I'd like to see a option where you can remove the "Role icons" cuz I find no point to have both the healer role and the like "Holy Paladin specc" icon.
Is there any chance u may have a way to make an addon like this for friendly raid party i love the options on this for the enemy party. Looks good and works wonderful Thanx........
I'd love it if this had a feature to set shortcut keys for a few things:
- target most-targeted (prioritized to target healers, then dps, then tanks)
- target nearest healer (targets the first healer within range)
I'd love it if this had a feature to set shortcut keys for a few things:
- target most-targeted (prioritized to target healers, then dps, then tanks)
- target nearest healer (targets the first healer within range)
Targetting cannot be automated in any way, so this is impossible.
Guys this is a great addon! Using it since ages now, thank you for this.
I have one request though. Ok, Two! :D
The first request probably works better with your current design, because you seemingly feel strong about showing all the enemy team. So:
1.) Give an option with a slider for opacity for out of range targets (so I can fade them completely out.
But the better sollution (for me) would be to give a more flexible way to show enemy targets, only the ones I can cast on it:
2.) Give a checkbox for hiding out of range players from the list.
This would gives you a growing and changing list of enemies, but the most important is that in battle, you would be able to target them more easily, since the panel's visibility would actually reduced to 2-5 enemies, instead of dozens (on occasions) showing up.
This option I wait for a very long time now, so I thought maybe I could ask you to to this. ;D
Recently I joined a game of AB and BT started to give me errors every second. Didn't happen again since then. I guess someone was offline and it couldn't gather the data.
BattlegroundTargets.lua
5816: attempt to index field (?) (nil value)
7069: attempt to index field (name4button) (nil value)
onkl:
The classToken ( 9th return value from GetBattlefieldScore() ) is now checked against the classes table to avoid such errors ("" or invalid strings). fixed.
About the "(same as esES, pls correct if wrong)": It's and It isn't :)
It's more or less like England English and US English.
The good thing is the game take the esMX like esES in case the last don't exist, so there's no problem ;)
Been getting this error, doesn't seem to happen too often.
2x BattlegroundTargets\BattlegroundTargets-r137.lua:6349: attempt to compare number with boolean
BattlegroundTargets\BattlegroundTargets-r137.lua:6349: in function "CheckFlagCarrierEND"
BattlegroundTargets\BattlegroundTargets-r137.lua:7413: in function "FlagCheck"
BattlegroundTargets\BattlegroundTargets-r137.lua:7781: in function <BattlegroundTargets\BattlegroundTargets.lua:7698>
Hi! We have some problems with players with Cyrillic names. http://minus.com/lbz2OOE6DXJhWL
As you can see, the names shows as "? ? ? ? ? ? ? ? ? ? ? ?"
With other addons I't shows ok...maybe a utf8 problem? (maybe the font?)
But...even legible, the Russian names are fuck'n difficult to pronunciate.
Maybe you can add some kind of numeric system to name that kind of names? Like "focus to the four"? Or maybe something like "balance" in the first one and "chicken" on the second one?
Something like that XD
@kerckof:
I have no clue how you get that error. (Do you changed SavedVariables? From which version do you upgrade to r149?) ... anyway:
I added an integrity check (a simple type() check) to avoid unauthorized modification or corrupt data and make sure such error never happen again. :) http://www.wowace.com/addons/battlegroundtargets/files/
@Kunda.
I haven't changed anything, I update with wowmatrix.
I've uninstalled all my addons, deletted my WTF files and all install one by one and since no more problem.
Thank you for your job, great addon !
Kerckof
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- target most-targeted (prioritized to target healers, then dps, then tanks)
- target nearest healer (targets the first healer within range)
Targetting cannot be automated in any way, so this is impossible.
I have one request though. Ok, Two! :D
The first request probably works better with your current design, because you seemingly feel strong about showing all the enemy team. So:
1.) Give an option with a slider for opacity for out of range targets (so I can fade them completely out.
But the better sollution (for me) would be to give a more flexible way to show enemy targets, only the ones I can cast on it:
2.) Give a checkbox for hiding out of range players from the list.
This would gives you a growing and changing list of enemies, but the most important is that in battle, you would be able to target them more easily, since the panel's visibility would actually reduced to 2-5 enemies, instead of dozens (on occasions) showing up.
This option I wait for a very long time now, so I thought maybe I could ask you to to this. ;D
BattlegroundTargets has been blocked from an action only available to the Blizzard UI. You can disable this add-on and reload the UI.
which locks me out of glyphs. If I accept the invitation and let it disable BGTargets, the glyphs work.
Not a critical problem, but I thought I'd report it.
I never had any ADDON_ACTION_FORBIDDEN / ADDON_ACTION_BLOCKED messages involving BattlegroundTargets.
I need more info. How can I reproduce that error message?
edit: think I found something. maybe...wait
BattlegroundTargets.lua
5816: attempt to index field (?) (nil value)
7069: attempt to index field (name4button) (nil value)
group composition:
I have no plan to add such options.
rdillman:
The taint issue should be fixed.
onkl:
The classToken ( 9th return value from GetBattlefieldScore() ) is now checked against the classes table to avoid such errors ("" or invalid strings). fixed.
BattlegroundTargets-50001-2: http://www.wowace.com/addons/battlegroundtargets/files/
About the "(same as esES, pls correct if wrong)": It's and It isn't :)
It's more or less like England English and US English.
The good thing is the game take the esMX like esES in case the last don't exist, so there's no problem ;)
2x BattlegroundTargets\BattlegroundTargets-r137.lua:6349: attempt to compare number with boolean
BattlegroundTargets\BattlegroundTargets-r137.lua:6349: in function "CheckFlagCarrierEND"
BattlegroundTargets\BattlegroundTargets-r137.lua:7413: in function "FlagCheck"
BattlegroundTargets\BattlegroundTargets-r137.lua:7781: in function <BattlegroundTargets\BattlegroundTargets.lua:7698>
Locals:
self = <unnamed> {
CheckForEnabledBracket = <func> @..\BattlegroundTargets.lua:3820
DefaultShuffle = <func> @..\BattlegroundTargets.lua:5308
SetupLayout = <func> @..\BattlegroundTargets.lua:4221
SummaryPosition = <func> @..\BattlegroundTargets.lua:2192
CheckIfPlayerIsGhost = <func> @..\BattlegroundTargets.lua:7686
CreateFrames = <func> @..\BattlegroundTargets.lua:1780
ClearConfigButtonValues = <func> @..\BattlegroundTargets.lua:5262
FlagDebuffCheck = <func> @..\BattlegroundTargets.lua:7340
MainFrameShow = <func> @..\BattlegroundTargets.lua:4787
DisableConfigMode = <func> @..\BattlegroundTargets.lua:5085
Frame_SetupPosition = <func> @..\BattlegroundTargets.lua:4743
BattlefieldCheck = <func> @..\BattlegroundTargets.lua:6362
CreateInterfaceOptions = <func> @..\BattlegroundTargets.lua:1746
CheckPlayerTarget = <func> @..\BattlegroundTargets.lua:6694
CheckPlayerLevel = <func> @..\BattlegroundTargets.lua:7645
CreateMinimapButton = <func> @..\BattlegroundTargets.lua:4118
ConfigGuildGroupFriendUpdate = <func> @..\BattlegroundTargets.lua:5511
CheckPlayerFocus = <func> @..\BattlegroundTargets.lua:6772
CheckFlagCarrierSTART = <func> @..\BattlegroundTargets.lua:6291
InitOptions = <func> @..\BattlegroundTargets.lua:1306
shuffleStyle = true
CheckFaction = <func> @..\BattlegroundTargets.lua:7661
ClearRangeData = <func> @..\BattlegroundTargets.lua:7633
OptionsFrameHide = <func> @..\BattlegroundTargets.lua:4794
UpdateRange = <func> @..\BattlegroundTargets.lua:7603
FlagCheck = <func> @..\BattlegroundTargets.lua:7358
Shuffle = <func> @..\BattlegroundTargets.lua:5440
SetOptions = <func> @..\BattlegroundTargets.lua:3713
SetFlagDebuff = <func> @..\BattlegroundTargets.lua:7332
GuildGroupEnemyUpdate = <func> @..\BattlegroundTargets.lua:7291
EnableInsecureConfigWidges = <func> @..\BattlegroundTargets.lua:4100
GuildGroupFriendUpdate = <func> @..\BattlegroundTargets.lua:7185
CheckFlagCarrierEND = <func> @..\BattlegroundTargets.lua:6332
SetConfigButtonValues = <func> @..\BattlegroundTargets.lua:5167
CreateOptionsFrame = <func> @..\BattlegroundTargets.lua:2235
ShuffleSizeCheck = <func> @..\BattlegroundTargets.lua:5480
ConfigGuildGroupEnemyUpdate = <func> @..\BattlegroundTargets.lua:5540
MainDataUpdate = <func> @..\BattlegroundTargets.lua:5764
EnableConfigMode = <func> @..\BattlegroundTargets.lua:4
http://minus.com/lbz2OOE6DXJhWL
As you can see, the names shows as "? ? ? ? ? ? ? ? ? ? ? ?"
With other addons I't shows ok...maybe a utf8 problem? (maybe the font?)
But...even legible, the Russian names are fuck'n difficult to pronunciate.
Maybe you can add some kind of numeric system to name that kind of names? Like "focus to the four"? Or maybe something like "balance" in the first one and "chicken" on the second one?
Something like that XD
Thanks for finding this. Fixed. http://www.wowace.com/addons/battlegroundtargets/files/
@arkdelkaos:
Don't know. The font is GameFontNormal. I take a look at it.
Help plz :) thx
Date: 2012-10-19 09:12:16
ID: 1
Error occured in: Global
Count: 1
Message: ...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua line 1567:
attempt to index field 'Summary' (a boolean value)
Debug:
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1567: InitOptions()
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7897:
...e\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7766
Locals:
self = <unnamed> {
CheckForEnabledBracket = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:3848
DefaultShuffle = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5336
SetupLayout = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4249
SummaryPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:2218
CheckIfPlayerIsGhost = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7743
CreateFrames = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1793
ClearConfigButtonValues = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5290
FlagDebuffCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7397
MainFrameShow = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4815
DisableConfigMode = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5113
Frame_SetupPosition = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4771
BattlefieldCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6396
CreateInterfaceOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1759
CheckPlayerTarget = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6751
CheckPlayerLevel = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7702
CreateMinimapButton = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4146
ConfigGuildGroupFriendUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5539
CheckPlayerFocus = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6829
CheckFlagCarrierSTART = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6325
InitOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:1319
BattlefieldScoreRequest = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7755
CheckFaction = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7718
ClearRangeData = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7690
OptionsFrameHide = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4822
UpdateRange = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7660
FlagCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7415
Shuffle = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5468
SetOptions = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:3741
SetFlagDebuff = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7389
GuildGroupEnemyUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7348
EnableInsecureConfigWidges = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:4128
GuildGroupFriendUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:7242
CheckFlagCarrierEND = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:6366
SetConfigButtonValues = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5195
CreateOptionsFrame = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:2261
ShuffleSizeCheck = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5508
ConfigGuildGroupEnemyUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5568
MainDataUpdate = <function> defined @Interface\AddOns\BattlegroundTargets\BattlegroundTargets.lua:5792
EnableCon
AddOns:
Swatter, v4.0.5 (<%codename%>)
NPCScan, v5.0.0.5
NPCScanOverlay, v5.0.0.3
AucAdvanced, v5.14.5335 (KowariOnCrutches)
AucFilterBasic, v5.14.5335 (KowariOnCrutches)
AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
AucStatHistogram, v5.14.5335 (KowariOnCrutches)
AucStatiLevel, v5.14.5335 (KowariOnCrutches)
AucStatPurchased, v5.14.5335 (KowariOnCrutches)
AucStatSales, v5.14.5335.5335(5.14/embedded)
AucStatSimple, v5.14.5335 (KowariOnCrutches)
AucStatStdDev, v5.14.5335 (KowariOnCrutches)
AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
Babylonian, v5.1.DEV.332(/embedded)
BattlegroundTargets, v50001-4
BeanCounter, v5.14.5335 (KowariOnCrutches)
Configator, v5.1.DEV.344(/embedded)
DBMCore, v
DebugLib, v5.1.DEV.312(/embedded)
Enchantrix, v5.14.5335 (KowariOnCrutches)
EnchantrixBarker, v5.14.5335 (KowariOnCrutches)
Gatherer, v4.0.5
Informant, v5.14.5335 (KowariOnCrutches)
LibExtraTip, v5.12.DEV.324(/embedded)
PreformAVEnabler, v3.04
Recount, v
SlideBar, v4.0.5 (<%codename%>)
Stubby, v5.14.5335 (KowariOnCrutches)
TipHelper, v5.12.DEV.315(/embedded)
Titan, v5.1.1.50001 - Revision 519
TitanBag, v5.1.1.50001
TitanCoords, v4.3.8.30300
TitanGoldTracker, v4.3.8.30300
TitanRepair, v5.1.1.50001
BlizRuntimeLib_frFR v5.0.5.50001 <eu>
(ck=885)
I have no clue how you get that error. (Do you changed SavedVariables? From which version do you upgrade to r149?) ... anyway:
I added an integrity check (a simple type() check) to avoid unauthorized modification or corrupt data and make sure such error never happen again. :)
http://www.wowace.com/addons/battlegroundtargets/files/
I haven't changed anything, I update with wowmatrix.
I've uninstalled all my addons, deletted my WTF files and all install one by one and since no more problem.
Thank you for your job, great addon !
Kerckof