In the guildscreen when u look at other people (as officer which has the power to change ranks), the current rank and the dropdown are trough oneanother again (I recall reporting this some time ago and it was fixed at the time).
It seems to have reappeared.
If you need a screenie let me know (can produce it on another PC with some more power).
Some of Blizzards windows aren't getting skinned, mainly the Achievements & Talents windows. Don't know if it's something new getting broken from a patch, since i just started playing again after a 2 month hiatus.
Edit: Just noticed that the Guild window stopped getting skinned as well.
Added Button skinning code for MerchantRepair/ConsolidatedBuffs
Code Tidyup
- Added missing options
- Rationalised Inset code
- Coloured text as required
- Fix CastingBar frame being moved/reset
- Removed Backdrops as required
b4.14899.1
@ Lin37/Luckyjack_SL/Shocker74 I have been unable to replicate the errors that you have reported. If they are still persisting can you please try running only Skinner to see if they are caused by other addons.
I was hoping someone could help me...I keep trying to change the original border to a different one of the list, but every other border just shows up as a blank (as if there is no border enabled). Am I doing something wrong?
I'm getting the following error with Questcompletist:
1x Skinner\Skinner-b4.14899.1.lua:527: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.14899.1.lua:527: in function <Skinner\Skinner.lua:499>
(tail call): ?
Skinner-b4.14899.1\SkinMe\QuestCompletist-99.2.lua:8: in function <Skinner\SkinMe\QuestCompletist.lua:4>
(tail call): ?
<in C code>
Skinner-b4.14899.1\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
Skinner-b4.14899.1\UtilFuncs.lua:150: in function "checkAndRunAddOn"
Skinner-b4.14899.1\AddonFrames.lua:157: in function <Skinner\AddonFrames.lua:116>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
...\DataStore\libs\AceTimer-3.0\AceTimer-3.0-6.lua:164: in function <...\DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
In addition, the scan button for ARL isn't skinning appropriately. No error to share. I can upload a pic if needed.
Skinned MogIt (as requested by Craxziz)
Skinned Totem frame
Updated AckisRecipeList, AtlasLoot (as reported by X-buZZ) & QuestCompletist (as reported by chrisgriffith25) skins
Bugfix for ReforgingUI (as reported by Tamz)
Bugfix for ChatFrame editboxes
Bugfix for missing Encounter Journal Search text & Icon
Added classification icon to Focus frame
Adjust position of Combo Frame for elite/rare mobs
Make Chat Tabs less obtrusive when given a texture
Make Guild Recruitment Comment text more visible
Standardised Slider Track widths
Updated & rationalised Tab skinning code
Update EncounterJournal side tab code
Update BattlefieldMinimap code
Just to let you know, TukUI has been updated to v14 and skinning doesn't seem to work alongside it since this last update (it worked beforehand). I went into TukUI.lua, changed
-- handle version 12 & 13
local ver = tonumber(GetAddOnMetadata("Tukui", "Version"):sub(1, 2))
local mediapath = [[Interface\AddOns\Tukui\media\textures\]]
local borderr, borderg, borderb = 0.6, 0.6, 0.6
local backdropr, backdropg, backdropb = 0.1, 0.1, 0.1
local mult = 1
if ver == 13 then
mediapath = [[Interface\AddOns\Tukui\medias\textures\]]
if IsAddOnLoaded("Tukui") then
local T, C, L = unpack(Tukui)
borderr, borderg, borderb = unpack(C["media"].bordercolor)
backdropr, backdropg, backdropb = unpack(C["media"].backdropcolor)
mult = T.mult
end
end
to
-- handle version 12 & 14
local ver = tonumber(GetAddOnMetadata("Tukui", "Version"):sub(1, 2))
local mediapath = [[Interface\AddOns\Tukui\media\textures\]]
local borderr, borderg, borderb = 0.6, 0.6, 0.6
local backdropr, backdropg, backdropb = 0.1, 0.1, 0.1
local mult = 1
if ver == 14 then
mediapath = [[Interface\AddOns\Tukui\medias\textures\]]
if IsAddOnLoaded("Tukui") then
local T, C, L = unpack(Tukui)
borderr, borderg, borderb = unpack(C["media"].bordercolor)
backdropr, backdropg, backdropb = unpack(C["media"].backdropcolor)
mult = T.mult
end
end
Currently getting the following error only while in raid, have default raidframes hidden.
Skinner\Skinner-@project-version@.lua:1043: Missing object __mO
Skinner\Skinner.lua:1043: in function <Skinner\Skinner.lua:1034>
Skinner\Skinner.lua:1098: in function "moveObject"
Skinner\CharacterFrames2.lua:269: in function <Skinner\CharacterFrames2.lua:229>
(tail call): ?
<in C code>
Skinner\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
(tail call): ?
Skinner\AddonFrames.lua:243: in function <Skinner\AddonFrames.lua:236>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3\AceTimer-3.0\AceTimer-3.0-6.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
<in C code>
Skinner\Skinner-@project-version@.lua:1043: in function <Skinner\Skinner.lua:1034>
Skinner\Skinner-@project-version@.lua:1098: in function "moveObject"
Skinner-@project-version@\CharacterFrames2.lua:269: in function <Skinner\CharacterFrames2.lua:229>
(tail call): ?
<in C code>
Skinner-@project-version@\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
(tail call): ?
Skinner-@project-version@\AddonFrames.lua:243: in function <Skinner\AddonFrames.lua:236>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3\AceTimer-3.0\AceTimer-3.0-6.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
Just found your Addon again in my Folder and re-installed it. Works fine and looks awesome but as far as i can see it doesn't skin the extra part which is added to the tooltip by the addon "RatingBuster".
All other tooltips are completely skinned the problem only occurs with stats so I assume the Addon is not supported?
Are there any plans to support this Addon or is there anything I can do to skin that part?
I'm getting the following error with the newest version of GnomishVendorShrinker.
1x Skinner\Skinner-b4.15005.1.lua:1352: attempt to call method "GetTextInsets" (a nil value)
Skinner\Skinner-b4.15005.1.lua:1352: in function <Skinner\Skinner.lua:1318>
Skinner\Skinner-b4.15005.1.lua:1406: in function "skinEditBox"
Skinner-b4.15005.1\SkinMe\GnomishVendorShrinker-Alpha.lua:7: in function <Skinner\SkinMe\GnomishVendorShrinker.lua:3>
(tail call): ?
<in C code>
Skinner-b4.15005.1\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
Skinner-b4.15005.1\UtilFuncs.lua:150: in function "checkAndRunAddOn"
Skinner-b4.15005.1\AddonFrames.lua:263: in function <Skinner\AddonFrames.lua:236>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-r1044\AceTimer-3.0\AceTimer-3.0-6.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
thanks much appreciate it!
Thanks for taking time out to let me know!
Hi, Any word when this fix will be published? Am hoping to enable my skinner soon :)
It seems to have reappeared.
If you need a screenie let me know (can produce it on another PC with some more power).
Regards, Lucky.
the compare window (looks similar to the auction house window) of AtlasLoot Enhanced is missing a skin. Can you please have a look at it?
Keep up the great work!
Skinner, vb4.14545.5
Edit: Just noticed that the Guild window stopped getting skinned as well.
Added Button skinning code for MerchantRepair/ConsolidatedBuffs
Code Tidyup
- Added missing options
- Rationalised Inset code
- Coloured text as required
- Fix CastingBar frame being moved/reset
- Removed Backdrops as required
b4.14899.1
@ Lin37/Luckyjack_SL/Shocker74 I have been unable to replicate the errors that you have reported. If they are still persisting can you please try running only Skinner to see if they are caused by other addons.
1x Skinner\Skinner-b4.14899.1.lua:527: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.14899.1.lua:527: in function <Skinner\Skinner.lua:499>
(tail call): ?
Skinner-b4.14899.1\SkinMe\QuestCompletist-99.2.lua:8: in function <Skinner\SkinMe\QuestCompletist.lua:4>
(tail call): ?
<in C code>
Skinner-b4.14899.1\UtilFuncs.lua:93: in function <Skinner\UtilFuncs.lua:91>
Skinner-b4.14899.1\UtilFuncs.lua:150: in function "checkAndRunAddOn"
Skinner-b4.14899.1\AddonFrames.lua:157: in function <Skinner\AddonFrames.lua:116>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
...\DataStore\libs\AceTimer-3.0\AceTimer-3.0-6.lua:164: in function <...\DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
In addition, the scan button for ARL isn't skinning appropriately. No error to share. I can upload a pic if needed.
Thanks for all the hard work
Skinned Totem frame
Updated AckisRecipeList, AtlasLoot (as reported by X-buZZ) & QuestCompletist (as reported by chrisgriffith25) skins
Bugfix for ReforgingUI (as reported by Tamz)
Bugfix for ChatFrame editboxes
Bugfix for missing Encounter Journal Search text & Icon
Added classification icon to Focus frame
Adjust position of Combo Frame for elite/rare mobs
Make Chat Tabs less obtrusive when given a texture
Make Guild Recruitment Comment text more visible
Standardised Slider Track widths
Updated & rationalised Tab skinning code
Update EncounterJournal side tab code
Update BattlefieldMinimap code
Removed Patch checking code
b4.15005.1
to
and it works perfectly now.
Thanks for keeping Skinner updated so frequently!
All other tooltips are completely skinned the problem only occurs with stats so I assume the Addon is not supported?
Are there any plans to support this Addon or is there anything I can do to skin that part?
"Skinner: FB_TrackingFrame loaded but skin not found in the SkinMe directory"
No usable skin seems to exist.
This is the skin you're looking for:
Skinner\AddonSkins\FishingBuddy.lua
Thx laters