The following problem occurs for me, everytime I am in a raid. The groupicons don't have a constant classcolor, the color is flickering. They are white, then flickering to classcolor and vice versa. I tested this without any other addons, fresh standard UI, only mapster installed and it happened again. So I think it has to be a problem of mapster itself.
Hmm.. I've noticed this as well with the flickering player circles on the map, but hadn't made a connection to any single addon yet (lack of trial and error testing).
I've never seen that issue. Everything looks good to me, so I'd guess it's either another addon, or an interaction between Mapster and another addon. I'd look at minimap addons first. I'm using Chinchilla.
I've never seen that issue. Everything looks good to me, so I'd guess it's either another addon, or an interaction between Mapster and another addon. I'd look at minimap addons first. I'm using Chinchilla.
No, it definitely isn't. I testet it with a fresh and clean ui, only mapster was installed and the problem still occured.
If some people are not expiriencing this problem with the newest version of mapster, the only thing I could think about is a conflict with an ingame setting, but I have no idea which one that could be.
I get an error if I try to select a instance, raid or battleground map. deDE client, latest revision:
2009/06/19 14:27:02-345-x1]: Mapster-1.2.2\InstanceMaps.lua:384: attempt to concatenate local 'mapFileName' (a nil value)
Mapster-1.2.2\InstanceMaps.lua:324: in function <Interface\AddOns\Mapster\InstanceMaps.lua:315>
(tail call): ?:
Mapster-1.2.2\InstanceMaps.lua:258: in function <Interface\AddOns\Mapster\InstanceMaps.lua:255>
(tail call): ?:
Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
I use Mapster and used to use InstanceMaps with it; didn't know there was an instance maps module for Mapster.
I did notice that Mapster doesn't show the correct sub-map for Ulduar based on where I am in the instance. I wonder if the default UI world map has the same issue?
Mapster does not influence what map is shown when being *inside* an instance. It only allows you to view the maps of all instances when not being in them.
The following problem occurs for me, everytime I am in a raid. The groupicons don't have a constant classcolor, the color is flickering. They are white, then flickering to classcolor and vice versa. I tested this without any other addons, fresh standard UI, only mapster installed and it happened again. So I think it has to be a problem of mapster itself.
This is still happening for me. Has anyone figured out what is causing it yet?
Today's patch appears to have affected Mapster. The various POI/player location/HandyNotes/GatherMate icons are now larger than usual on the World Map and are displaced from where they should be. However, the tooltips for them are still appearing in the correct places for the most part. Toggling the World Map and changing subzones temporally fixes it until you close and reopen.
EDIT:
Dragging the map around also snaps the icons back to their correct position. It seems to be related to Mapster's size and scaling options.
Today's patch appears to have affected Mapster. The various POI/player location/HandyNotes/GatherMate icons are now larger than usual on the World Map and are displaced from where they should be. However, the tooltips for them are still appearing in the correct places for the most part. Toggling the World Map and changing subzones temporally fixes it until you close and reopen.
also affects WG walls/towers, terokkar spirit towers and all those other world pvp objectives
Any ideas how to fix this one yet? Any workarounds or manual edits?
Moving (clicking and dragging) the map should temporarily restore the scale, size, and offsets of all POIs drawn on the map. You can also zoom out to a continent map and back in to the current zone.
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The following problem occurs for me, everytime I am in a raid. The groupicons don't have a constant classcolor, the color is flickering. They are white, then flickering to classcolor and vice versa. I tested this without any other addons, fresh standard UI, only mapster installed and it happened again. So I think it has to be a problem of mapster itself.
No, it definitely isn't. I testet it with a fresh and clean ui, only mapster was installed and the problem still occured.
If some people are not expiriencing this problem with the newest version of mapster, the only thing I could think about is a conflict with an ingame setting, but I have no idea which one that could be.
2009/06/19 14:27:02-345-x1]: Mapster-1.2.2\InstanceMaps.lua:384: attempt to concatenate local 'mapFileName' (a nil value)
Mapster-1.2.2\InstanceMaps.lua:324: in function <Interface\AddOns\Mapster\InstanceMaps.lua:315>
(tail call): ?:
Mapster-1.2.2\InstanceMaps.lua:258: in function <Interface\AddOns\Mapster\InstanceMaps.lua:255>
(tail call): ?:
Interface\FrameXML\UIDropDownMenu.lua:563: in function `UIDropDownMenuButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
---
InstanceMaps != Mapster. the problem is in InstanceMaps
actually he is right the problem is then the InstanceMaps.lua file of Mapster so it is a Mapster problem
Thanks, i fixed that. I'm also checking out that InstanceMap error with non-english clients.
I did notice that Mapster doesn't show the correct sub-map for Ulduar based on where I am in the instance. I wonder if the default UI world map has the same issue?
This is still happening for me. Has anyone figured out what is causing it yet?
EDIT:
Dragging the map around also snaps the icons back to their correct position. It seems to be related to Mapster's size and scaling options.
also affects WG walls/towers, terokkar spirit towers and all those other world pvp objectives