mostly a hack of Ammo's Cthun Assist, uses a heavy netherweave bandage to scan for players close by, so you need to have one in your inventory. credits to Surtfire on curse for the idea.
Bandages are used to test for range, since they're available to all classes.
what if im a healer and never bothered leveling 1st aid?
Way back when we were running Onyxia, our healers worked out that in phase 2 they could bandage people who'd been hit with a fireball instead of casting a heal. This meant that at the start of stage 3 all our healers had full mana.
I added an experimental Proximity Alert window for BigWigs. This should make BigWigs_GruulAssist obsolete.
The only module using it is Gruul atm.
The module API is extended with:
module.proximityCheck
this should be a function accepting a unit id and returning true when the unit is in range.
example: module.proximityCheck = function( unit ) return CheckInteractDistance(unit, 3) end
For a more elaborate example with a list of itemids check Gruul.
module.proximitySilent
this is a boolean. When set to true the proximity window will play no sound whatever your settings.
This is used to only play sounds during the grasp phase on Gruul for instance.
I am getting this error everytime Asssit activates
[2007/06/05 22:10:02-738-x1]: BigWigs_GruulAssist\BigWigs_GruulAssist.lua:109: AceLocale(BigWigsGruul the Dragonkiller): Translation "grasp_message1" does not exist.
BigWigs-2.0 r37509\Core.lua:476: in function `EnableModule'
BigWigs-2.0 r37509\Core.lua:494: in function <Interface\AddOns\BigWigs\Core.lua:489>
<in C code>: ?
AceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
BigWigs_Plugins\Comm.lua:52: in function <Interface\AddOns\BigWigs_Plugins\Comm.lua:44>
<in C code>: ?
AceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
AceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>
bugs/fixes etc, translators feel free to localize
This is going to make my life much easier :>
what if im a healer and never bothered leveling 1st aid?
If you haven't leveled first aid, you're an idiot.
Just keep one in your bag. I think it does an item check or something....
(And I suggest you start investing in some linen. :D )
Edit: but don't feel bad about not leveling first aid - I didn't realize how handy it could be until I leveled it in my upper 50s. :P
You shouldnt be in a Gruul Raid.
Way back when we were running Onyxia, our healers worked out that in phase 2 they could bandage people who'd been hit with a fireball instead of casting a heal. This meant that at the start of stage 3 all our healers had full mana.
The only module using it is Gruul atm.
The module API is extended with:
module.proximityCheck
this should be a function accepting a unit id and returning true when the unit is in range.
example: module.proximityCheck = function( unit ) return CheckInteractDistance(unit, 3) end
For a more elaborate example with a list of itemids check Gruul.
module.proximitySilent
this is a boolean. When set to true the proximity window will play no sound whatever your settings.
This is used to only play sounds during the grasp phase on Gruul for instance.
-Ammo
-Ammo
peace~
[2007/06/05 22:10:02-738-x1]: BigWigs_GruulAssist\BigWigs_GruulAssist.lua:109: AceLocale(BigWigsGruul the Dragonkiller): Translation "grasp_message1" does not exist.
BigWigs-2.0 r37509\Core.lua:476: in function `EnableModule'
BigWigs-2.0 r37509\Core.lua:494: in function <Interface\AddOns\BigWigs\Core.lua:489>
<in C code>: ?
AceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
BigWigs_Plugins\Comm.lua:52: in function <Interface\AddOns\BigWigs_Plugins\Comm.lua:44>
<in C code>: ?
AceEvent-2.0-37328 (Ace2):320: in function `TriggerEvent'
AceEvent-2.0-37328 (Ace2):1019: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:1012>