Hi Jncl,
I found a very strange bug in skinner using the viewport
captured it in fraps and posted it up so you can view it for yourself http://www.youtube.com/watch?v=BPWN82gV16Q
Only affects the picture when facing south or southeast/west.. when your camera turns north everything is fine, very odd.
If you need me to do anymore testing just ask as I'd rather use the viewport than not.
I am having the exact same problem as is demonstrated in that youtube video.
I've tried disabling all mods exept skinner and have the problem, when I enable all mods except skinner I do not.
As the above poster notes, it only happens when I'm facing South or Southwest. And it only seems to affect me in Uldum (I have not checked for it in throne of the tides however, its been a looong time since i've ran that instance). It most strongly affects the water textures of the lake south of Ramkahen, but it also makes a lot of other minor graphical effects appear about 1 yard below where they should be. Some examples, the power surge weapon enchant, the glow will appear about a yard below my weapon when facing south/southwest in ulduum with skinner running. Similar thing happens to the light effects on Mimiron's head, or the glows of various other mounts.
Jncl, could you please add Vuhdo to the list of available skins? I tried going by what the instructions said, but being LUA stupid doesn't help me at all. I've got a concept I'm currently working on.
1x Skinner\Skinner-b4.13875.1.lua:1614: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.13875.1.lua:1614: in function <Skinner\Skinner.lua:1602>
Skinner\Skinner-b4.13875.1.lua:1637: in function "skinUsingBD"
Skinner\Skinner-b4.13875.1.lua:1470: in function <Skinner\Skinner.lua:1447>
Skinner\Skinner-b4.13875.1.lua:1493: in function "skinScrollBar"
Skinner-b4.13875.1\UIElements2.lua:296: in function <Skinner\UIElements2.lua:284>
Skinner-b4.13875.1\UIElements2.lua:298: in function <Skinner\UIElements2.lua:284>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:166: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Skinned ReagentMaker (as requested by skumclown) & VuhDo (as requested by taheen74)
Updated Ludwig skin (as reported by Justice)
Updated HealBot (thanks to acirac)
Bugfix for MenuFrames skin (as reported by Gabriel)
Bugfix for GMChatUI skin
1x Skinner-b4.14333.1\SkinMe\FishingBuddy-1.0.4a.lua:38: "for" limit must be a number
Skinner-b4.14333.1\SkinMe\FishingBuddy-1.0.4a.lua:38: in function <Skinner\SkinMe\FishingBuddy.lua:3>
(tail call): ?
<in C code>
Skinner-b4.14333.1\UtilFuncs.lua:95: in function <Skinner\UtilFuncs.lua:93>
Skinner-b4.14333.1\UtilFuncs.lua:152: in function "checkAndRunAddOn"
Skinner-b4.14333.1\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
I'm getting taint with Skinner b4.14333.1. My unit frames hide the CompactRaidFrameManager and CompactRaidFrameContainer.
7/11 12:04:14.392 An action was blocked in combat because of taint from Skinner - CompactRaidFrame1:Show()
7/11 12:04:14.392 Interface\FrameXML\CompactUnitFrame.lua:260 CompactUnitFrame_UpateVisible()
7/11 12:04:14.392 Interface\FrameXML\CompactUnitFrame.lua:220 CompactUnitFrame_UpdateAll()
7/11 12:04:14.392 Interface\FrameXML\CompactUnitFrame.lua:101
Thanks for the update to the Combuctor skin and for skinning Glamour, however I'm getting the following error to do with Combuctor.
6x Skinner-b4.14333.4\SkinMe\Combuctor-4.2.2.lua:63: attempt to index global "CombuctorFrame1Icon" (a nil value)
Skinner-b4.14333.4\SkinMe\Combuctor-4.2.2.lua:63: in function <Skinner\SkinMe\Combuctor.lua:4>
(tail call): ?
<in C code>
Skinner-b4.14333.4\UtilFuncs.lua:95: in function <Skinner\UtilFuncs.lua:93>
Skinner-b4.14333.4\UtilFuncs.lua:152: in function "checkAndRunAddOn"
Skinner-b4.14333.4\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
i am back with a little skinning request: Improved Stable Frame. Should be very easy for you :-)
Best regards
I am having the exact same problem as is demonstrated in that youtube video.
I've tried disabling all mods exept skinner and have the problem, when I enable all mods except skinner I do not.
As the above poster notes, it only happens when I'm facing South or Southwest. And it only seems to affect me in Uldum (I have not checked for it in throne of the tides however, its been a looong time since i've ran that instance). It most strongly affects the water textures of the lake south of Ramkahen, but it also makes a lot of other minor graphical effects appear about 1 yard below where they should be. Some examples, the power surge weapon enchant, the glow will appear about a yard below my weapon when facing south/southwest in ulduum with skinner running. Similar thing happens to the light effects on Mimiron's head, or the glows of various other mounts.
Hi X-buZZ,
I want to be able to skin the background frames.
Skin request link:
http://www.wowinterface.com/downloads/info14239-VuhDo.html
1x Skinner\Skinner-b4.13875.1.lua:1614: attempt to index field "obj" (a nil value)
Skinner\Skinner-b4.13875.1.lua:1614: in function <Skinner\Skinner.lua:1602>
Skinner\Skinner-b4.13875.1.lua:1637: in function "skinUsingBD"
Skinner\Skinner-b4.13875.1.lua:1470: in function <Skinner\Skinner.lua:1447>
Skinner\Skinner-b4.13875.1.lua:1493: in function "skinScrollBar"
Skinner-b4.13875.1\UIElements2.lua:296: in function <Skinner\UIElements2.lua:284>
Skinner-b4.13875.1\UIElements2.lua:298: in function <Skinner\UIElements2.lua:284>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:166: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Skinner\Skinner.lua line 904:
attempt to index local 'obj' (a nil value)
Debug:
(tail call): ?
Skinner\Skinner.lua:904: keepFontStrings()
Skinner\SkinMe\Ludwig.lua:5:
Skinner\SkinMe\Ludwig.lua:3
(tail call): ?
[C]: xpcall()
Skinner\UtilFuncs.lua:95:
Skinner\UtilFuncs.lua:93
Skinner\UtilFuncs.lua:152: checkAndRunAddOn()
Skinner\AddonFrames.lua:153:
Skinner\AddonFrames.lua:112
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
Ace3\AceTimer-3.0\AceTimer-3.0.lua:164:
Ace3\AceTimer-3.0\AceTi
Hi Gabriel,
Updated Ludwig skin (as reported by Justice)
Updated HealBot (thanks to acirac)
Bugfix for MenuFrames skin (as reported by Gabriel)
Bugfix for GMChatUI skin
Removed Patch checking code
Tidyup Minimap skin code
b4.14333.1
1x Skinner-b4.14333.1\SkinMe\FishingBuddy-1.0.4a.lua:38: "for" limit must be a number
Skinner-b4.14333.1\SkinMe\FishingBuddy-1.0.4a.lua:38: in function <Skinner\SkinMe\FishingBuddy.lua:3>
(tail call): ?
<in C code>
Skinner-b4.14333.1\UtilFuncs.lua:95: in function <Skinner\UtilFuncs.lua:93>
Skinner-b4.14333.1\UtilFuncs.lua:152: in function "checkAndRunAddOn"
Skinner-b4.14333.1\AddonFrames.lua:150: in function <Skinner\AddonFrames.lua:109>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5
(tail call): ?
Ace3-Release-r1032\AceTimer-3.0\AceTimer-3.0-5.lua:164: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Locals:
nil
http://www.wowinterface.com/downloads/info18169-CombustionHelper.html
(bg/border of the "always up" window)
Bugfix for CompactFrames skin (as reported by gamemaster128)
b4.14333.2
Updated HealBot skin (thanks to acirac)
b4.14333.3
Could you update the skin for Combuctor please and if you get the chance would you be able to look at skinning Glamour/
Thanks
Updated Combuctor skin (as reported by Craxziz)
b4.14333.4
http://img198.imageshack.us/img198/4336/combhelp.jpg
Moving the frame with the bars up a bit if so they don't overlap.
I just popped in to say thanks for keeping this great addon updated.
Cheers. :)