As best I could tell, the map seems to use the bottom left corner of the screen as its start point for where to place the map. It seems to me that if there were a way to change that start point to a different corner, that would fix it.
SMM does indeed reference BOTTOMLEFT or ParentUI when placing objects (minimap and the other frames in the 'movers' module). it doesn't make any attempt to compensate for rez changes. it's seemed to me that the UIParent frame is a fixed number (say 1024x768) and it's scaled for different rez settings. this is just a guess tho, i haven't seen this written down.
i normally play at 1600x1200, my desktop is 1280x1024, when i switch to windowed mode i switch to rez to 1152x864 for the window. i haven't seen the problems that you're describing.
however, apparently i need some math in there to account for the screen resolution changes. maybe getting the scale of UIParent? not sure, i'll have to look into it.
I was resistant to jump ship from Squeenix to SimpleMinimap, but I really wanted an option for minimap coordinates and was just unable to do so - so I took the plunge to SMM and I'll admit it ... it's awesome :)
1) Can display mm coordinates easily (and with a great deal of customization), and show/hide from a right-click on the menu
2) Can move the default mm buttons - I wanted to do this forever (makes my UI fit together so much better!), now I can.
3) Can toggle a "big" minimap with a keybinding - wheee! I haven't had an AddOn that did this in forever.
Plus, all the options and user-customizations hang together perfectly.
Really nice work here :) [geez, sounds like I want to marry you]
I have a little feature request: Would it possible to add an option to display coordinate thents like the addon RicoMinimap does?
Ohhhh, TENTHS! I could not for the life of me figure out what what you meant. I was pretty sure it was a typo but that didn't help me solve it. I had to download the new version to see.
Cool idea since tenths makes it very specific, one-tenth is only the difference of a couple steps.
Edit: Corrected my own typo for the word "tenths", It must be contagious. :)
Hi, I'd like to find out if there is any way to get simpleMinimap to move automatically when Fubar is running and a panel is at the top. At present, turning on "Auto-adjust frames" in FuBar does not move sMM at all. Instead, I have to manually position sMM. sMM's lockdown is disabled BTW.
Hi, I'd like to find out if there is any way to get simpleMinimap to move automatically when Fubar is running and a panel is at the top. At present, turning on "Auto-adjust frames" in FuBar does not move sMM at all. Instead, I have to manually position sMM. sMM's lockdown is disabled BTW.
SMM tags the minimap when you move it for the first time. if the minimap isn't tagged then SMM doesn't attempt to move it. you can reset your SMM profile and not move the minimap, this will keep SMM from attempting to move it.
not sure if there's some check in FuBar for SMM, maybe keeping FuBar from moving the minimap if SMM is installed. if the above doesn't work this may be the case.
The GUI module will change the OnMouseUp script of the minimap even if disabled.
This interferes with another addon I'm using.
The actual problem is that OnDisable is called even if the module was never enabled in the first place, and can be fixed by adding the following:
Line 127
local enabled=true
and changing OnDisable to:
function mod:OnDisable()
if enabled == true then
Minimap:SetScript("OnMouseUp", function() Minimap_OnClick() end)
D:Close()
D:Unregister(MinimapCluster)
end
enabled=false
end
I have noticed that since the last version a nice feature was taken out: customization of the coordinates seperator.
Why did you take this out? I think it is best to have as much customization possibilities as possbile. :)
my location bar always disappears after some minutes and can only be reactivated in the options menu. After reactivation it will again disappear after some minutes. Is there something I can do to make it stay forever?
Btw: phantastic addon, don't know how to live without it - thanks a lot!!
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SMM does indeed reference BOTTOMLEFT or ParentUI when placing objects (minimap and the other frames in the 'movers' module). it doesn't make any attempt to compensate for rez changes. it's seemed to me that the UIParent frame is a fixed number (say 1024x768) and it's scaled for different rez settings. this is just a guess tho, i haven't seen this written down.
i normally play at 1600x1200, my desktop is 1280x1024, when i switch to windowed mode i switch to rez to 1152x864 for the window. i haven't seen the problems that you're describing.
however, apparently i need some math in there to account for the screen resolution changes. maybe getting the scale of UIParent? not sure, i'll have to look into it.
An option of how far away from the minimap you want the buttons to be.
Or, at least, have them the same distance away from all sides if you're using a corner skin.
return x * 80, y * 80 --round
current code in skins.lua:
x = math.max(-82, math.min(110 * x, 84))
y = math.max(-86, math.min(110 * y, 82))
what I changed it to:
x = math.max(-80, math.min(110 * x, 80))
y = math.max(-80, math.min(110 * y, 80))
1) Can display mm coordinates easily (and with a great deal of customization), and show/hide from a right-click on the menu
2) Can move the default mm buttons - I wanted to do this forever (makes my UI fit together so much better!), now I can.
3) Can toggle a "big" minimap with a keybinding - wheee! I haven't had an AddOn that did this in forever.
Plus, all the options and user-customizations hang together perfectly.
Really nice work here :) [geez, sounds like I want to marry you]
the border is round, but my minimap stays square. the half round texture ones dont have this problem :)
how do I solve this, cause I want to change back to a round minimap without a border :)
Look a the menu options for: show/hide --> location bar
You can choose to hide both the text and the bar if you like.
Doh!
nevermind me, found the problem and didnt have anything to do with SMM
i love this addon because it bundles lots of other minimap related addons into one. Great work!
I have a little feature request: Would it possible to add an option to display coordinate thents like the addon RicoMinimap does?
This would help me alot because you can see very quickly if you are walking towards the right location.
Thank you and keep up the great work! :)
Best regards
X-buZZ
done.
thank you so much for implementing this!
Kind regards
X-buZZ
Ohhhh, TENTHS! I could not for the life of me figure out what what you meant. I was pretty sure it was a typo but that didn't help me solve it. I had to download the new version to see.
Cool idea since tenths makes it very specific, one-tenth is only the difference of a couple steps.
Edit: Corrected my own typo for the word "tenths", It must be contagious. :)
Thanks for this option!
SMM tags the minimap when you move it for the first time. if the minimap isn't tagged then SMM doesn't attempt to move it. you can reset your SMM profile and not move the minimap, this will keep SMM from attempting to move it.
not sure if there's some check in FuBar for SMM, maybe keeping FuBar from moving the minimap if SMM is installed. if the above doesn't work this may be the case.
The GUI module will change the OnMouseUp script of the minimap even if disabled.
This interferes with another addon I'm using.
The actual problem is that OnDisable is called even if the module was never enabled in the first place, and can be fixed by adding the following:
Line 127
and changing OnDisable to:
I have noticed that since the last version a nice feature was taken out: customization of the coordinates seperator.
Why did you take this out? I think it is best to have as much customization possibilities as possbile. :)
Best regards
X-buZZ
my location bar always disappears after some minutes and can only be reactivated in the options menu. After reactivation it will again disappear after some minutes. Is there something I can do to make it stay forever?
Btw: phantastic addon, don't know how to live without it - thanks a lot!!