....So I've tried disabling AchievementUI and Alert Frames under the player frames options but no matter how many times i disable them they always re-enable themselves after i /reloadui or relog or restart the game. I hit the big disable all player character frames button and it disabled all options under player frames but when i did /reloadui, relog or restart AchievementUI and Alter Frames re-enabled themselves and everything else stayed disabled. When i completely disable skinner my achievements alert pop up shows up just fine, but not when skinner is active.
If anyone has figured out a way around this any help is greatly appreciated. Thank you
I have the exact same issue. No matter what dance I do with the unchecking/disabling, AchievementUI and Alert Frames continue to re-enable/check themselves.
Hi, i've had a problem for months and in 3.3 too that i thought you might know how to help me with. It's always fine at the start but after a while some frames have a layer problem where text etc are behind the skin as you see to the right in the picture. A reload ui fix it, but does anyone know the cause of it?
Hi Jncl,
for me the TomQuest2 trackers (quest and achievement) are skinned although i did NOT copy the tomQuest2.lua into the SkinMe directory. I don't want them to be skinned as i prefer using transparent backgrounds for trackers. Alternatively i have searched the Skinner config for quest or achievement tracker but i did not find anything.
I cannot find a way NOT to skin the tomQuest2 trackers. Please advise.
Hi, i've had a problem for months and in 3.3 too that i thought you might know how to help me with. It's always fine at the start but after a while some frames have a layer problem where text etc are behind the skin as you see to the right in the picture. A reload ui fix it, but does anyone know the cause of it?
Hi Energizerbunny,
Is it only the QuestLog frame it happens with or other frames as well ?
I've read elsewhere that there is an intermittent issue with frame layers being rendered incorrectly but don't know any more about it. I have seen it occasionally but as you have already said a reload fixes it. Not an ideal solution but the best I can suggest for now.
when doing so i still see the transparent gradient effect on the tracker frames :confused:
Am i missing something?
Regards
X-buZZ
Go into tomquest options and then color options for the tracker, go to background and pull the alpha handle to the bottom, this will remove the background, do the same thing to the border color alpha.
Hello JncL,
i hope u can help how to remove that big think.
Hi cashtro,
The big thing is the WatchFrame, you'll need to change the skin setting for it. I set it to true and it should be false by default, it will be fixed in the next release.
The big thing is the WatchFrame, you'll need to change the skin setting for it. I set it to true and it should be false by default, it will be fixed in the next release.
What exactly do i have do do to NOT skin the tomquest2 trackers? Sorry, i don't get it :confused:
Regards
X-buZZ
Hi X-buZZ,
Sorry if I confused you with my last post. To not skin the tomQuest2 trackers you need to put the tomQuest2 skin into the AddonSkins directory and also unset the Skinner Watch Frame option. This will then NOT skin the trackers. I hope this makes sense ;-)
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I have the exact same issue. No matter what dance I do with the unchecking/disabling, AchievementUI and Alert Frames continue to re-enable/check themselves.
Updated Ace3 (as reported by gamemaster128 amongst others), HealBot (as supplied by acirac), QuestGuru (as reported by xtoq amongst others), Tablet (as reported by gamemaster128 amongst others) & tomQuest2 (as reported by Kerecha amongst others) skins
Removed all Patch code
- Bugfix for AlertFrames
- Bugfix for moveable WorldMap
- Added option to change UnitFrame(s) opacity
b2.10958.2
If you get the chance, can you look into adding a skin for Vendorizer?
Thanks for the awesome work.
Thanks for the fixes!
- Pseudopath.
unfortunately this problem is still there:
I cannot find a way NOT to skin the tomQuest2 trackers. Please advise.
Regards
X-buZZ
remove the background color of the tracker.
(the tracker is a LDB display, thats why its not effected by removing teh skin)
latest prewiew version of AuctionAdvanced Version: 5.8.4568
skin is throwing multiple errors.
Just tried following the "How To" thing and it didnt seem to work for me so, im confused.
Hi Kerecha,
when doing so i still see the transparent gradient effect on the tracker frames :confused:
Am i missing something?
Regards
X-buZZ
Hi X-buZZ,
The panels are being skinned by the LibQTip skin, the code to stop the tomQuest2 panels was in there originally but I moved it into the tomQuest2 skin
Hi Grelian,
Hi Energizerbunny,
I've read elsewhere that there is an intermittent issue with frame layers being rendered incorrectly but don't know any more about it. I have seen it occasionally but as you have already said a reload fixes it. Not an ideal solution but the best I can suggest for now.
Unless someone knows better ;-)
Go into tomquest options and then color options for the tracker, go to background and pull the alpha handle to the bottom, this will remove the background, do the same thing to the border color alpha.
i think i have 1 problem
i hope u can help how to remove that big think.
==============================
People who use MAPSTER .. go to skinner settings
-- UI Frames --> find Worldmap and change true skin to full skin.
Hi cashtro,
I'm also working on a skin for Mapster.
What exactly do i have do do to NOT skin the tomquest2 trackers? Sorry, i don't get it :confused:
Regards
X-buZZ
Hai Jncl,
Thank you for ur fast support.
It worked :)
Thanks again.
Hi X-buZZ,