I have to disable/enable ''Raid instances'' each time i'm in a new raid or nothing will be tracked. Not tested 5mans yet, but i guess it's the same thing there aswell.
Ok, I can describe it although Im not sure exactly whats happening.
We were doing brutallus attempts, and I started clearing recount after every attempt. After the second attempt when it syncd I saw three people at double the damage of the top person. I cleared recount, after the third attempt those people were three times the top damage. --- It appears that when syncing its transferring the total damage from the night, instead of just the last attempt. Perhaps its a bug you have fixed already, but because they aren't running updated versions (I update every night) my client is seeing now incorrect data.
After the 3rd or 4th attempt I stopped clearing recount and the issue didn't come back - but then recount's memory usage kept climbing.
Just had this problem after joining a raid in mid-progress. Did a version check in recount and noone was listed as having "incompatible" versions.
Edit: to explain a little more.. I joined raid, entered the instance, ran up to meet the raid and then reset my meter. At the end of bloodboil I had accurate damage, and then it syncd and I got the damage of 2-3 people for the entire night so far, not just that fight.
@sempi: I managed to reproduce this issue during raid last night and hope to find a good fix for it soon.
@Civ: Can you update. Due to optimizations to the code the main window didn't always get refreshed when needed but the fight toggle did get fixed for that recently. If the problem persists let me know.
@Civ: Can you update. Due to optimizations to the code the main window didn't always get refreshed when needed but the fight toggle did get fixed for that recently. If the problem persists let me know.
I was using 69566, the latest version at the time. According to the changelog till then it was supposed to be working. Just updated to 69696, though, not sure if the one change in this version fixes it. Can't try it until Monday evening at the earliest.
I am adding recount to my ace/comp to replace swstats , my only problem is though , is their away to make a default profile? Having the window reset for everyone that will download my comp will limit me from using this mod , and i like it quite abit. Thanks for any helpful reply or solution in advance.
@skylinee: Committed another fix. Let me know if it worked this time. Thanks.
@Durelsh: type /recount gui to get the ace3 config with the profile settings.
@Yoschita: Go into config/windows and check Show Total Bar. This will display a bar at the top of your bar main window display which shows total damage/dps etc.
Last version of recount runs fine for me. Can you do two things. First disable other addons and see if the problem persists. If no another addon is causing the issue. If yes, please post the bugsack. Thanks.
The screenshot shows an old version. Did you use r69779 in TK? If no, get it.
It's an old screenshot, i'm using the latest version with the same settings. I don't know why it happens btw, it seems to have appeared after the ''Merge pet off/Merge pet on default'' changes
I love the "save only boss fights" feature!! It allows me to keep the fights around much longer and is very much appreciated.
Now for one old request that I just have to throw out every now and again. In the top part of the details window where all my abilities used are listed, please add a "count" column. This is critical for me to see when evaluating rotations (and when you go into the details for each ability you a) don't get a total for that ability and b) have to look at each ability separately anyway).
My second request is that you do some formatting of large numbers. The wall of numbers we get now is not very useful nor easy to digest. Rather than showing damage done as 1239047, could we please get 1239k or 1.24m. My view is that you could ALWAYS list damage done in thousand with a switch to millions with two decimals when you pass 1m. If you ensist on keeping the full detail, at least reformat it (although the formatting would be localization dependent).
Thanks!
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Just had this problem after joining a raid in mid-progress. Did a version check in recount and noone was listed as having "incompatible" versions.
Edit: to explain a little more.. I joined raid, entered the instance, ran up to meet the raid and then reset my meter. At the end of bloodboil I had accurate damage, and then it syncd and I got the damage of 2-3 people for the entire night so far, not just that fight.
@Civ: Can you update. Due to optimizations to the code the main window didn't always get refreshed when needed but the fight toggle did get fixed for that recently. If the problem persists let me know.
@skylinee: Thanks, committed a fix for this.
I was using 69566, the latest version at the time. According to the changelog till then it was supposed to be working. Just updated to 69696, though, not sure if the one change in this version fixes it. Can't try it until Monday evening at the earliest.
Can this be implemented ? I need this on Brutallus.
Fix isn't working, still have to disable/enable data tracking in raid instances to get any damage to show up.
@Durelsh: type /recount gui to get the ace3 config with the profile settings.
@Yoschita: Go into config/windows and check Show Total Bar. This will display a bar at the top of your bar main window display which shows total damage/dps etc.
Thank you , that did it.
toggle, hide, gui, show, and config all pop into bugsack with errors.
Edit: had to delete Ace2?
Is it not possible to have ace2 and 3 up at once? Some mods still need ace2...
Nevermind, entered TK tonight and once again had to disable/enable to record anything.
Here is my config http://i74.photobucket.com/albums/i267/Skylinee/rec3.jpg
It's an old screenshot, i'm using the latest version with the same settings. I don't know why it happens btw, it seems to have appeared after the ''Merge pet off/Merge pet on default'' changes
I love the "save only boss fights" feature!! It allows me to keep the fights around much longer and is very much appreciated.
Now for one old request that I just have to throw out every now and again. In the top part of the details window where all my abilities used are listed, please add a "count" column. This is critical for me to see when evaluating rotations (and when you go into the details for each ability you a) don't get a total for that ability and b) have to look at each ability separately anyway).
My second request is that you do some formatting of large numbers. The wall of numbers we get now is not very useful nor easy to digest. Rather than showing damage done as 1239047, could we please get 1239k or 1.24m. My view is that you could ALWAYS list damage done in thousand with a switch to millions with two decimals when you pass 1m. If you ensist on keeping the full detail, at least reformat it (although the formatting would be localization dependent).
Thanks!