1. Error:
While quiting a channel with "/leave <number>":
Prat-3.0\modules\ChannelColorMemory.lua line 261:
table index is nil
2.Strange notification:
While shift clicking in the chat frame on a grey player name (way to get infos about that player) i've got the "You're not in a guild." message. For this point I think I manage too fix it bye replacing "if IsInGuild() == 1 then" by "if IsInGuild() == true then". Well if that's a fix...
Edit: I was a bit surprise by my fix, and was right to be surprise... The fix was an illusion.
Edit2: Ok so I found a GetGuildRoster() without a "if IsInGuild" in line 713 of PlayerNames.lua. I add the condition and seems to solve the problem. Hope I'm right this time.
I don't know if it's a WIM issue or a Prat issue, but I noticed that if I'm running WIM and have it configured to not suppress whispers from the default chat frames, the whispers don't get formatted by Prat (i.e., no PlayerNames coloring, no ChannelNames substitution for "W To", etc.).
I don't know if it's a WIM issue or a Prat issue, but I noticed that if I'm running WIM and have it configured to not suppress whispers from the default chat frames, the whispers don't get formatted by Prat (i.e., no PlayerNames coloring, no ChannelNames substitution for "W To", etc.).
here is all the modules with zhCN and zhTW locales
and some problems:
the sort information will be lost after localize
all the modules are sorted to Extrastuff...
and the sort names are still english
i don't know how to localize them...
That file is maintained by blizzard. Prat CANNOT touch it. I think you reisntalled WoW maybe.
I didn't. It was right after 3.0. I remember because all I had was from when I started learning all my pets and mounts, because I needed to use them to get them back from the pet bug. I was very upset :[
[2008/11/26 13:04:53-1266-x1]: Prat-3.0-r159 \modules\PlayerNames.lua:1235: Cannot find a library instance of "AceTab-3.0".
AtlasLoot-AtlasLoot Enhanced v5.02.01\Libs\LibStub\LibStub.lua:23: in function `LibStub'
Prat-3.0-r159 \modules\PlayerNames.lua:1235: in function `TabComplete'
Prat-3.0-r159 \modules\PlayerNames.lua:727: in function <Interface\AddOns\Prat-3.0\modules\PlayerNames.lua:681>
Prat-3.0-r159 \modules\ScrollingMessageFrameHacks.lua:278: in function `OnModuleEnable'
Prat-3.0-r159 \addon\modules.lua:181: in function <Interface\AddOns\Prat-3.0\addon\modules.lua:173>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (AtlasLoot):365: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):377: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):435: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:421>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:991: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:241: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:389: in function `UIParent_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
[2008/11/26 13:04:53-1266-x1]: Prat-3.0-r159 \modules\PlayerNames.lua:1235: Cannot find a library instance of "AceTab-3.0".
Thanks for the bug report. If you can find 2 version once which works and one which doesnt, then Its probably an error. Otherwise, it may be a quirk on your end.
just these few lines to ask you if i missed some or not implemented at this moment.
when i scroll up in general chat frame, i can see little arrow in bottom right corner but can't define how much time it takes to come back bottom of frame if i forget click arrow.
im getting the item link bug, where it fails to color the item in chat and has a bunch of letters and extra numbers, maybe i missed a fix in the 40+ pages here lol
Hi, I need some assistance with the Alias module. I used it extensively before wotlk hit without any problems. I did an AddOn wipe at the expansion, and I am just now setting my aliases back up. This time around, no matter how I try to do it, my character will always simply speak the contents of the alias aloud instead of actually running the command. I'm probably just missing something obvious, so sorry about that, but I appreciate if someone can set me straight.
When I type in /foo (by itself, no leading space before the slash), I would expect "test alias" to be echoed in my local chat window. Instead, my character embarrassingly says (in whatever channel I'd most recently spoken to) "/run DEFAULT_CHAT_FRAME:AddMessage("test alias");"
Is there anyway to set the text justification separately for different frames ?
For example i want to have my normal chat frame left justified and my combat log right justified, but the paragraph option seems to apply to all frames.
That is apparently some encoding of binary data - it may be matching an existing pattern.
You need to do a /print "[Link]" on the bad links when you find them
I have seen this myself:
[php]
11/19 22:32:33.081 [2. Trade] Dementia: z{{{{{{{{{k{{Sz{{{o{K{w{=TIDkQ\yz{{y{ott{Ca<<c>_{S{{=t{kFu{{{{{{n{?<<<<<@<{{|hLeatherworking LFW with your mats
[/php]
This appears in the wow chatlog. So, I'm not sure it has anything to do with prat, it may just be a blizz bug.
1. Error:
While quiting a channel with "/leave <number>": 2.Strange notification:
While shift clicking in the chat frame on a grey player name (way to get infos about that player) i've got the "You're not in a guild." message. For this point I think I manage too fix it bye replacing "if IsInGuild() == 1 then" by "if IsInGuild() == true then". Well if that's a fix...
Edit: I was a bit surprise by my fix, and was right to be surprise... The fix was an illusion.
Edit2: Ok so I found a GetGuildRoster() without a "if IsInGuild" in line 713 of PlayerNames.lua. I add the condition and seems to solve the problem. Hope I'm right this time.
We know about it, but good catch HunterZ
That file is maintained by blizzard. Prat CANNOT touch it. I think you reisntalled WoW maybe.
and some problems:
the sort information will be lost after localize
all the modules are sorted to Extrastuff...
and the sort names are still english
i don't know how to localize them...
It hasnt changed.
I didn't. It was right after 3.0. I remember because all I had was from when I started learning all my pets and mounts, because I needed to use them to get them back from the pet bug. I was very upset :[
[2008/11/26 13:04:53-1266-x1]: Prat-3.0-r159 \modules\PlayerNames.lua:1235: Cannot find a library instance of "AceTab-3.0".
AtlasLoot-AtlasLoot Enhanced v5.02.01\Libs\LibStub\LibStub.lua:23: in function `LibStub'
Prat-3.0-r159 \modules\PlayerNames.lua:1235: in function `TabComplete'
Prat-3.0-r159 \modules\PlayerNames.lua:727: in function <Interface\AddOns\Prat-3.0\modules\PlayerNames.lua:681>
Prat-3.0-r159 \modules\ScrollingMessageFrameHacks.lua:278: in function `OnModuleEnable'
Prat-3.0-r159 \addon\modules.lua:181: in function <Interface\AddOns\Prat-3.0\addon\modules.lua:173>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (AtlasLoot):365: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):377: in function `EnableAddon'
AceAddon-3.0-5 (AtlasLoot):435: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:421>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:991: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:241: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:389: in function `UIParent_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
---
Thanks for the bug report. If you can find 2 version once which works and one which doesnt, then Its probably an error. Otherwise, it may be a quirk on your end.
Edit: I manage too remove the error message by erasing the lines in the Prat-3.0 saved variables about the ChannelColorMemory.
Hope it can help.
just these few lines to ask you if i missed some or not implemented at this moment.
when i scroll up in general chat frame, i can see little arrow in bottom right corner but can't define how much time it takes to come back bottom of frame if i forget click arrow.
thanks much
http://screenshot.xfire.com/screenshot/natural/daa968b3bff44ea0515c19c23c1cc104d933566d.png
For example,
When I type in /foo (by itself, no leading space before the slash), I would expect "test alias" to be echoed in my local chat window. Instead, my character embarrassingly says (in whatever channel I'd most recently spoken to) "/run DEFAULT_CHAT_FRAME:AddMessage("test alias");"
Is there anyway to set the text justification separately for different frames ?
For example i want to have my normal chat frame left justified and my combat log right justified, but the paragraph option seems to apply to all frames.
Thanks in advance