[2007/05/03 15:04:39-36-x1]: Skinner\PanelMove.lua:17: AceHook-2.1: Could not find the the handler "MovePanelFramesDown" when hooking function "SetLeftFrame"
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
AceHook-2.1-25921 (Ace2):203: in function <Interface\AddOns\Ace2\AceHook-2.1\AceHook-2.1.lua:171>
AceHook-2.1-25921 (Ace2):414: in function `SecureHook'
Skinner\PanelMove.lua:17: in main chunk
[2007/05/03 15:04:39-36-x1]: Skinner\PanelMove.lua:17: AceHook-2.1: Could not find the the handler "MovePanelFramesDown" when hooking function "SetLeftFrame"
Ace2\AceLibrary\AceLibrary.lua:96: in function `error'
AceHook-2.1-25921 (Ace2):203: in function <Interface\AddOns\Ace2\AceHook-2.1\AceHook-2.1.lua:171>
AceHook-2.1-25921 (Ace2):414: in function `SecureHook'
Skinner\PanelMove.lua:17: in main chunk
Hi Gandharva,
Sorry about that, I tested the change in the PTR but not the normal game :(
edit: And this should be reset to default is gradients are enabled. Which, for me, are not.
edit2: The casting bar's not being skinned properly. Specifically, the flash texture.
Fix - Line 87 - UIElements1.lua:
CastingBarFrameFlash:SetTexture(AceLibrary("SharedMedia-1.0"):Fetch("statusbar", self.db.profile.SBTexture))
hi, for some reason, my poison, cooking and alchemy frame isn't being skinned.
i've copied the metamap.lua into skinme folder, and the empty background on metamap is still there, and not getting skinned.
thank you...
thats it! I turn EQL off and now it works.
Thank you
No problem. Half of my arena team uses EQL, including myself, and we noticed it as soon as our team formed. As far as I know, none of the user-updates to EQL have fixed that bug.
Skinned Guild Alliance for fred
Added KLHThreatMeter skin from arkan - Thanks arkan :)
r 35224
@ fred, which version of Easy Unlock are you using, mine works fine after I changed the Interface number :)
TY for Guild Alliance!It looked weird having the GA tab sticking out, lol.I am usually pretty good about keeping my mods up to date, I check a few times a day. But with as many as I'm running....never know..I will d/l that one to be on the safe side... :)
Skinner seems to be applying one giant frame to the whole screen making everything look dimmed out or black in this case after updating this morning. Anyone else?
Skinner seems to be applying one giant frame to the whole screen making everything look dimmed out or black in this case after updating this morning. Anyone else?
-DR
Its an problem with the new KLHThreadMeter skin.
Replace your old KLHThreatMeter.lua in your SkinMe directory with the new one from the AddonSkins included with the r35224 update.
It appears that tooltips have minds of their own. They don't follow the border color setting or the color setting for that matter. This is with glaze off and tooltips 1.
The gradient is right on, but the border didn't match and the color in the tooltip seems almost a bit more blue than the middle frame. Any ideas?
It appears that tooltips have minds of their own. They don't follow the border color setting or the color setting for that matter. This is with glaze off and tooltips 1.
The gradient is right on, but the border didn't match and the color in the tooltip seems almost a bit more blue than the middle frame. Any ideas?
The border doesn't match because Skinner doesn't change borders. You can use Tinytip's border options.
The tooltips are blue because the Normal Blizzard Tooltips are blue =(. Can we get that to change to black/white, Jncl?
Hi Gandharva,
Sorry about that, I tested the change in the PTR but not the normal game :(
It's tested in both now and fixed :)
r 34350
backdrop = {
bgFile = "Interface\\ChatFrame\\ChatFrameBackground", tile = true, tileSize = 16,
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", edgeSize = 16,
insets = {left = 4, right = 4, top = 4, bottom = 4},
}
edit: And this should be reset to default is gradients are enabled. Which, for me, are not.
edit2: The casting bar's not being skinned properly. Specifically, the flash texture.
Fix - Line 87 - UIElements1.lua:
CastingBarFrameFlash:SetTexture(AceLibrary("SharedMedia-1.0"):Fetch("statusbar", self.db.profile.SBTexture))
i've copied the metamap.lua into skinme folder, and the empty background on metamap is still there, and not getting skinned.
any help would be appreciated,
Thank you.
If i click on my Arena 5vs5 Team the Character-Frame close. :(
I cant see my Arena-Team Details now :(
I?m using the german client.
Are you using Extended Quest Log? EQL causes the arena details frame to close when you click on it too.
thats it! I turn EQL off and now it works.
Thank you
No problem. Half of my arena team uses EQL, including myself, and we noticed it as soon as our team formed. As far as I know, none of the user-updates to EQL have fixed that bug.
---
http://ui.worldofwar.net/ui.php?id=4404
Skinned Guild Alliance for fred
Added KLHThreatMeter skin from arkan - Thanks arkan :)
r 35224
@ fred, which version of Easy Unlock are you using, mine works fine after I changed the Interface number :)
TY for Guild Alliance!It looked weird having the GA tab sticking out, lol.I am usually pretty good about keeping my mods up to date, I check a few times a day. But with as many as I'm running....never know..I will d/l that one to be on the safe side... :)
-DR
Its an problem with the new KLHThreadMeter skin.
Replace your old KLHThreatMeter.lua in your SkinMe directory with the new one from the AddonSkins included with the r35224 update.
The gradient is right on, but the border didn't match and the color in the tooltip seems almost a bit more blue than the middle frame. Any ideas?
The border doesn't match because Skinner doesn't change borders. You can use Tinytip's border options.
The tooltips are blue because the Normal Blizzard Tooltips are blue =(. Can we get that to change to black/white, Jncl?
Jncl:
Pitbull skinning anytime soon? /beg =D
You can change the tooltip colours with the TinyTip appearance options for now at least.
Nice to see that development of this addon is still continously.
I have a little request: Please skin the fine addon InstanceTime
Thank you in advance!
Best regards
X-buZZ