I just updated, was very unhappy to find I am being forced to use a mini map icon ...the UI for skinner is bugged and I cant click window in options to not use the mini map icon...is there a fix for this? Cant stand having anything on my mini map...
To all the people saying the Options are causing crashes etc, if possible please use the Reset Profile option to clear the SV's. If this is not possible then please rename or delete the existing Skinner SV file and try again.
Skinned HeadHunter (as requested by rezss)
Obsoleted AutoBarConfig & Trinity2 skins (as requested by NavyFC)
Updated Altoholic (as reported by Gabriel) & ArkInventory (as reported by rezss) skins
Skinned new WorldMap dropdown (as reported by toin7)
Updated Options handling code (as reported by several of you)
Fix SpellBook tab textures when Pet is out (I hope)
Update StatusBar colours as well as textures
Move Chat Tab text and highlight
Updated BattleMinimap skinning code
Shrank MiniMapMailFrame skinned frame
LightHeaded issue still exist for QuestAgent and QuestGuru, when you first open QuestGuru the clickable tab for LightHeaded is exposed and in the correct area, close QuestGuru and open QuestAgent, LightHeaded clickable tab is in correct place....
Close QuestAgent and re-open QuestGuru and LightHeaded clickable tab is now hidden behind the frame and unclickable again.
Does this still happen when Skinner isn't enabled?
I'm having a somewhat odd issue. I have to change the tooltip skin from 3 to something else to 3 again to get tooltips skinned for some odd reason every time I login. I've tried using the reset options in the profiles menu, but it didn't help. I'll try and delete the SVs tonight for skinner and see if it fixes that.
I'm getting this error when I open my glyph page, and the background is covering the glyph slots preventing me from applying new ones.
[2008/12/13 18:09:46-576-x1]: Skinner-b1.9183.15 \CharacterFrames1.lua:643: attempt to call global 'hasPetSpells' (a nil value)
(tail call): ?:
<in C code>: in function `ToggleSpellBook'
Interface\FrameXML\SpellBookFrame.lua:624: in function `SpellBookFrameTabButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>