Thanks a lot for the bugfix version. Everything is back to normal now. Sadly, that includes this little bugger as well:
Skinner-b1.9056.11\\SkinMe\\Omen.lua:8: AceHook-2.1: Attempt to hook method \"UpdateDisplay\" failed, it does not exist in the given object \"Omen\".\n<in C code>: ?\nAceEvent-2.0-91091 (Skillet):368: in function <...ce\\AddOns\\Skillet\\Libs\\AceEvent-2.0\\AceEvent-2.0.lua:345>\n\n ---
I also get
Blizzard_AuctionUI\\Blizzard_AuctionUI.lua:1171: attempt to concatenate local 'highBidder' (a nil value)\nBlizzard_AuctionUI\\Blizzard_AuctionUI.lua:1089: in function `AuctionFrameAuctions_OnEvent'\n<string>:\"*:OnEvent\":1: in function <[string \"*:OnEvent\"]:1>\n\n ---
but not sure if that is in any way related to Skinner. Thought it deserved mention to be on the safe side.
I posted this a few times already but... Thank you for this great addon and your continued support. /bow
I stopped updating Skinner as it breaks my UI now when I do.
I am curious about the login error I receive that states a particular
mod cannot be skinned because skin is not found in Skinner, or
some such error if that rings a bell... how do I disable that error?
I stopped updating Skinner as it breaks my UI now when I do.
I am curious about the login error I receive that states a particular
mod cannot be skinned because skin is not found in Skinner, or
some such error if that rings a bell... how do I disable that error?
Hi Kupotek,
The latest version b1.9056.11 nows works OK and doesn't break anything anymore.
I stopped updating Skinner as it breaks my UI now when I do.
I am curious about the login error I receive that states a particular
mod cannot be skinned because skin is not found in Skinner, or
some such error if that rings a bell... how do I disable that error?
The first problem should be sorted with latest revision.
As for ther second one, when u update skinner you have to copy the skinn lua files from the "addonskins" folder to the "skinme" folder. (theres also a command to make it not print the alert, dun remeber it). But basily its telling you it can skin the addon, but that the lua to do so has not ben moved to the skinme folder.
As of the latest version, the readycheck box is screwed up. If I initiate a readycheck, then I see a blank skinned box until (I think) the ready check would time out. If I receive a ready check then I see both the original ready check frame with it's buttons and this new blank skinned frame slightly offset from it.
Also I'm looking for the option to not skin the achievement alerts, can't seem to find it. I'd like to keep the panel skinned, but not the alerts.
Blizzard futzed with the Combat log filter frame, I can't seem to get it to hide completely now, it still shows a blank frame when you mouseover it or the combat log tab, and skinner once again is skinning it, haven't been able to dig thru the framexml etc to figure out what they changed. Such an ugly waste of space, bah, hehe.
Blizzard futzed with the Combat log filter frame, I can't seem to get it to hide completely now, it still shows a blank frame when you mouseover it or the combat log tab, and skinner once again is skinning it, haven't been able to dig thru the framexml etc to figure out what they changed. Such an ugly waste of space, bah, hehe.
Hi Nirek,
Judging by the comments in the Blizzard_CombatLog.lua file there will probably be a fix for this in the next release, so I'm not going to do anything about it at the moment.
Yep, I've noticed the Combat Log thing here as well, but hadn't reported since I thought I saw somewhere it was a Blizzard issue to be resolved. :P
Now if I could just figure out why on different characters, some skin the chat frames differently than others... even though they share the same profile... >.>
The first problem should be sorted with latest revision.
As for ther second one, when u update skinner you have to copy the skinn lua files from the "addonskins" folder to the "skinme" folder. (theres also a command to make it not print the alert, dun remeber it). But basily its telling you it can skin the addon, but that the lua to do so has not ben moved to the skinme folder.
I don't understand...
When I login I see:
Skinner: Atlastloot loaded but skin not found in SkinMe directory.
So where would the skin lua be found? I don't understand "addonskins" folder.
Skinned Analyst (as requested by toin7), Cartographer3 (as requested by solor), DoubleWideTradeSkills (as requested by alanm26) & LibSimpleOptions
Obsoleted AucExtras & SpellBinder (as reported by Turinqui) skins
Skinned tekBlocks
Updated HealBot skin (Many thanks to acirac who did the work)
Updated Combuctor (as reported by Neffi), Grid (as reported by Exenzo), OptionHouse & tekKonfig skins
Added option to toggle the skin of the Achievement Alerts (as requested by alanm26) & Achievements Watch
Bugfix for ReadyCheck frame (as reported by alanm26)
thx works great, here is one error that i get sometimes when opening addons options:
[2008/11/01 22:58:21-892-x8]: Skinner-b1.9056.12\UIElements2.lua:76: attempt to call method 'tekKonfig' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
[2008/11/02 10:07:03-256-x2]: Skinner-b1.9056.13\options.lua:1348: attempt to index field 'Achievements' (a boolean value)
Skinner-b1.9056.13\SkinnerLDB.lua:76: in function <Interface\AddOns\Skinner\SkinnerLDB.lua:76>
Dewdrop-2.0-90320 (BugSack):1894: in function <...face\AddOns\BugSack\Libs\Dewdrop-2.0\Dewdrop-2.0.lua:1843>
Dewdrop-2.0-90320 (BugSack):2779: in function <...face\AddOns\BugSack\Libs\Dewdrop-2.0\Dewdrop-2.0.lua:2738>
Dewdrop-2.0-90320 (BugSack):630: in function `OnEnter'
Skinner-b1.9056.13\SkinMe\Dewdrop.lua:30: in function <Interface\AddOns\Skinner\SkinMe\Dewdrop.lua:29>
(tail call): ?:
via BugSack when trying to disable the skin for the Achievement frame.
I also get
but not sure if that is in any way related to Skinner. Thought it deserved mention to be on the safe side.
I posted this a few times already but... Thank you for this great addon and your continued support. /bow
I am curious about the login error I receive that states a particular
mod cannot be skinned because skin is not found in Skinner, or
some such error if that rings a bell... how do I disable that error?
Hi Kupotek,
The latest version b1.9056.11 nows works OK and doesn't break anything anymore.
To turn off the warnings and errors at login use
The first problem should be sorted with latest revision.
As for ther second one, when u update skinner you have to copy the skinn lua files from the "addonskins" folder to the "skinme" folder. (theres also a command to make it not print the alert, dun remeber it). But basily its telling you it can skin the addon, but that the lua to do so has not ben moved to the skinme folder.
Duh, thanks a lot. I need to work on my script skills.
Also I'm looking for the option to not skin the achievement alerts, can't seem to find it. I'd like to keep the panel skinned, but not the alerts.
Hi Nirek,
Judging by the comments in the Blizzard_CombatLog.lua file there will probably be a fix for this in the next release, so I'm not going to do anything about it at the moment.
Now if I could just figure out why on different characters, some skin the chat frames differently than others... even though they share the same profile... >.>
Really appreciate it!
I don't understand...
When I login I see:
Skinner: Atlastloot loaded but skin not found in SkinMe directory.
So where would the skin lua be found? I don't understand "addonskins" folder.
Thanks.
Hi Kupotek,
Try the instructions here
Obsoleted AucExtras & SpellBinder (as reported by Turinqui) skins
Skinned tekBlocks
Updated HealBot skin (Many thanks to acirac who did the work)
Updated Combuctor (as reported by Neffi), Grid (as reported by Exenzo), OptionHouse & tekKonfig skins
Added option to toggle the skin of the Achievement Alerts (as requested by alanm26) & Achievements Watch
Bugfix for ReadyCheck frame (as reported by alanm26)
b1.9056.12
thx works great, here is one error that i get sometimes when opening addons options:
[2008/11/01 22:58:21-892-x8]: Skinner-b1.9056.12\UIElements2.lua:76: attempt to call method 'tekKonfig' (a nil value)
(tail call): ?:
<in C code>: in function `InterfaceOptionsList_DisplayPanel'
Interface\FrameXML\UIOptionsFrame.lua:46: in function `InterfaceOptionsListButton_OnClick':
<string>:"*:OnClick":2: in function <[string "*:OnClick"]:1>
---
Bugfix for tekKonfig error, sorry about that
b1.9056.13
this file is korean trans update.
and so FrameResized Skin update
update plz.
thank you.
via BugSack when trying to disable the skin for the Achievement frame.
Updated FramesResized & FramesResizedTalentUI (courtesy of next96)
Updated koKR locales (courtesy of next96)
b1.9056.14