all frames skinned by your addon are using the Blizzard default texture even though i have set up a custom one.
Regards
X-buZZ
Hi X-buZZ,
I've done some testing and am not having the same issue. Are you sure that the addon you're using to supply the custom texture is being loaded, if not then the default texture is the Blizzard one. I had this before I loaded SharedMedia and chose a different one.
When i log in, all skinned frames/addons use the blizz default texture, even there is set up another one. When i open the Skinner config and choose another texture, the texture is applied to all skinned addons! When i do a relog (or a reload ui) the texture is still set up in skinner but the blizz default is back again.
When i log in, all skinned frames/addons use the blizz default texture, even there is set up another one. When i open the Skinner config and choose another texture, the texture is applied to all skinned addons! When i do a relog (or a reload ui) the texture is still set up in skinner but the blizz default is back again.
I hope this helps.
X-buZZ
Hi X-buZZ,
When you choose a new texture then Skinner applies that to all existing Status Bars which is why you are seeing it work. ;-)
Having done some more testing and looking at the Ara Broker Addons I noticed that they both force load Skinner via the Optional Deps line in the TOC.
Can you please comment out this line, change the double hash into a single one, when the game isn't loaded and then load the game and let me know if this worked or not.
I seem to be having a problem with Skinner and tiled skins. The problem I have is that skinner appropriately tiles the first row of the skin but for subsequent rows it is just repeating the last set of pixes.. This means a texture i created to make it look like a see through carbon fiber weave is now showing as a pinstripe kind of look.
This has started happening after the 3.3.2(I think - whichever was the last one) patch was applied to live servers.
I seem to be having a problem with Skinner and tiled skins. The problem I have is that skinner appropriately tiles the first row of the skin but for subsequent rows it is just repeating the last set of pixes.. This means a texture i created to make it look like a see through carbon fiber weave is now showing as a pinstripe kind of look.
This has started happening after the 3.3.2(I think - whichever was the last one) patch was applied to live servers.
-Chris
I posted about this two weeks ago and never heard anything about a fix for it. Whatever's causing it might be a blizzard thing cause its happening in Kgpanels, or no ones come up with a fix yet.
I seem to be having a problem with Skinner and tiled skins. The problem I have is that skinner appropriately tiles the first row of the skin but for subsequent rows it is just repeating the last set of pixes.. This means a texture i created to make it look like a see through carbon fiber weave is now showing as a pinstripe kind of look.
This has started happening after the 3.3.2(I think - whichever was the last one) patch was applied to live servers.
-Chris
Hi BlackDespondency,
As Nevyr28 has pointed out this has been raised before.
I'm aware that patch 3.3.3 changed several things relating to textures and tiling.
I'm not sure what I can do but if you could post the texture that you use please, I'll see if I can reproduce the issue and try and find a fix for it.
I'm going to be away for the next 10 days or so, please continue to post skin requests and any issues you have and I'll deal with them when I get back.
The first item looted shows a white background, the rest gets skinned properly with my choose texture as background.
This "error" appears each time the monitor is displayed. (ie if i loot a few items and then loot more before the old ones has faded from timeout the new items will display normally, but if the list fades completely the next item looted will be partially skinned again)
Hi, i am one of the guys with the tradeskill/guild bank/talent frame issues; these frames are not skinned (it worked correctly for more than two years). I can temporary fix this by unchecking these frames in the skinner options, close the options menu, and reopen and recheck the frames; now it works fine until logout. I cleaned the addon folder and the skinner.lua-files with no success. I'm not exactly sure when it started, but i believe it could be 3.3.3.
And btw, thanks for your work! I really hate Blizzard's UI look ;)
As Nevyr28 has pointed out this has been raised before.
I'm aware that patch 3.3.3 changed several things relating to textures and tiling.
I'm not sure what I can do but if you could post the texture that you use please, I'll see if I can reproduce the issue and try and find a fix for it.
[18:40:25] Interface\AddOns\Skinner\SkinMe\AtlasLoot.lua:37: attempt to index global 'AtlasLootFilterOptionsScrollFrame' (a nil value)
(tail call): ?
Interface\AddOns\Skinner\SkinMe\AtlasLoot.lua:37: in function <Interface\AddOns\Skinner\SkinMe\AtlasLoot.lua:3>
(tail call): ?
[C]: in function `xpcall'
Interface\AddOns\Skinner\Skinner.lua:796: in function <Interface\AddOns\Skinner\Skinner.lua:794>
Interface\AddOns\Skinner\Skinner.lua:851: in function `checkAndRunAddOn'
Interface\AddOns\Skinner\AddonFrames.lua:121: in function <Interface\AddOns\Skinner\AddonFrames.lua:54>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?
Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:164: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:138>
Sometimes getting this on login.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
all frames skinned by your addon are using the Blizzard default texture even though i have set up a custom one.
Regards
X-buZZ
Hi X-buZZ,
i have tested some things:
When i log in, all skinned frames/addons use the blizz default texture, even there is set up another one. When i open the Skinner config and choose another texture, the texture is applied to all skinned addons! When i do a relog (or a reload ui) the texture is still set up in skinner but the blizz default is back again.
I hope this helps.
X-buZZ
Hi X-buZZ,
Having done some more testing and looking at the Ara Broker Addons I noticed that they both force load Skinner via the Optional Deps line in the TOC.
Can you please comment out this line, change the double hash into a single one, when the game isn't loaded and then load the game and let me know if this worked or not.
Updated UIButtons module
- Use different minus character (Font issue) (as reported by spAnser)
b3.11723.7
This has started happening after the 3.3.2(I think - whichever was the last one) patch was applied to live servers.
-Chris
I posted about this two weeks ago and never heard anything about a fix for it. Whatever's causing it might be a blizzard thing cause its happening in Kgpanels, or no ones come up with a fix yet.
Hi BlackDespondency,
I'm aware that patch 3.3.3 changed several things relating to textures and tiling.
I'm not sure what I can do but if you could post the texture that you use please, I'll see if I can reproduce the issue and try and find a fix for it.
skin lua in attachment
Also, the Grid Skin needs an update now, getting an error each time I log in about it.
The first item looted shows a white background, the rest gets skinned properly with my choose texture as background.
This "error" appears each time the monitor is displayed. (ie if i loot a few items and then loot more before the old ones has faded from timeout the new items will display normally, but if the list fades completely the next item looted will be partially skinned again)
And btw, thanks for your work! I really hate Blizzard's UI look ;)
Screenshot:
Texture:
Everything else is doing great.
Sometimes getting this on login.