That's very odd, I cannot reproduce this. Do you get any errors thrown and are you using the latest version?
Actually I deleted the wrong files. I went to World of Warcraft\WTF\Account\*acount name*\SavedVariables, but I had to go to.. World of Warcraft\WTF\Account\*acount name*\*realm*\*character*\SavedVariables
I deleted the files and it seems to work all right.
Got this a min ago, Sunwell trash, nothing particular
[2008/05/04 20:16:33-8442-x1]: Recount-70425\Recount.lua:1453: attempt to index field '?' (a nil value)
Recount-70425\LazySync.lua:333: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher":4: in function <[string "safecall Dispatcher"]:4>
<in C code>: ?
<string>:"safecall Dispatcher":13: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
AceComm-3.0\AceComm-3.0.lua:246: in function <Interface\AddOns\Ace3\AceComm-3.0\AceComm-3.0.lua:235>
[2008/05/05 01:22:40-1761-x1]: Recount-70425\GUI_Main.lua:1210: attempt to index field 'TimeData' (a nil value)
Recount-70425\GUI_Main.lua:1228: in function `AddAllToGraph'
Recount-70425\GUI_Graph.lua:1248: in function <Interface\AddOns\Recount\GUI_Graph.lua:1248>
@Yves: If you have current fight selected, this is now default behavior. Current fight data will stay visible until the next combat starts, and the it switches, hence there is no longer a need for the toggle as you get it without it too.
@uaxli, hal: thanks I'll check these out.
@dua: I'll look at a threat module when I have more time, not really soon now though.
I had a question about pet classes. When the print out is shown and it shows both the owners damage / dps and their pets damage / dps is the latter included in the former? Or are they actually separate as it prints them out?
Ex. If it were like this:
Recount Title Dealy
1. Heritikyl 349408 (1000, 30.0%)
1. Pet <Heritikyl> 20303 (250, 20%)
[NOTE: I just put in random shit, ignore the percentages / damage]
Is the Pet's damage / dps included in Heritikyl's? Or is Heritikyl's overall (him + pet) dps 1250 and % damage 50?
I wanted to know what I'm doing wrong... probably since 2.4 (had a bit of a holiday so I can't give a real date) my Recount stopped recording deaths.
I've got everything else recorded just fine (dps, healing, hot/dot uptime, overhealing, cc breaking, whatever) but for the "death" page which stays deppressingly empty. Since I'm raid leader and healer, being able to see in detail what happened to whom was a wondeful feature.
I've looked at the recording option and nothing seems changed since before 2.3
Is there something specific to do? should I delete completely add and parameters and start over from scratch? is it a known issue but I didn't find about it?
@Yves: If you have current fight selected, this is now default behavior. Current fight data will stay visible until the next combat starts, and the it switches, hence there is no longer a need for the toggle as you get it without it too
Probably I found out a new bug, yesterday night during the raid the damage done by one of the rogues in my party was only displayed in the event data while it was absent from overall data. The odd thing is that this problem was related only to this person and in the previous revisions it never happened.
Ok i know it's purely cosmetic and not important but this is driving me mad. I'm trying to put recount in the bottom left of my screen, aligned with chatframes and bars but whenever i relog or reload UI, the window has moved from like 2 pixels on the left, 2 pixels to the bottom and size has changed something like a 1-2 pixels too, no matter if i lock the window or not, i even tried to change the x/y settings and size by editing the lua, didn't work.