Hover over the ping (inside the minimap) and it says who pinged..it's awesome :D
I'm having issues with smm (ace'd). I'm changing scale, regular skin, hiding location/zoom/time indicator, and any time I reload ui, change chars etc, the minimap goes away. I have to do /smm reset and reload ui... :/
Is it possible to change to radius of the minimap buttons? Especially with the square minimap I'm not completely satisfied with how they are positioned, I'd want them to be a bit more inside the map, closer to the middle. I've been using Squeenix + Visor (and VisorGUI) upto now for my minimap, would be nice to replace those 3 addons with only this one :)
What exactly does the ping popup do? I thought it would show a name somewhere when anyone pings the minimap but I never saw that happen. Perhaps it is offscreen? Using the topright borderless corner style in the very top right and hiding zoom, movers, time, and location.
it does just wht you're thinking. a small frame pops at the top of the minimap showing you the pinger. it doesn't pop if the pinger = yourself, only for others.
Hover over the ping (inside the minimap) and it says who pinged..it's awesome :D
I'm having issues with smm (ace'd). I'm changing scale, regular skin, hiding location/zoom/time indicator, and any time I reload ui, change chars etc, the minimap goes away. I have to do /smm reset and reload ui... :/
that's how the pinger used to work, but i decided it was too much to try to hover over it in the time allowed. plus, it would keep you from pinging yourself on the map. so now it's a small popup (ala tooltip) at the top of the minimap.
hmm...just when you log? not when you zone? there's a keybinding for hiding the minimap, maybe this is being triggered somehow?
What exactly does the ping popup do? I thought it would show a name somewhere when anyone pings the minimap but I never saw that happen. Perhaps it is offscreen? Using the topright borderless corner style in the very top right and hiding zoom, movers, time, and location.
it does just wht you're thinking. a small frame pops at the top of the minimap showing you the pinger. it doesn't pop if the pinger = yourself, only for others.
Ok. I'll turn everything back on and move the map out into the center to test the functionality again before I start tweaking it further. Thanks ;)
I used to use minimalist to mod my minimap. It had an option to display the Loc on the bottom of the minimap. Would like to request the option to display the loc #'s on the bottom of the minimap.
I miss the player location text from idMinimap with this mod. I took a look at his .lua file and it seems to be just:
function idMinimap:updateLocText()
x,y=GetPlayerMapPosition('player')
self.frame.loc:SetText(string.format('%s,%s', floor(x*100) or '', floor(y*100) or ''))
I don't know much about writing lua code, but doesn't seem it would be that hard to add, and my other request is that you make it moveable if you add it so that we can position the text in different places on the mimimap depending on layout.
new version up that is modularized, setting the stage for...well, more modules.
the coords readout has been requested a couple time...not too hard to figure out. MetaMap and Fubar both have good coord readouts, so it's not something i would use... however, after i get the core settled down a but i'll look into this.
I just grabbed the new version, removed all my savedvariables and gave it a go...
same problem, I adjust the scale (0.8), hide the movers, hide Location/Zoom/time and locked. Did a /rl and my minimap was gone.
I tried binding a key to hide/show, I can hear the sound, but I don't see the map :/
I just grabbed the new version, removed all my savedvariables and gave it a go...
same problem, I adjust the scale (0.8), hide the movers, hide Location/Zoom/time and locked. Did a /rl and my minimap was gone.
I tried binding a key to hide/show, I can hear the sound, but I don't see the map :/
Went on an addon disabling spree. It looked as if it was something with FuBar...
After disabling a bunch of addons (mostly fubar modules, or pluggable -ora, bigwigs) my fubar bar was empty, and smm was working. I changed scale, buttons and all. Started enabling mods one by one, until I reenabled every single one of them. SMM now works without a problem, relogging/changing chars keeps the settings and the minimap doesn't disappear...
/boggle
I'll try to poke around it and see if it happens again, it's just weird atm.
AFAIK, Squeenix only changes the shape.
SMM can scale and move the minimap, quest watch frame, durability frame, quest timer. It can also move the default minimap icons around (mail, bg, etc), as well as change the skin of the minimap.
[..]what mod would people recommend to move them around freely[..]
Check out Visor and maybe VisorGUI :) They haven't made it to ace2 yet but i'm sure they will be ported over.
i'm not so sure about Visor. the author has stated that he's lost interest in coding the mod. i'm still using MoveAnything to move the player, target and buff frames until something better comes along.
So happy to see you here. I've been using simpleMinimap forever, and I am a huge fan of Ace modules. To see that SMM is going to Ace2 just makes me all jello inside with happiness, so a big welcome to you :)
If you're curious to see your mod in action, it's part of my UI compilation, which is fairly popular :) Just check my sig!
Awesome to see you here, really looking forward to working with you or besides you :)
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I'm having issues with smm (ace'd). I'm changing scale, regular skin, hiding location/zoom/time indicator, and any time I reload ui, change chars etc, the minimap goes away. I have to do /smm reset and reload ui... :/
it does just wht you're thinking. a small frame pops at the top of the minimap showing you the pinger. it doesn't pop if the pinger = yourself, only for others.
that's how the pinger used to work, but i decided it was too much to try to hover over it in the time allowed. plus, it would keep you from pinging yourself on the map. so now it's a small popup (ala tooltip) at the top of the minimap.
hmm...just when you log? not when you zone? there's a keybinding for hiding the minimap, maybe this is being triggered somehow?
something like this
so it fits my fubar :P
Ok. I'll turn everything back on and move the map out into the center to test the functionality again before I start tweaking it further. Thanks ;)
Thanks for all your hard work. This looks great.
function idMinimap:updateLocText()
x,y=GetPlayerMapPosition('player')
self.frame.loc:SetText(string.format('%s,%s', floor(x*100) or '', floor(y*100) or ''))
I don't know much about writing lua code, but doesn't seem it would be that hard to add, and my other request is that you make it moveable if you add it so that we can position the text in different places on the mimimap depending on layout.
I never make it long enough to actually change zones before doing a reset/reload...I'll try to zone to an instance today and report back.
the coords readout has been requested a couple time...not too hard to figure out. MetaMap and Fubar both have good coord readouts, so it's not something i would use... however, after i get the core settled down a but i'll look into this.
same problem, I adjust the scale (0.8), hide the movers, hide Location/Zoom/time and locked. Did a /rl and my minimap was gone.
I tried binding a key to hide/show, I can hear the sound, but I don't see the map :/
does it happen with other mods disabled?
After disabling a bunch of addons (mostly fubar modules, or pluggable -ora, bigwigs) my fubar bar was empty, and smm was working. I changed scale, buttons and all. Started enabling mods one by one, until I reenabled every single one of them. SMM now works without a problem, relogging/changing chars keeps the settings and the minimap doesn't disappear...
/boggle
I'll try to poke around it and see if it happens again, it's just weird atm.
Im not really good with those things :( ?
SMM can scale and move the minimap, quest watch frame, durability frame, quest timer. It can also move the default minimap icons around (mail, bg, etc), as well as change the skin of the minimap.
Check out Visor and maybe VisorGUI :) They haven't made it to ace2 yet but i'm sure they will be ported over.
i'm not so sure about Visor. the author has stated that he's lost interest in coding the mod. i'm still using MoveAnything to move the player, target and buff frames until something better comes along.
So happy to see you here. I've been using simpleMinimap forever, and I am a huge fan of Ace modules. To see that SMM is going to Ace2 just makes me all jello inside with happiness, so a big welcome to you :)
If you're curious to see your mod in action, it's part of my UI compilation, which is fairly popular :) Just check my sig!
Awesome to see you here, really looking forward to working with you or besides you :)