[2009/05/10 13:20:09-26-x1]: Skinner-b2.9835.3\Skinner.lua:376: attempt to call method 'GetNumRegions' (a nil value)
Skinner-b2.9835.3\Skinner.lua:416: in function `addSkinButton'
Skinner-b2.9835.3\SkinMe\XPerl.lua:88: in function <Interface\AddOns\Skinner\SkinMe\XPerl.lua:69>
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.3\Skinner.lua:647: in function <Interface\AddOns\Skinner\Skinner.lua:645>
Skinner-b2.9835.3\Skinner.lua:692: in function `checkAndRunAddOn'
Skinner-b2.9835.3\SkinMe\XPerl.lua:6: in function <Interface\AddOns\Skinner\SkinMe\XPerl.lua:2>
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.3\Skinner.lua:647: in function <Interface\AddOns\Skinner\Skinner.lua:645>
Skinner-b2.9835.3\Skinner.lua:692: in function `?'
Skinner-b2.9835.3\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5:158: in function <...ventory\Externals\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
Skinner for AckisRecipeList may need an update (see attached zip for a JPG shot with pretty arrows, descriptive text, and such). Summary: There's a frame that appears if you drill down the Filter options in ARL that appears with no background when skinned. [Update: This is the same issue Pompachomp mentions above in the last line of his post.]
I don't put a 'skinned' frame there as there isn't one visible with the 'unskinned' version of ARL.
Separately, Mapster, while I don't see a Mapster.lua in Skinner's folders, appears to want to be skinned by Skinner. I'm not sure why. I would want it supported by Skinner, if that's a viable option. Otherwise, I think what's happening is Mapster (maybe) uses Blizz resources, and so perhaps Skinner is catching those - but not the Mapster-specific bits of it's frames.
Mapster uses the WorldMap frame which is already skinned. Which bits of Mapster aren't skinned ?
Finally, thanks for the super-quick fix relating to my prior posting.
As for Mapster, the issue I'm seeing now is that the actual contents are larger than the skinned frame background. This is running the native 1680x1050 res of my LCD panel, if the widescreen format maybe has some part here..? A bit little extends to past the top & bottom edges of the skinned frame, while there are larger sections to the left & right of the frame hanging out.
I've also witnessed the quest frame issue described above. It only seems to be an issue when you have more than one quest available/to turn in, so have to click one to choose a quest. It's this quest selection frame that's the issue, all others I've seen so far seem to be relatively fine.
InventoryOnPar: The button that is added to the paper doll character frame now hangs well below/outside of the skinned frame.
I don't put a 'skinned' frame there as there isn't one visible with the 'unskinned' version of ARL.
I suppose it's possible I'm using the word "frame" incorrectly. There is this thing in ARL (which I'll call 'The Thing' for now) that is visible when Skinner isn't loaded. But once you load Skinner and copy the ARL related .lua into SkinMe, The Thing becomes invisible.
I took two screenies Skinner_Disabled_ARL.jpg shows ARL with Skinner [I]disabled[/I]. The Thing is [I]visible[/I]. Skinner_Enabled_ARL.jpg shows ARL with Skinner [I]enabled[/I]. The Thing is [I]invisible[/I].
The Thing doesn't appear unless you click on one of the filter option buttons (e.g., "General" or "Obtain" or "Binding" etc.) It may be worth noting that depending upon which category you're clicking, The size of The Thing changes as some option lists are longer than others (e.g., "General" is smaller than "Binding", iirc.). You'll see what I mean if you run ARL and open those options.
Mapster uses the WorldMap frame which is already skinned. Which bits of Mapster aren't skinned ?
Looks like the entire border area of Mapster, except for a panel along the top where you have some settings and options. But the frame around the bottom where coordinates are displayed, as well as along the sides and parts of the top, are completely [I]invisible[/I].
Screenies for Mapster: Skinner_Disabled_Mapster.jpg shows what things look like without Skinner enabled. Skinner_Enabled_Mapster.jpg shows what bits of the map frame border get all invisible and such with Skinner enabled.
I suppose it's possible it's a settings problem, where I think I've got all the default blizz UI stuff enabled for Skinner, but I don't. I'll look again.
[I had to aggressively crop and go nuts with JPEG compression to get the Mapster screenies in compliance with forum attachment limits. If they're unclear or you have questions and need to see full screen shots, let me know and I'll find alternative hosting for the images.]
[2009/05/10 13:40:14-2353-x1]: Skinner-b2.9835.3\UIElements2.lua:281: attempt to call method 'GetNumChildren' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
---
Please check out the tomQuest2 issue, it happens even when i uncheck the ''Skin Quest Frame'' option.
[2009/05/14 00:08:32-3610-x1]: Skinner-b2.9835.5\SkinMe\UrbanAchiever.lua:16: attempt to index field 'frame' (a nil value)
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.5\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-b2.9835.5\Skinner.lua:694: in function `?'
Skinner-b2.9835.5\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
---
and its unskinned.
Sorted now, seems i had some starnge bug when i updated my UA last time.
I've found a problem with Calendar_Broker and Broker_AllStats. The mouseover tooltip is not skinned for either of them. For Calendar_Broker, the skin works fine on the first mouseover, but the background changes for any subsequent mouseovers. The same goes with Broker_AllStats. The two seem to be linked, so if I mouse over one of them, it will change the other's background as well. Hopefully you can find a fix for this. Thanks in advance.
[2009/05/14 18:42:58-2396-x1]: Skinner-b2.9835.5\UIElements2.lua:284: attempt to call method 'GetNumChildren' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
Getting the following error when I open the calendar:
10:24 1. Skinner-@project-version@\Skinner.lua:1234: Unknown object__sDD
Skinner-@project-version@\Skinner.lua:1234: in function <Interface\AddOns\Skinner\Skinner.lua:1225>
Skinner-@project-version@\Skinner.lua:1274: in function `skinDropDown'
Skinner-@project-version@\UIElements2.lua:126: in function <Interface\AddOns\Skinner\UIElements2.lua:78>
(tail call): ?:
<in C code>: ?
Skinner-@project-version@\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-@project-version@\Skinner.lua:661: in function `checkAndRun'
Skinner-@project-version@\AddonFrames.lua:240: in function <Interface\AddOns\Skinner\AddonFrames.lua:233>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
:
Skinner-@project-version@\Skinner.lua:1234: in function <Interface\AddOns\Skinner\Skinner.lua:1225>
Skinner-@project-version@\Skinner.lua:1274: in function `skinDropDown'
Skinner-@project-version@\UIElements2.lua:126: in function <Interface\AddOns\Skinner\UIElements2.lua:78>
(tail call): ?:
<in C code>: ?
Skinner-@project-version@\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-@project-version@\Skinner.lua:661: in function `checkAndRun'
Skinner-@project-version@\AddonFrames.lua:240: in function <Interface\AddOns\Skinner\AddonFrames.lua:233>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
[2009/05/14 18:42:58-2396-x1]: Skinner-b2.9835.5\UIElements2.lua:284: attempt to call method 'GetNumChildren' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
---
Hi Skylinee,
I cannot replicate this issue at the moment so can you please tell me what addon/option you are using or command you are giving to cause this to happen ?
I cannot replicate this issue at the moment so can you please tell me what addon/option you are using or command you are giving to cause this to happen ?
Yes, download Dockingstation, go into Interface options/addons, expand Dockingstation options, then click on either ''panels'' or ''plugins''.
One more error after opening the tomQuest modified Questlog:
[2009/05/15 18:39:22-2401-x1]: Skinner-b2.9835.5\Skinner.lua:457: attempt to index field 'obj' (a nil value)
Skinner-b2.9835.5\Skinner.lua:528: in function `addSkinFrame'
Skinner-b2.9835.5\SkinMe\tomQuest2.lua:22: in function <Interface\AddOns\Skinner\SkinMe\tomQuest2.lua:19>
(tail call): ?:
<in C code>: in function `createQlGUI'
tomQuest2-128\questsInformations.lua:860: in function `?'
CallbackHandler-1.0-3:146: in function <...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[2]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
tomQuest2-128\core.lua:1262: in function `displayQuestInformations'
tomQuest2-128\questsTracker.lua:1346: in function <Interface\AddOns\tomQuest2\questsTracker.lua:1281>
I cannot replicate this issue at the moment so can you please tell me what addon/option you are using or command you are giving to cause this to happen ?
This is caused by the latest version of DockingStation from wowinterface.
When I tried to change my statusbar texture, this error will show up:
[2009/05/15 19:15:10-6694-x2]: Skinner-b2.9835.5\Skinner.lua:1606: attempt to concatenate a nil value
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.5\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-b2.9835.5\Skinner.lua:661: in function `checkAndRun'
Skinner-b2.9835.5\options.lua:307: in function <Interface\AddOns\Skinner\options.lua:304>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[5]":9: in function <[string "safecall Dispatcher[5]"]:5>
(tail call): ?:
AceConfigDialog-3.0-34:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[6]":9: in function <[string "safecall Dispatcher[6]"]:5>
(tail call): ?:
AceGUI-3.0-23 (Ace3):305: in function `Fire'
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-3.0\widgets\AceGUIWidget-ColorPicker.lua:41>:
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:75: in function `opacityFunc':
<string>:"*:OnValueChanged":2: in function <[string "*:OnValueChanged"]:1>
<in C code>: in function `SetValue'
<string>:"*:OnShow":3: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1892: in function `ShowUIPanel':
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:86: in function <...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:59>:
[2009/05/16 18:40:16-717-x1]: Skinner-b2.9835.5\SkinMe\GuildBankSearch.lua:5: attempt to index global 'GBS' (a nil value)
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.5\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-b2.9835.5\Skinner.lua:694: in function `checkAndRunAddOn'
Skinner-b2.9835.5\AddonFrames.lua:243: in function <Interface\AddOns\Skinner\AddonFrames.lua:233>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):144: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:118>
---
Rollback Post to RevisionRollBack
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Skinner-b2.9835.3\Skinner.lua:416: in function `addSkinButton'
Skinner-b2.9835.3\SkinMe\XPerl.lua:88: in function <Interface\AddOns\Skinner\SkinMe\XPerl.lua:69>
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.3\Skinner.lua:647: in function <Interface\AddOns\Skinner\Skinner.lua:645>
Skinner-b2.9835.3\Skinner.lua:692: in function `checkAndRunAddOn'
Skinner-b2.9835.3\SkinMe\XPerl.lua:6: in function <Interface\AddOns\Skinner\SkinMe\XPerl.lua:2>
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.3\Skinner.lua:647: in function <Interface\AddOns\Skinner\Skinner.lua:645>
Skinner-b2.9835.3\Skinner.lua:692: in function `?'
Skinner-b2.9835.3\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5:158: in function <...ventory\Externals\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
---
I don't put a 'skinned' frame there as there isn't one visible with the 'unskinned' version of ARL.
Mapster uses the WorldMap frame which is already skinned. Which bits of Mapster aren't skinned ?
No problem ;-)
I've also witnessed the quest frame issue described above. It only seems to be an issue when you have more than one quest available/to turn in, so have to click one to choose a quest. It's this quest selection frame that's the issue, all others I've seen so far seem to be relatively fine.
InventoryOnPar: The button that is added to the paper doll character frame now hangs well below/outside of the skinned frame.
I suppose it's possible I'm using the word "frame" incorrectly. There is this thing in ARL (which I'll call 'The Thing' for now) that is visible when Skinner isn't loaded. But once you load Skinner and copy the ARL related .lua into SkinMe, The Thing becomes invisible.
I took two screenies
Skinner_Disabled_ARL.jpg shows ARL with Skinner [I]disabled[/I]. The Thing is [I]visible[/I].
Skinner_Enabled_ARL.jpg shows ARL with Skinner [I]enabled[/I]. The Thing is [I]invisible[/I].
The Thing doesn't appear unless you click on one of the filter option buttons (e.g., "General" or "Obtain" or "Binding" etc.) It may be worth noting that depending upon which category you're clicking, The size of The Thing changes as some option lists are longer than others (e.g., "General" is smaller than "Binding", iirc.). You'll see what I mean if you run ARL and open those options.
Looks like the entire border area of Mapster, except for a panel along the top where you have some settings and options. But the frame around the bottom where coordinates are displayed, as well as along the sides and parts of the top, are completely [I]invisible[/I].
Screenies for Mapster:
Skinner_Disabled_Mapster.jpg shows what things look like without Skinner enabled.
Skinner_Enabled_Mapster.jpg shows what bits of the map frame border get all invisible and such with Skinner enabled.
I suppose it's possible it's a settings problem, where I think I've got all the default blizz UI stuff enabled for Skinner, but I don't. I'll look again.
[I had to aggressively crop and go nuts with JPEG compression to get the Mapster screenies in compliance with forum attachment limits. If they're unclear or you have questions and need to see full screen shots, let me know and I'll find alternative hosting for the images.]
Please check out the tomQuest2 issue, it happens even when i uncheck the ''Skin Quest Frame'' option.
FramesResized_TalentUI skin.
Next version update plz.
Added option to have fullscreen WorldMap (as requested by Erlynn)
Updated
AdvancedTradeSkillWindow (as reported by Arzach),
Altoholic,
AuctionFilterPlus (as reported by Kerecha),
BetterInbox,
Chinchilla (as reported by Savanfaire),
EnhancedStackSplit,
epgp (as reported by Arzach),
Examiner (as reported by Skylinee),
FramesResized_TalentUI (as supplied by next96),
InventoryOnPar (as reported by MegaManJuno),
Outfitter (as reported by Kerecha/shadowrm),
QuestFrame (as reported/fixed by gizmo1972),
sRaidFrames (as reported by Arzach),
StackSplitFrame,
XPerl (as reported by pompachomp/Krystallus/Uthane),
WorldMapFrame (as reported by XeonBlue/Skylinee)
b2.9835.4
Bugfix for EnhancedStackSplit skin
b2.9835.5
Great job, everything's working flawlessly for me now.
[2009/05/14 00:08:32-3610-x1]: Skinner-b2.9835.5\SkinMe\UrbanAchiever.lua:16: attempt to index field 'frame' (a nil value)
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.5\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-b2.9835.5\Skinner.lua:694: in function `?'
Skinner-b2.9835.5\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
---
and its unskinned.
Sorted now, seems i had some starnge bug when i updated my UA last time.
this file is koKR localization :)
thanks
[2009/05/14 18:42:58-2396-x1]: Skinner-b2.9835.5\UIElements2.lua:284: attempt to call method 'GetNumChildren' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
---
Hi Skylinee,
I cannot replicate this issue at the moment so can you please tell me what addon/option you are using or command you are giving to cause this to happen ?
Yes, download Dockingstation, go into Interface options/addons, expand Dockingstation options, then click on either ''panels'' or ''plugins''.
[2009/05/15 18:39:22-2401-x1]: Skinner-b2.9835.5\Skinner.lua:457: attempt to index field 'obj' (a nil value)
Skinner-b2.9835.5\Skinner.lua:528: in function `addSkinFrame'
Skinner-b2.9835.5\SkinMe\tomQuest2.lua:22: in function <Interface\AddOns\Skinner\SkinMe\tomQuest2.lua:19>
(tail call): ?:
<in C code>: in function `createQlGUI'
tomQuest2-128\questsInformations.lua:860: in function `?'
CallbackHandler-1.0-3:146: in function <...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[2]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
tomQuest2-128\core.lua:1262: in function `displayQuestInformations'
tomQuest2-128\questsTracker.lua:1346: in function <Interface\AddOns\tomQuest2\questsTracker.lua:1281>
---
This is caused by the latest version of DockingStation from wowinterface.
[2009/05/15 19:15:10-6694-x2]: Skinner-b2.9835.5\Skinner.lua:1606: attempt to concatenate a nil value
(tail call): ?:
<in C code>: ?
Skinner-b2.9835.5\Skinner.lua:649: in function <Interface\AddOns\Skinner\Skinner.lua:647>
Skinner-b2.9835.5\Skinner.lua:661: in function `checkAndRun'
Skinner-b2.9835.5\options.lua:307: in function <Interface\AddOns\Skinner\options.lua:304>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[5]":9: in function <[string "safecall Dispatcher[5]"]:5>
(tail call): ?:
AceConfigDialog-3.0-34:786: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:605>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[6]":9: in function <[string "safecall Dispatcher[6]"]:5>
(tail call): ?:
AceGUI-3.0-23 (Ace3):305: in function `Fire'
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-3.0\widgets\AceGUIWidget-ColorPicker.lua:41>:
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:75: in function `opacityFunc':
<string>:"*:OnValueChanged":2: in function <[string "*:OnValueChanged"]:1>
<in C code>: in function `SetValue'
<string>:"*:OnShow":3: in function <[string "*:OnShow"]:1>
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1892: in function `ShowUIPanel':
...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:86: in function <...Ace3\AceGUI-3.0\widgets\AceGUIWidget-ColorPicker.lua:59>:
---