thank you for keeping on the great work on Skinner!
I have a little request.
When using a background texture for the gradient it is currently not possible to tile the texture. It is just streched to match the size of the frames.
Would it be possible to add an option for gradient background texture tiling including the tile size (from 0 to 512px)?
thank you for keeping on the great work on Skinner!
I have a little request.
When using a background texture for the gradient it is currently not possible to tile the texture. It is just streched to match the size of the frames.
Would it be possible to add an option for gradient background texture tiling including the tile size (from 0 to 512px)?
Kind regards
X-buZZ
Hi X-buZZ,
As far as I am aware only Backdrop textures can be tiled, the gradient is only a texture and not a backdrop, so the answer is no.
If you are trying to use a different texture then change the backdrop settings as per these instructions
This seems to suggest that the frame isn't a Blizzard one as it isn't named.
Can you please let me know which Raid Addons you use please, I'll check through them to see if I can identify the ReadyCheck frame and skin it.
If you really want to help then please use an addon such as ACP which can save your existing set of addons and then disable each Raid Addon until you can identify which one is creating the ReadyCheck frame and then let me know. It's a bit of a pain I know but I don't know of an easier way to do it.
Hi, skin for BugSack doesn't work with latest version anymore. Can you look at it, when you get some spare time?
Cheers,
Benny
Hi CrazyBenny,
BugSack hasn't been updated for a while, I think some other Addon is causing the issue. Try turning on Warnings and Errors to see which one Skinner is complaining about or post the BugSack error which should identify the skin with the problem.
Actually, BugSack has been updated quite a bit in the last day or two - 10 commits as of this writing starting with:
Hi OttoDeFe & CrazyBenny,
Yes, having had a poke around I can see you are right, but these changes haven't hit the Curse site yet, as far as I can see, when they do I'll update the skin.
Edit: Had a spare half-hour:
Updated BugSack skin
b2.10805.2
This seems to suggest that the frame isn't a Blizzard one as it isn't named.
Can you please let me know which Raid Addons you use please, I'll check through them to see if I can identify the ReadyCheck frame and skin it.
If you really want to help then please use an addon such as ACP which can save your existing set of addons and then disable each Raid Addon until you can identify which one is creating the ReadyCheck frame and then let me know. It's a bit of a pain I know but I don't know of an easier way to do it.
I already use ACP :p
I can run some tests before raid today and see what i get running skinner alone as a startup and then cycling in libs, followed by addons letter by ketter as i usually do when something goes bonkers.
New version of bugsack triggers an error that breaks skinning.
[2009/11/20 19:28:32-x1@local]: Skinner-b2.10805.3\Skinner.lua:268: table index is nil
Skinner-b2.10805.3\Skinner.lua:1805: in function <Skinner\Skinner.lua:1791>
Skinner-b2.10805.3\Skinner.lua:1837: in function `skinScrollBar'
Skinner-b2.10805.3\SkinMe\BugSack.lua:14: in function <Skinner\SkinMe\BugSack.lua:2>
(tail call): ?:
<in C code>: ?
Skinner-b2.10805.3\Skinner.lua:772: in function <Skinner\Skinner.lua:770>
Skinner-b2.10805.3\Skinner.lua:817: in function `?'
Skinner-b2.10805.3\AddonFrames.lua:125: in function <Skinner\AddonFrames.lua:69>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):165: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:139>
Locals:
Sometimes debuglocals() returns nothing, it's one of those times... (FYI: This last sentence (only) is a HotFix from Decursive to prevent a C stack overflow in the new Blizzard error handler and thus giving you the opportunity to send this debug report to the author of the problematic add-on so he/she can fix it)
---
Request/bug fix: PhenoxStyle the instance specific optionspanels aren't being skinned (atleast not coloseum one)
Hi Kerecha,
PhoenixStyle is ok for me, I have done all the skinning without being in a group but I don't think that should make a difference. There maybe an error which is stopping the mod being skinned, if so can you post it please and a screenshot of the unskinned frame.
Downloaded b2.10805.3-nolib but still can't get the oRA frame skinned
oRA2 is also ok for me, again I'm skinning it without being in a group/raid but I'm not sure that makes any difference, again there may be an error so can I have the message and screenshot please.
Edit: Just tried ReadyCheck in a raid group using oRA2 and all was skinned for me
Tried the framestack command and im getting different values every session. (dunno if thats the way its supposed to be)
PhoenixStyle is ok for me, I have done all the skinning without being in a group but I don't think that should make a difference. There maybe an error which is stopping the mod being skinned, if so can you post it please and a screenshot of the unskinned frame.
oRA2 is also ok for me, again I'm skinning it without being in a group/raid but I'm not sure that makes any difference, again there may be an error so can I have the message and screenshot please.
Edit: Just tried ReadyCheck in a raid group using oRA2 and all was skinned for me
Yes it is, you get new tables every session
Ill round up some screens when i get a moment spare time
Getting an error with skinner, about bugsack...Bugsack addon not being skinned....Using bugsack r215..
1x Skinner-b2.10835.1\Skinner.lua:299: table index is nil
Skinner-b2.10835.1\Skinner.lua:1859: in function <Skinner\Skinner.lua:1845>
Skinner-b2.10835.1\Skinner.lua:1891: in function `skinScrollBar'
Skinner-b2.10835.1\SkinMe\BugSack.lua:15: in function <Skinner\SkinMe\BugSack.lua:2>
(tail call): ?:
<in C code>: ?
Skinner-b2.10835.1\Skinner.lua:803: in function <Skinner\Skinner.lua:801>
Skinner-b2.10835.1\Skinner.lua:848: in function `?'
Skinner-b2.10835.1\AddonFrames.lua:127: in function <Skinner\AddonFrames.lua:71>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):165: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:139>
---
thank you for keeping on the great work on Skinner!
I have a little request.
When using a background texture for the gradient it is currently not possible to tile the texture. It is just streched to match the size of the frames.
Would it be possible to add an option for gradient background texture tiling including the tile size (from 0 to 512px)?
Kind regards
X-buZZ
Mouse at the "background" of the frame
Framestack
Medium
<1> table: 0AC67D68
<0> UIParent
Unknown
<0> WorldFrame
Mouse at the "Close" button
Framestack
Medium
<2> table: 0AC69348
<1> table: 0AC67D68
<0> UIParent
Unknown
<0> WorldFrame
Cheers,
Benny
Hi X-buZZ,
If you are trying to use a different texture then change the backdrop settings as per these instructions
Hi Kerecha
Can you please let me know which Raid Addons you use please, I'll check through them to see if I can identify the ReadyCheck frame and skin it.
If you really want to help then please use an addon such as ACP which can save your existing set of addons and then disable each Raid Addon until you can identify which one is creating the ReadyCheck frame and then let me know. It's a bit of a pain I know but I don't know of an easier way to do it.
Hi CrazyBenny,
Hi OttoDeFe & CrazyBenny,
Yes, having had a poke around I can see you are right, but these changes haven't hit the Curse site yet, as far as I can see, when they do I'll update the skin.
Edit: Had a spare half-hour:
Updated BugSack skin
b2.10805.2
I already use ACP :p
I can run some tests before raid today and see what i get running skinner alone as a startup and then cycling in libs, followed by addons letter by ketter as i usually do when something goes bonkers.
Edit: Comfirmed to be generated by oRA2.
b2.10805.3
Downloaded b2.10805.3-nolib but still can't get the oRA frame skinned.
Tried the framestack command and im getting different values every session. (dunno if thats the way its supposed to be)
session 1:
Framestack
medium
2 table 1BB20638
1 table 1BB20480
0 UIParent
unknown
0 WorldFrame
Session 2:
Framestack
medium
2 table 1501FA00
1 table 1501D318
0 UIParent
unknown
0 WorldFrame
Session 3:
Framestack
medium
2 table 140F8970
1 table 140F87B8
0 UIParent
unknown
0 WorldFrame
(2 only when mouseover on the button)
Please skin the LDB Tooltip for this mod.
DailiesQuestTracker:
http://www.wowinterface.com/downloads/info8605-DailiesQuestTracker.html
Thanks again for all your hard work, still one of my absolute favorite mods... a must have.
Updated AckisRecipeList (as reported by pompachomp), BugSack, LibQTip, Waterfall & tomQuest2 skins
PTR changes
b2.10835.1
Hi Kerecha,
Edit: Just tried ReadyCheck in a raid group using oRA2 and all was skinned for me
Ill round up some screens when i get a moment spare time