Request/suggestion for Skinner: currently, status bars (such as reputation and skill progress bars) are use the Glaze texture. Allow Skinner to pick up different textures if Surfaces is installed, and allow users to change the textures for the status bars.
I manually modified mine to use the LiteStep texture, and the results are very slick.
I was playing around with adding some of the skins to the SkinMe directory and saw you have a MobileFrames skin file there. Dropped it into the the SkinMe directory and now Skinner skins the tradeskill windows and Auction House frame properly. Was also surprised to find so many additional skins there.
Wish someone had said to look at the SkinMe option to make MobileFrames work.
I feel dumb. :(
Skinned sienasGemViewer as requested by Pinkx
Fixed GFW_FeedOMatic
Fixed VanasKos as requested by punkskanj
Now tracks AUCTION_HOUSE_SHOW event to skin the AH, hopefully fix your non skinning problem Pinkx
Removed KLHThreatMeter finally :) - thanks to Nyrine for pointing this out :)
r 29053
@ Speedious, this has been mentioned before, I'll add a note to the Wiki about it.
@ ZealotOnAStick, I'll look into adding Surfaces for you
Skinned sienasGemViewer as requested by Pinkx
Fixed GFW_FeedOMatic
Fixed VanasKos as requested by punkskanj
Now tracks AUCTION_HOUSE_SHOW event to skin the AH, hopefully fix your non skinning problem Pinkx
Removed KLHThreatMeter finally :) - thanks to Nyrine for pointing this out :)
r 29053
@ Speedious, this has been mentioned before, I'll add a note to the Wiki about it.
@ ZealotOnAStick, I'll look into adding Surfaces for you
Hi Jncl,
Thank you for your great work!
I'll try it out when I get back home.
Skinned Group Calendar - as best I can without being in a Guild :) - requested by Kuruth
r 28831
@ Kuruth, what do you want to have a texture?
...WOW that was fast! Holy smokes! Thank you very much! =0) As far as which texture, I honestly have no idea. By reading the last few responses here, it looks like you've already implemented what I had in mind a la r29066. Fantastic work. Thank you again. =0)
Request:
Under Outfitter.lua the outfitter button isn't placed in the nicest of places and won't work while using mobileframes. I request the 'OutfitterButton' moveObject line be change to
007/02/27 07:23:18-495-x6]: Bartender3-3.0 r29113\Bartender3_BarClass.lua:354: attempt to index local 'button' (a nil value)
Bartender3-3.0 r29113\Options.lua:349: in function `sliderFunc'
Dewdrop-2.0-28457 (Skinner):1781: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:1758>
request to make the lootlink skin compatible with Saeris's lootlink http://www.wowinterface.com/downloads/fileinfo.php?id=5608
seems to be the most/only maintained version of lootlink atm
and for some reason, my tradeskill frames arent being skinned. (im using drag queen, perhpas thats the problem? though everything else skins nicely cept the ah, though i havent checked the AH since latest revision) just checked AH, it skinned properly now with latest revision :)
007/03/02 00:10:04-511-x2]: nQuestLog-1.0\modules\SmartVisibility.lua:192: attempt to call method 'OnZoneChange' (a nil value)
Dewdrop-2.0-28457 (Skinner):484: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:425>
[2007/03/02 00:10:05-511-x2]: nQuestLog-1.0\modules\SmartVisibility.lua:205: attempt to call method 'OnZoneChange' (a nil value)
Dewdrop-2.0-28457 (Skinner):484: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:425>
Can we be given the ability to more customize statusbars?
I'd like mine to look exactly like all the other statusbars in my UI. What's different about them now is the fact that the background texture and color are different.
Check out the Surfaces package, along with SurfaceLib, and !!SurfaceControl. If that doesn't cover most of what you're looking for, post about what specific elements (or addons) aren't handled.
Nearly everything in my UI has the LiteStep texture now, even some things I didn't think of myself, like the health bars under tooltips.
Check out the Surfaces package, along with SurfaceLib, and !!SurfaceControl. If that doesn't cover most of what you're looking for, post about what specific elements (or addons) aren't handled.
Nearly everything in my UI has the LiteStep texture now, even some things I didn't think of myself, like the health bars under tooltips.
That's not what I mean.
I mean changing background texture and background color, as I've done here, replacing some lines in Skinner:glazeStatusBar():
edit: The frames I'm talking about are CastingBarFrame, mirror bars, reputation bars, etc. All default UI.
function Skinner:glazeStatusBar(frame, fi)
if not frame then return end
if frame:GetFrameType() ~= "StatusBar" then return end
frame:SetStatusBarTexture(Surface:Fetch(self.db.profile.SBTexture))
if fi then
if not frame.tfade then frame.tfade = frame:CreateTexture(nil, "BORDER") end
frame.tfade:SetTexture(Surface:Fetch(self.db.profile.SBTexture))
frame.tfade:SetPoint("TOPLEFT", frame, "TOPLEFT", fi, -fi)
frame.tfade:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -fi, fi)
frame.tfade:SetBlendMode("ADD")
frame.tfade:SetVertexColor(0,1,1,0.25)
--frame.tfade:SetGradientAlpha(unpack(gradientOn))
end
end
I manually modified mine to use the LiteStep texture, and the results are very slick.
KLHThreatMeter loaded but skin not found in SkinMe directory
However, there doesnt appear to be a skin for KTM =)
If you get a chance can you look at the VanasKoS skin? It has not worked for me in a few days. Thanks for all the hard work, I love the mod!
Wish someone had said to look at the SkinMe option to make MobileFrames work.
I feel dumb. :(
Can I blame you Jncl? :P
Skinned sienasGemViewer as requested by Pinkx
Fixed GFW_FeedOMatic
Fixed VanasKos as requested by punkskanj
Now tracks AUCTION_HOUSE_SHOW event to skin the AH, hopefully fix your non skinning problem Pinkx
Removed KLHThreatMeter finally :) - thanks to Nyrine for pointing this out :)
r 29053
@ Speedious, this has been mentioned before, I'll add a note to the Wiki about it.
@ ZealotOnAStick, I'll look into adding Surfaces for you
Hi Jncl,
Thank you for your great work!
I'll try it out when I get back home.
Add:
I think it works good for me now. Thanks!
Added SurfaceLib support - thanks to ZealotOnAStick for the suggestion
Added Status Bar Texture option to use SurfaceLib
r 29066
...WOW that was fast! Holy smokes! Thank you very much! =0) As far as which texture, I honestly have no idea. By reading the last few responses here, it looks like you've already implemented what I had in mind a la r29066. Fantastic work. Thank you again. =0)
-k
Under Outfitter.lua the outfitter button isn't placed in the nicest of places and won't work while using mobileframes. I request the 'OutfitterButton' moveObject line be change to
as it looks more pretty :)
Thanks
Bartender3-3.0 r29113\Options.lua:349: in function `sliderFunc'
Dewdrop-2.0-28457 (Skinner):1781: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:1758>
---
http://www.wowinterface.com/downloads/fileinfo.php?id=5608
seems to be the most/only maintained version of lootlink atm
and for some reason, my tradeskill frames arent being skinned. (im using drag queen, perhpas thats the problem? though everything else skins nicely cept the ah, though i havent checked the AH since latest revision) just checked AH, it skinned properly now with latest revision :)
also would like to request skinning of Rophy's MCP
http://www.wowinterface.com/downloads/fileinfo.php?id=6839
thanks for your hard work
Hi lacindas,
I'm on holiday for a week or so but I'll get these done on my return :)
Dewdrop-2.0-28457 (Skinner):484: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:425>
[2007/03/02 00:10:05-511-x2]: nQuestLog-1.0\modules\SmartVisibility.lua:205: attempt to call method 'OnZoneChange' (a nil value)
Dewdrop-2.0-28457 (Skinner):484: in function <...nterface\AddOns\Skinner\libs\Dewdrop\Dewdrop-2.0.lua:425>
---
can't remember but did Skinner(oSkin back in da day) cause this? If so, will it every be back? :(
Cause what, precisely?
Can we be given the ability to more customize statusbars?
I'd like mine to look exactly like all the other statusbars in my UI. What's different about them now is the fact that the background texture and color are different.
Nearly everything in my UI has the LiteStep texture now, even some things I didn't think of myself, like the health bars under tooltips.
But Jncl giving use access to Surfaces makes textures available that'll match most UI styles.
That's not what I mean.
I mean changing background texture and background color, as I've done here, replacing some lines in Skinner:glazeStatusBar():
edit: The frames I'm talking about are CastingBarFrame, mirror bars, reputation bars, etc. All default UI.
it would be appreciated ;)