-- -------------------------------------------------------------------------- --
-- BattlegroundTargets esES Localization (Thanks arkdelkaos) --
-- Please make sure to save this file as UTF-8. ¶ --
-- -------------------------------------------------------------------------- --
if GetLocale() ~= "esES" then return end
local L, _, prg = {}, ...
if prg.L then L = prg.L else prg.L = L end
L["Open Configuration"] = "Abrir la configuración"
L["Configuration"] = "Configuración"
L["10 vs 10"] = "10 vs 10"
L["15 vs 15"] = "15 vs 15"
L["40 vs 40"] = "40 vs 40"
L["Enable"] = "Habilitado"
L["Independent Positioning"] = "Posicionamiento independiente"
L["Layout"] = "Esquema"
L["Summary"] = "Resumen"
L["Copy this settings to %s"] = "Copiar estas opciones a %s"
L["Role"] = "Rol"
L["Specialization"] = "Especialización"
L["Class Icon"] = "Icono de clase"
L["Realm"] = "Reino"
L["Leader"] = "Lider"
L["Guild Groups"] = "Grupos de hermandad"
L["Target"] = "Target"
L["Focus"] = "Focus"
L["Flag + Orb"] = "Bandera + Orbe"
L["Main Assist Target"] = "Objetivo del Asistente Principal"
L["Target Count"] = "Contador de objetivo"
L["Health Bar"] = "Barra de vida"
L["Percentage"] = "Porcentaje"
L["Range"] = "Distancia"
L["This option uses the CombatLog to check range."] = "Esta opcion utilizará el combatlog para medir la distancia"
L["This option uses a pre-defined spell to check range:"] = "Esta opción utiliza una distancia predefinida por una magia:"
L["Mix"] = "Mezcla"
L["if you are attacked only"] = "solo en combate"
L["(class dependent)"] = "(dependiendo de la clase)"
L["Disable this option if you have CPU/FPS problems in combat."] = "Deshabilita esta opción si tienes problemas de lag durante el combate."
L["Sort By"] = "Ordenar por"
L["Class"] = "Clase"
L["Name"] = "Nombre"
L["Font"] = "Fuente"
L["Text Size"] = "Tamaño del texto"
L["Scale"] = "Escala"
L["Width"] = "Ancho"
L["Height"] = "Alto"
L["General Settings"] = "Opciones Generales"
L["Show Minimap-Button"] = "Mostrar el botón del minimapa"
L["click & move"] = "Arrastra y muévelo"
L["BattlegroundTargets does not update if this Tab is opened."] = "BattlegroundTargets no se actualizará mientras esta ventana esté abierta."
The 'Temple of Kotmogu' pattern for zhCN is missing!
There is currently (5.1.0.16309-PTR) no way (at least for me) to log-in with the zhCN client on PTR.
I need 2 strings from zhCN: (orb TAKEN / orb RETURNED)
"(NAME) has taken the (ORBCOLOR) orb!"
"The (ORBCOLOR) orb has been returned!"
If you know the pattern please post here (or use http://www.wowace.com/paste/ because the forum has some probs with some character sets) or change it directly on the repository (file BattlegroundTargets-localized-carrier.lua). Thanks.
Please give some more information. Please post a bug report or at least the line number that produce that error. Which BattlegroundTargets version do you use?
Message: ...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7915: attempt to compare number with nil
Time: 11/29/12 00:27:31
Count: 2
Stack: ...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7915: in function `SetOrbDebuff'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6402: in function `MainDataUpdate'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6648: in function `BattlefieldScoreUpdate'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8529: in function <...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8445>
[C]: ?
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8439: in function `BattlefieldScoreRequest'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7175: in function <...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7162>
Locals: self = <unnamed> {
CheckForEnabledBracket = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4182
DefaultShuffle = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5723
SetupLayout = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4601
SummaryPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:2192
CheckIfPlayerIsGhost = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8422
CreateFrames = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1767
SetOrbDebuff = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7914
ClearConfigButtonValues = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5676
FlagDebuffCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7922
MainFrameShow = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5193
DisableConfigMode = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5462
Frame_SetupPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5149
BattlefieldCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6892
CreateInterfaceOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1733
shuffleStyle = true
BattlefieldScoreRequest = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8434
CheckPlayerTarget = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7261
CheckFaction = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8389
ClearRangeData = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8361
CheckPlayerLevel = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8373
UpdateRange = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8331
CreateMinimapButton = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4500
ConfigGuildGroupFriendUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5963
CheckPlayerFocus = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7340
CheckFlagCarrierSTART = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6804
InitOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1356
CarrierCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7957
CheckOrb = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6682
CheckUnitTarget = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7383
OptionsFrameHide = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5200
SetFlagDebuff = <function> defined @Interface\AddOns\Battlegroun
Message: Interface\AddOns\Gladius\modules\timer.lua:81: attempt to index local 'frame' (a nil value)
Time: 11/29/12 02:55:18
Count: 1
Stack: Interface\AddOns\Gladius\modules\timer.lua:81: in function `?'
Interface\AddOns\Gladius\Gladius.lua:41: in function `Call'
Interface\AddOns\Gladius\modules\trinket.lua:163: in function `UpdateTrinket'
Interface\AddOns\Gladius\modules\trinket.lua:121: in function `?'
Interface\AddOns\Gladius\Gladius.lua:85: in function <Interface\AddOns\Gladius\Gladius.lua:81>
Locals: self =
{
defaults =
{
}
messages =
{
}
RegisterMessage = <function> defined @Interface\AddOns\Gladius\Gladius.lua:129
UnregisterAllEvents = <function> defined @Interface\AddOns\Gladius\Gladius.lua:99
isBarOption = false
SendMessage = <function> defined @Interface\AddOns\Gladius\Gladius.lua:133
HideTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:109
OnDisable = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:34
GetFrame = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:46
RegisterTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:126
SetTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:79
RegisterEvent = <function> defined @Interface\AddOns\Gladius\Gladius.lua:89
GetAttachTo = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:42
eventHandler = <unnamed> {
}
GetOptions = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:161
attachTo = false
OnEnable = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:27
name = "Timer"
SetFormattedNumber = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:50
IsEnabled = <function> defined @Interface\AddOns\Gladius\Gladius.lua:124
Enable = <function> defined @Interface\AddOns\Gladius\Gladius.lua:104
UnregisterEvent = <function> defined @Interface\AddOns\Gladius\Gladius.lua:94
Disable = <function> defined @Interface\AddOns\Gladius\Gladius.lua:114
}
frame = nil
duration = 120
start = nil
start = 960871.247
(*temporary) = 960871.247
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'frame' (a nil value)"
GetTime = <function> defined =[C]:-1
Hello, I love this addon! It's the most helpful addon for doing RBGs. I have recently been having problems with this addon though in RBGs where you cannot target the other team or it will target their name and select one of your allies. I looked at the previous threads and people were saying it is a known issue and they have similar problems... something about being alliance and then becoming horde or something. Is this already fixed and is it something on my part or is this a work in progress? Thank you again for this awesome addon. I will try to post the errors I get. Sometimes reloading the ui will fix it. Also sometimes it just will randomly stop working and you cannot select the right people when clicking on it... Thanks a lot!
@Twopro:
1) To track the orb you need to check this bg events: CHAT_MSG_BG_SYSTEM_HORDE, CHAT_MSG_BG_SYSTEM_ALLIANCE and CHAT_MSG_RAID_BOSS_EMOTE. If you want the different values for the debuff you need to use UnitDebuff()/UnitAura(). Because the strings from this events are localized you need consider that too.
2) I do not understand what you try to achieve with the assist macro part. Think you need to describe it a bit better.
@XhiyeonX:
There is one value in BattlegroundTargets that is responsible for what faction data is used (GetBattlefieldScore()). This is the variable oppositeFactionBG. This variable can have the value 0 or 1 (or 2 for neutral pandaren, but this doesn't matter here).
The default faction is checked at PLAYER_LOGIN (or NEUTRAL_FACTION_SELECT_RESULT) with UnitFactionGroup("player"). The faction that is not yours is the enemy faction. Exeption: If you are in a IsRatedBattleground() the faction is checked again to check if it's a same-faction bg with GetBattlefieldArenaFaction().
Possible problems:
1) Your character is under the influence of something (quest, potion, ...) that changes your faction in a way the client returns a different value than usual for the above mentioned 'faction'-functions.
2) The functions IsRatedBattleground() and GetBattlefieldArenaFaction() return wrong values because I call them in the wrong moment (maybe I need to wait for another event, dontknow).
@Dohram: It seems that this error is related to the battleground score update request calls, notably the function RequestBattlefieldScoreData() (and SetBattlefieldScoreFaction()) in combination with the event UPDATE_BATTLEFIELD_SCORE.
I compared the code from REFlex 0.9.8, 0.9.8.1 and 0.9.8.2. The code that is responsible for the bg-score-data update has not changed. Same is true for BattlegroundTargets since version 50001-1. I don't know why you get this error now. Btw: REFlex 0.9.8.2 produced many errors when I tried to access the options. I stopped further investigation at that point.
I don't know why BattlegroundTargets is listed in this error message.
in a macro before the spell, you auto target your assist's target.
so you can quickly, Set assist, deselect Assist and can assist Via key bind button or via macro line by adding "/assist {bgtargetAssistUnit}" to any spell or ability macro.
thats my idea.
also, Add auto copy enemy name list to paste in this site "http://rbgcheck.com/"
so you can mass auto check enemy team's gear via world of warcraft armory.
"RBGCheck allows you to quickly check the pvp stats of the group you are in or even the group you are playing against in battlegrounds. All data is pulled directly from the armory. Just enter their names either typing manually or using the addon provided."
i have problem with this addon in WAR GAMES... i dont know maybe some one will be know. If we play WAR GAMES in guild one team have horde side other have allys side.. and problem is that allys side cant use BG targets, and nothing works, relodui, restart addon nothing.. this problem is only on WAR GAMES... if some one know how to work it and manage this to work.. please write here.. if not.... Kunda :) you are my only hope.
The font problem is fixed.
http://www.wowace.com/addons/battlegroundtargets/files/
The new orb damage display is FUCK'N AWESOME!!!
The 'Temple of Kotmogu' pattern for zhCN is missing!
There is currently (5.1.0.16309-PTR) no way (at least for me) to log-in with the zhCN client on PTR.
I need 2 strings from zhCN: (orb TAKEN / orb RETURNED)
"(NAME) has taken the (ORBCOLOR) orb!"
"The (ORBCOLOR) orb has been returned!"
If you know the pattern please post here (or use http://www.wowace.com/paste/ because the forum has some probs with some character sets) or change it directly on the repository (file BattlegroundTargets-localized-carrier.lua). Thanks.
Thanks.
EDIT:
I found the bug. what a stupid nil check bug ... drycode fail ;) ...
http://www.wowace.com/addons/battlegroundtargets/files/
Please post again if there is still an error.
Message: ...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7915: attempt to compare number with nil
Time: 11/29/12 00:27:31
Count: 2
Stack: ...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7915: in function `SetOrbDebuff'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6402: in function `MainDataUpdate'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6648: in function `BattlefieldScoreUpdate'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8529: in function <...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8445>
[C]: ?
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8439: in function `BattlefieldScoreRequest'
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7175: in function <...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7162>
Locals: self = <unnamed> {
CheckForEnabledBracket = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4182
DefaultShuffle = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5723
SetupLayout = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4601
SummaryPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:2192
CheckIfPlayerIsGhost = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8422
CreateFrames = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1767
SetOrbDebuff = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7914
ClearConfigButtonValues = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5676
FlagDebuffCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7922
MainFrameShow = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5193
DisableConfigMode = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5462
Frame_SetupPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5149
BattlefieldCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6892
CreateInterfaceOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1733
shuffleStyle = true
BattlefieldScoreRequest = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8434
CheckPlayerTarget = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7261
CheckFaction = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8389
ClearRangeData = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8361
CheckPlayerLevel = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8373
UpdateRange = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8331
CreateMinimapButton = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4500
ConfigGuildGroupFriendUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5963
CheckPlayerFocus = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7340
CheckFlagCarrierSTART = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6804
InitOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1356
CarrierCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7957
CheckOrb = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6682
CheckUnitTarget = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7383
OptionsFrameHide = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5200
SetFlagDebuff = <function> defined @Interface\AddOns\Battlegroun
Message: Interface\AddOns\Gladius\modules\timer.lua:81: attempt to index local 'frame' (a nil value)
Time: 11/29/12 02:55:18
Count: 1
Stack: Interface\AddOns\Gladius\modules\timer.lua:81: in function `?'
Interface\AddOns\Gladius\Gladius.lua:41: in function `Call'
Interface\AddOns\Gladius\modules\trinket.lua:163: in function `UpdateTrinket'
Interface\AddOns\Gladius\modules\trinket.lua:121: in function `?'
Interface\AddOns\Gladius\Gladius.lua:85: in function <Interface\AddOns\Gladius\Gladius.lua:81>
Locals: self =
defaults =
}
messages =
}
RegisterMessage = <function> defined @Interface\AddOns\Gladius\Gladius.lua:129
UnregisterAllEvents = <function> defined @Interface\AddOns\Gladius\Gladius.lua:99
isBarOption = false
SendMessage = <function> defined @Interface\AddOns\Gladius\Gladius.lua:133
HideTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:109
OnDisable = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:34
GetFrame = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:46
RegisterTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:126
SetTimer = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:79
RegisterEvent = <function> defined @Interface\AddOns\Gladius\Gladius.lua:89
GetAttachTo = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:42
eventHandler = <unnamed> {
}
GetOptions = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:161
attachTo = false
OnEnable = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:27
name = "Timer"
SetFormattedNumber = <function> defined @Interface\AddOns\Gladius\modules\timer.lua:50
IsEnabled = <function> defined @Interface\AddOns\Gladius\Gladius.lua:124
Enable = <function> defined @Interface\AddOns\Gladius\Gladius.lua:104
UnregisterEvent = <function> defined @Interface\AddOns\Gladius\Gladius.lua:94
Disable = <function> defined @Interface\AddOns\Gladius\Gladius.lua:114
}
frame = nil
duration = 120
start = nil
start = 960871.247
(*temporary) = 960871.247
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'frame' (a nil value)"
GetTime = <function> defined =[C]:-1
The bug in your first message is fixed (r173).
The second message is not BattlegroundTargets.
BattlegroundTargets-50100-1: http://www.wowace.com/addons/battlegroundtargets/files/
cause when i target a player holding one all i see is "orb of power"
so i figured i'd ask if u guys track it via chat then i'd put in a suggestion on wow via in game so they add a color name to the orb of power.
i'd like to track it so i can make a text aura to put by a target so i can see the text like:
"PURPLE TOP LEFT"
next to my xperl target.
Can you make matching raid frame for me?
It will be awesome. <3
http://wow.curseforge.com/addons/lite-assist/#comments
I have no plan to add such feature.
@Twopro:
1) To track the orb you need to check this bg events: CHAT_MSG_BG_SYSTEM_HORDE, CHAT_MSG_BG_SYSTEM_ALLIANCE and CHAT_MSG_RAID_BOSS_EMOTE. If you want the different values for the debuff you need to use UnitDebuff()/UnitAura(). Because the strings from this events are localized you need consider that too.
2) I do not understand what you try to achieve with the assist macro part. Think you need to describe it a bit better.
@XhiyeonX:
There is one value in BattlegroundTargets that is responsible for what faction data is used (GetBattlefieldScore()). This is the variable oppositeFactionBG. This variable can have the value 0 or 1 (or 2 for neutral pandaren, but this doesn't matter here).
The default faction is checked at PLAYER_LOGIN (or NEUTRAL_FACTION_SELECT_RESULT) with UnitFactionGroup("player"). The faction that is not yours is the enemy faction. Exeption: If you are in a IsRatedBattleground() the faction is checked again to check if it's a same-faction bg with GetBattlefieldArenaFaction().
Possible problems:
1) Your character is under the influence of something (quest, potion, ...) that changes your faction in a way the client returns a different value than usual for the above mentioned 'faction'-functions.
2) The functions IsRatedBattleground() and GetBattlefieldArenaFaction() return wrong values because I call them in the wrong moment (maybe I need to wait for another event, dontknow).
Date: 2012-12-26 06:31:13
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\REFlex\REFlexMiniBar.lua line 334:
attempt to get length of field '?' (a nil value)
Debug:
REFlex\REFlexMiniBar.lua:334: REFlex_UpdateMiniBar()
REFlex\REFlexMain.lua:280: REFlex_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
[C]: ?
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8519: BattlefieldScoreRequest()
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7191: IsBattleground()
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6932: BattlefieldCheck()
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8675:
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:8525
I compared the code from REFlex 0.9.8, 0.9.8.1 and 0.9.8.2. The code that is responsible for the bg-score-data update has not changed. Same is true for BattlegroundTargets since version 50001-1. I don't know why you get this error now. Btw: REFlex 0.9.8.2 produced many errors when I tried to access the options. I stopped further investigation at that point.
I don't know why BattlegroundTargets is listed in this error message.
BattlegroundTargets-50100-2: http://www.wowace.com/addons/battlegroundtargets/files/
Add a key bind to set assist and de-set assist. i.e
ctrl + f "assist set to player name"
ctrl+ f (untargeted) " assist cleared"
Add a key bind option to use Said quick assist bind.
Add macro support
#showtooltip Clash
/targetenemy [noharm][dead]
/cancelaura spinning crane kick
/assist {bgtargetAssistUnit}
/cast Clash
so when you put "/assist {bgtargetAssistUnit}"
in a macro before the spell, you auto target your assist's target.
so you can quickly, Set assist, deselect Assist and can assist Via key bind button or via macro line by adding "/assist {bgtargetAssistUnit}" to any spell or ability macro.
thats my idea.
also, Add auto copy enemy name list to paste in this site "http://rbgcheck.com/"
so you can mass auto check enemy team's gear via world of warcraft armory.
"RBGCheck allows you to quickly check the pvp stats of the group you are in or even the group you are playing against in battlegrounds. All data is pulled directly from the armory. Just enter their names either typing manually or using the addon provided."
i have problem with this addon in WAR GAMES... i dont know maybe some one will be know. If we play WAR GAMES in guild one team have horde side other have allys side.. and problem is that allys side cant use BG targets, and nothing works, relodui, restart addon nothing.. this problem is only on WAR GAMES... if some one know how to work it and manage this to work.. please write here.. if not.... Kunda :) you are my only hope.
i will w8 for answer. thx
@comonier: I have no plan to add such feature.
@sebipl: Ughh a bug....
EDIT:
Fixed in BattlegroundTargets-50200-1 http://www.wowace.com/addons/battlegroundtargets/files/