I tried to find (but was unsuccessful) a post regarding posting meters in the new instance channel in instances. I'm sure someone must have said something by now... but I suppose, just in case.
I tried to find (but was unsuccessful) a post regarding posting meters in the new instance channel in instances. I'm sure someone must have said something by now... but I suppose, just in case.
Alot of people (myself included) are considering the specific breakage a blessing in disguise.
There's afaik no reason (other than being obnoxious) for spamming meters in LF? runs.
It is not the environment to train people or to tell them they're bad or to show off how good you think you are.
No - on - cares.
So while the "fix" is trivial I'd vote for making it a feature and leave reporting only for environments where the above have some meaning.
(ie an organized team where combat analysis can provide feedback useful to the team)
Alot of people (myself included) are considering the specific breakage a blessing in disguise.
There's afaik no reason (other than being obnoxious) for spamming meters in LF? runs.
It is not the environment to train people or to tell them they're bad or to show off how good you think you are.
No - on - cares.
So while the "fix" is trivial I'd vote for making it a feature and leave reporting only for environments where the above have some meaning.
(ie an organized team where combat analysis can provide feedback useful to the team)
I do see your point, but when I'm in healing spec, and am still out-DPS'ing the DPS, it's nice to be able to show the group that someone isn't pulling their weight, and help get them vote-kicked out so that people aren't just in there to take up space. (I've had it happen multiple times).
I do see your point, but when I'm in healing spec, and am still out-DPS'ing the DPS, it's nice to be able to show the group that someone isn't pulling their weight, and help get them vote-kicked out so that people aren't just in there to take up space. (I've had it happen multiple times).
I would like to second this, to see the option to select Instance for reporting.
Just a bit ago, I was the only one with meter in a 5 man and the Tank asked for a meter check ( he was beating everyones dps in fact). I ended up sending it to Say
Not sure if it's happening to anybody else but since the config is being loaded with the rest of the addon, for me it doesn't seem to register any of the fonts/status bars from sharedmedia. Any way to make it update since sharedmedia loads after recount and any of the extras don't show in the config section. Thanks.
... it doesn't seem to register any of the fonts/status bars from sharedmedia.
It does, but the UI doesn't update until you actually scroll the list. Move the mouse over the list and scroll the mousewheel, even if the list doesn't look scrollable; that should force it to update.
Just updated to the new version. Logged in and got an error message:
Date: 2012-12-20 08:02:50
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: Recount: Missing entry for 'Instance'
Debug:
Recount\GUI_Report.lua:14: in main chunk
Locals:
None
AddOns:
Swatter, v4.1.0 (<%codename%>)
WowheadLooter, v50006
...
LibMapData10, v1.0.0.27-release
Recount, v
...
My char was parked in an inn, and the last thing I did before logging out was hearth there.
Thanks. The word "Instance" needs localization. I fixed the English and German of it. I'll commit a retag now and will do it again in a few days to pick up more localizations.
Hello, im planning in do some control of my core, and i want know if is hard (and if possible) put a option on recount to save DPS/Damage done/HEAL on a file?
Recount already uses the SavedVariables mechanism to store recorded data per character. In principle it would be possible to write an off-line program that can read this.
However it is likely preferable to simply safe the combatlog and use one of the web-pages that construct parses.
Is there any particular reason why the entire contents of GUI_Reset.lua can't be replaced with
local L = LibStub("AceLocale-3.0"):GetLocale("Recount")
local Recount = _G.Recount
StaticPopupDialogs["RECOUNT_RESET"] = {
-- This string is also available and may be more useful, as the default
-- dialogs have no title stating which addon is talking:
--text = L["Reset Recount?"],
text = L["Do you wish to reset the data?"],
-- GlobalStrings' YES and NO are already localized.
button1 = YES,
button2 = NO,
timeout = 0,
whileDead = true,
preferredIndex = 3, -- http://forums.wowace.com/showthread.php?t=19960
OnAccept = function() Recount:ResetData() end,
}
function Recount:ShowReset()
StaticPopup_Show("RECOUNT_RESET")
end
I did this locally and haven't missed the customized dialog box at all. :-) It also let me do
Not planning to use StaticPopupDialogs as long as it is subject to possible taints even with the index hack.
This is however quite doable taint-free by grabbing the OnKeyDown event.
But in any case I'm not convinced that this is a worthwhile extension. I suspect that people who want the speed of keystroke access for that dialogue would perhaps be about as well served by simply turning that confirmation off and that feature already exists.
It wasn't specifically for keystroke availability as much as for allowing arbitrary modification of the popup hooks. But I understand your concerns about memory taint. Thanks for responding!
I see there is a ticket already posted about this, but one of my toons has a problem opening the config window - I get a lua error, and can't make any changes to the layout or anything. So it's stuck in a weird font and size.
Any info on a way to fix this myself, or if there is something being fixed on your end?
At the moment it's only occuring on one character (my monk), every other toon is fine.
Delete your Recount.lua files in your wtf directory tree. Also thanks to the cap on script length in combat it is not advisable to open Recount's config window in combat, especially if you have a lot of textures and fonts. Finally the ticket reports for an older version of Recount, so updating to the latest version is advisible too.
Where exactly are all the files that I should delete? There are multiple instances of those files - in the main WTF folder (for all servers and toons?) and within each server and toon's folders.
Hi, as a Discipline Priest on World of Warcraft, I was wondering why Spirit Shell, Divine Aegis and Power Word: Shield is included in Healing Done when really, they are Absorb spells? They need removing from Healing Done. (Aside from the Power Word: Shield heals that we get from Glyph)
Any absorb spells need removing and this includes the Paladins ones.
Sorry if this has already been done but it is confusing!
Alot of people (myself included) are considering the specific breakage a blessing in disguise.
There's afaik no reason (other than being obnoxious) for spamming meters in LF? runs.
It is not the environment to train people or to tell them they're bad or to show off how good you think you are.
No - on - cares.
So while the "fix" is trivial I'd vote for making it a feature and leave reporting only for environments where the above have some meaning.
(ie an organized team where combat analysis can provide feedback useful to the team)
I do see your point, but when I'm in healing spec, and am still out-DPS'ing the DPS, it's nice to be able to show the group that someone isn't pulling their weight, and help get them vote-kicked out so that people aren't just in there to take up space. (I've had it happen multiple times).
I would like to second this, to see the option to select Instance for reporting.
Just a bit ago, I was the only one with meter in a 5 man and the Tank asked for a meter check ( he was beating everyones dps in fact). I ended up sending it to Say
It does, but the UI doesn't update until you actually scroll the list. Move the mouse over the list and scroll the mousewheel, even if the list doesn't look scrollable; that should force it to update.
Date: 2012-12-20 08:02:50
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: Recount: Missing entry for 'Instance'
Debug:
Recount\GUI_Report.lua:14: in main chunk
Locals:
None
AddOns:
Swatter, v4.1.0 (<%codename%>)
WowheadLooter, v50006
...
LibMapData10, v1.0.0.27-release
Recount, v
...
My char was parked in an inn, and the last thing I did before logging out was hearth there.
However it is likely preferable to simply safe the combatlog and use one of the web-pages that construct parses.
I did this locally and haven't missed the customized dialog box at all. :-) It also let me do
in my personal "run this stuff on startup" addon, but that was just a bonus.
This is however quite doable taint-free by grabbing the OnKeyDown event.
But in any case I'm not convinced that this is a worthwhile extension. I suspect that people who want the speed of keystroke access for that dialogue would perhaps be about as well served by simply turning that confirmation off and that feature already exists.
Any info on a way to fix this myself, or if there is something being fixed on your end?
At the moment it's only occuring on one character (my monk), every other toon is fine.
Thank you.
Edit: The ticket ID# is 813.
Where exactly are all the files that I should delete? There are multiple instances of those files - in the main WTF folder (for all servers and toons?) and within each server and toon's folders.
Thanks!
Any absorb spells need removing and this includes the Paladins ones.
Sorry if this has already been done but it is confusing!