyxias Wingbuffed (18500) and Knock Away (19633) Spellid?s from the "ThreatNPCModuleCore.lua" but nothing changed.
If i activate Debug and alwaysRunOnSolo (both set to true) then i dont see the Omen Threadwindow o.O
then i only set Debug to True and i see the Threadwindow, but like before nothing changed - Where can i see the Debug or so?
/edit: no more time at moment, later today ^^
i think you need a fifth chatframe where i gets printed
didnt you get a "Please create ChatFrame5 for ThreatLib debug messages." ?
Ok, i got it to work!
I simple used an to old Version from Omen, thats also the problem why your Onyxia Module dont worked. Know i use the newest with your Module (simply changed the last "Onyxia_id" to "ONYXIA_ID" that was a little mistake from you ^^).
So and know Omen tracks the Knock Away :D
But... now there is a new Problem... now Omen doesnt count the Thread generatet by my PetHeal Spell... this worked before -.-
PetHeal generates Threat as well? mhmmm , since my raid was canceled tonight. Now theres enough time to think about this .
Do you have the name for this spell,and maybe a spellid for it?
here that is the spell, it has nothing to do with onyxia so the Problem must be somewhere in the core
i think its called "Health funnel" in english
i also think the Problem is not the Warlock Class Module because there was no changes i think
maybe i find a bit more
but i also found nowhere the Spellid from Health funnel in the Thread 2.0 Files (its "27259" i think ^^)
So, how it count it before? (in the older Version)
I quote from irc:
let your voidwalker attack something and take enough damage, record how much damage the VW does, then use that ability and see if the mob aggros you instead
the point at which your "heal" draws aggro to you compared to the damage your VW did can help you estimate the threat of the ability
r73134 - dont work
r72980 (showed as 71636 ingame o.O) - dont work
r71900 (showed as 71636 ingame o.O) - dont work
r71088 (showed as 71227 ingame o.O) - dont work
r71071 (showed as 70990 ingame o.O) - dont work
r70687.2 (showed as 70991 ingame o.O) - dont work
--------------------------------------------------------
r70687.1 (showed as 70955 ingame) - Work!
r70687 (showed as 70660 ingame) - Work!
r70686 (showed as 70660 ingame) - Work!
Here we have the Break. Its between r70687.1 (70955) and r70687.2 (70991)
If i change the threat-revision in my local copy , the whole raid gets nervous because they cant find my version for download^^ I run 8YYYY for testing, and exactly this is shown above the threat-window.