More issues: dropdown menus (I assume all backdrop borders as well) seem to not be rendering border textures correctly. I am using the skinner border texture but any valid texture will do the same.
/snip[/IMG]
this happens even with all addons disabled but skinner
HI transitbus,
Does this happen all the time? I've seen this and it's been reported before, but I've never been able to reproduce it to identify its cause.
A reload usually fixes it which leads me to think that it maybe an issue with the render engine but I don't know for sure.
1/ Still have too much wide borders on UI buttons, maybe what i think is not possible due to Blizzard textures.
/snip
Is this normal that UI & Drop down buttons doesn't have the same border than the rest of the frames ?
2/ Alerts frame have a curious height (or it's me ?), more than other Alerts tooltips, with many empty space
3/ A little bug report for Altoholic :
/snip
Hi Shimiya,
1) Some buttons and other objects do have different border settings than frames due to their size. I tried a number of different values but they all looked a little odd to me. I'm happy to use some other suggested settings if they would improve the display.
2) There is an issue with the last AlertFrame skin changes I made, will be corrected in the next release.
3) Thanks for the bug report for Altoholic, will fix it.
Thanks for your continued work on this awesome addon.
Don't know if you have time with all the bugs before legion, but here is a log for the Mapster skin:
36x Skinner\SkinMe\Mapster-1.7.2.lua:10: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:211: in function <...eBartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:341: in function `SecureHook'
Skinner\SkinMe\Mapster-1.7.2.lua:10: in function <Skinner\SkinMe\Mapster.lua:5>
(tail call): ?
[C]: in function `xpcall'
Skinner\UtilFuncs.lua:180: in function <Skinner\UtilFuncs.lua:174>
(tail call): ?
Skinner\AddonFrames.lua:283: in function `?'
...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0-17.lua:53: in function <...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0.lua:48>
/snip
36x Skinner\SkinMe\Mapster-1.7.2.lua:10: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
/snip
Hi NeoZeus,
Are you sure you're using the latest Mapster skin? The line referenced in the error message you posted doesn't match a line in the current Mapster skin.
I'm attempting to update the Tooltip Border Colour and the Border Colur to be solid black and to disable/uncheck the "Class Coloured Border" settings. However, when I reload my UI or restart my game, the "Class Coloured Border" is always enabled again. Anyone else having this issue or can reproduce it?
I'm attempting to update the Tooltip Border Colour and the Border Colur to be solid black and to disable/uncheck the "Class Coloured Border" settings. However, when I reload my UI or restart my game, the "Class Coloured Border" is always enabled again. Anyone else having this issue or can reproduce it?
Hi diamondclaw,
I've just tried changing the Border colour as you've described and it works fine for me. I did try it twice and each time it worked as expected. All I can think is that you may have an AddOn or process that replaces the SV file when you exit, thereby resetting the value.
Are you sure you're using the latest Mapster skin? The line referenced in the error message you posted doesn't match a line in the current Mapster skin.
You are correct. My mistake.
Here is an error message for Master Plan:
6x Skinner\SkinMe\MasterPlan-0.101.lua:148: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:211: in function <...eBartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:341: in function `SecureHook'
Skinner\SkinMe\MasterPlan-0.101.lua:148: in function <Skinner\SkinMe\MasterPlan.lua:5>
(tail call): ?
[C]: in function `xpcall'
Skinner\UtilFuncs.lua:180: in function <Skinner\UtilFuncs.lua:174>
(tail call): ?
Skinner\AddonFrames.lua:366: in function `?'
...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0-17.lua:53: in function <...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0.lua:48>
Unfortunately, I'm receiving three errors with b7.22566.1.
Error #1
1x Skinner\AddonFrames.lua:17: '}' expected (to close '{' at line 7) near '"ArenaUI"'
Locals:
Error #2
1x Skinner\Options-Options.lua:1802: bad argument #1 to 'pairs' (table expected, got nil)
Skinner\Options-Options.lua:1802: in function <Skinner\Options.lua:191>
(tail call): ?
[C]: in function `xpcall'
Skinner\UtilFuncs.lua:180: in function <Skinner\UtilFuncs.lua:174>
(tail call): ?
Skinner\Skinner-b7.22566.1.lua:87: in function <Skinner\Skinner.lua:59>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:529: in function `InitializeAddon'
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:644: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
Locals:
nil
Error #3
1x Skinner\Skinner-b7.22566.1.lua:301: Usage: RegisterEvent("eventname", "methodname"): 'methodname' - method 'AUCTION_HOUSE_SHOW' not found on self.
[C]: ?
...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:138: in function `RegisterEvent'
Skinner\Skinner-b7.22566.1.lua:301: in function <Skinner\Skinner.lua:265>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: ?
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:391: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:414: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:995: in function <FrameXML\UIParent.lua:891>
[C]: ?
Locals:
nil
With the last update, I am getting the same errors as Talyrius has stated, plus this one:
1x Skinner\Modules\UIButtons.lua:618: attempt to index field 'ACR' (a nil value) Skinner\Modules\UIButtons.lua:618: in function <Skinner\Modules\UIButtons.lua:597> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon' ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon' ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:636> [C]: in function `LoadAddOn' PitBull4\Main.lua:1180: in function `LoadModules' PitBull4\Main.lua:1312: in function `OnProfileChanged' PitBull4\Main.lua:1382: in function <PitBull4\Main.lua:1352> ... (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon' ...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:636> [C]: in function `LoadAddOn' FrameXML\UIParent.lua:391: in function `UIParentLoadAddOn' FrameXML\UIParent.lua:414: in function `CombatLog_LoadUI' FrameXML\UIParent.lua:995: in function <FrameXML\UIParent.lua:891>
I have the same problem. Skinner is installed but won't load ingame. /Skinner does nothing. I've copied all the files from AddonSkins to SkinMe as well. Any advice?
Ty for the answer, good to see it's the addon itself, and not something I'm doing wrong. Will just wait patiently.
Has anyone reported the lag that happens with the first skin of the login?
As in, after logging in on your character, opening character panel, or spell panel, the first time will have a slight time lag before Skinner skins it, which wasn't there before Legion hit.
- This happens even with the "skin timer" or whatever it's called set to 0.
Rollback Post to RevisionRollBack
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HI transitbus,
A reload usually fixes it which leads me to think that it maybe an issue with the render engine but I don't know for sure.
Hi Shimiya,
2) There is an issue with the last AlertFrame skin changes I made, will be corrected in the next release.
3) Thanks for the bug report for Altoholic, will fix it.
Thanks for your continued work on this awesome addon.
Don't know if you have time with all the bugs before legion, but here is a log for the Mapster skin:
36x Skinner\SkinMe\Mapster-1.7.2.lua:10: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:211: in function <...eBartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:341: in function `SecureHook'
Skinner\SkinMe\Mapster-1.7.2.lua:10: in function <Skinner\SkinMe\Mapster.lua:5>
(tail call): ?
[C]: in function `xpcall'
Skinner\UtilFuncs.lua:180: in function <Skinner\UtilFuncs.lua:174>
(tail call): ?
Skinner\AddonFrames.lua:283: in function `?'
...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0-17.lua:53: in function <...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0.lua:48>
Locals:
nil
Hi NeoZeus,
Hi diamondclaw,
You are correct. My mistake.
Here is an error message for Master Plan:
6x Skinner\SkinMe\MasterPlan-0.101.lua:148: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:211: in function <...eBartender4\libs\AceHook-3.0\AceHook-3.0.lua:118>
...eBartender4\libs\AceHook-3.0\AceHook-3.0-8.lua:341: in function `SecureHook'
Skinner\SkinMe\MasterPlan-0.101.lua:148: in function <Skinner\SkinMe\MasterPlan.lua:5>
(tail call): ?
[C]: in function `xpcall'
Skinner\UtilFuncs.lua:180: in function <Skinner\UtilFuncs.lua:174>
(tail call): ?
Skinner\AddonFrames.lua:366: in function `?'
...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0-17.lua:53: in function <...y\Externals\curse\svn\Ace3-AceTimer\AceTimer-3.0.lua:48>
Locals:
nil
>>> Please read the Project Page for Instructions on how to use it. <<<
Hi,
Updated Altoholic (as reported by Shimiya), LibQTip, MasterPlan (as reported byNeoZeus), PowerAuras (as reported by sausje) & Skada skins
Skinned AdventureMap, FlightMap, OrderHallUI
Updated Achievements & EncounterJournal skins
Updated QuestInfoRewards skin
UnitFrames ToT HealthBar moved
Updated version numbers, ClassTable & dropdown textures code
Updated TOC with additional functions
b7.22566.1
Unfortunately, I'm receiving three errors with b7.22566.1.
Error #1
Error #2
Error #3
Hey Jncl,
thanks for keeping the addon updated in Legion.
With the last update, I am getting the same errors as Talyrius has stated, plus this one:
1x Skinner\Modules\UIButtons.lua:618: attempt to index field 'ACR' (a nil value)
Skinner\Modules\UIButtons.lua:618: in function <Skinner\Modules\UIButtons.lua:597>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
PitBull4\Main.lua:1180: in function `LoadModules'
PitBull4\Main.lua:1312: in function `OnProfileChanged'
PitBull4\Main.lua:1382: in function <PitBull4\Main.lua:1352>
...
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...aceMasque\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:391: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:414: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:995: in function <FrameXML\UIParent.lua:891>
Locals:
nil
yup..getting same
In reference to Talyrius comment (#4), error #1 is fixed simply by adding a comma to the end of line 15
Hi,
Bugfix for missing comma, sorry about that
Updated Minimap, OrderHallUI & WorldMap skins
Update to ClassTrainer skin
b7.22566.2
You forgot to push the tag to your repository.
Updated, now Skinner is not activated in game, despite being checked in the addonlist at character screen. Worked fine before, tried reinstalling.
I have the same problem. Skinner is installed but won't load ingame. /Skinner does nothing. I've copied all the files from AddonSkins to SkinMe as well. Any advice?
You're running b7.22566.1 which contains the aforementioned errors. b7.22566.2 hasn't been released as of yet.
hope a good release get put out soon..
Ty for the answer, good to see it's the addon itself, and not something I'm doing wrong. Will just wait patiently.
Has anyone reported the lag that happens with the first skin of the login?
As in, after logging in on your character, opening character panel, or spell panel, the first time will have a slight time lag before Skinner skins it, which wasn't there before Legion hit.
- This happens even with the "skin timer" or whatever it's called set to 0.