I think i've figured out why some people can't log in with recount enabled. It started when I set all of my chars (and it's a lot) to the 'default' profile. Loading screens would stop at 90% and then the client would hang. I did this dozens of times with only recount enabled. I think the problem might be that recount saves the most recent information to the same place, but all chars have different 'most recent information'.
I'd prefer to be able to use default for them all so that when I change my UI, it changes for all of them. Is there a way around this?
do you read the tickets that are created on the WowAce project? Because today I noticed the one described here and it seems like it's an easy fix.
Or at least an easy workaround, because I'm wondering where the non-integer numbers come from. Seems weird.
Interface\AddOns\Recount\deletion.lua:29: Usage: UnitIsGhost("unit")
Interface\AddOns\Recount\GUI_Config.lua:603: attempt to call method 'SetupBar' (a nil value)
Interface\AddOns\Recount\GUI_Config.lua:1457: attempt to index field 'ButtonOptions' (a nil value)
Interface\AddOns\Recount\Recount.lua:602: attempt to index field 'MainWindow' (a nil value)
Hi there... too many pages to read, so i hae a question. hoe to make the recount window stay hide... it keeps poping up everytime i change maps or damage anything... i want it to remain hidden till i call for it..