The current alpha is a development version for which I need feedback. I consider it fairly safe but no guarantees. There is one known issue with dropdowns we are working on. If you don't want to test right now use release. Overall I try to keep alphas safe enough.
I deleted my last two posts since what I thought fixed the problem really didn't. The menus decided to randomly work for me and I thought I had fixed it. But I did some more testing and that didn't solve anything really.
Same here as what's been said. This has happened every time I've tried to click the menu. The first time will normally work, but after that everything's greyed out. I didn't have all my addons off like Starinnia, but it's happened every time I check so far.
It seems that after the menu is opened once the frame level of the menu frame and menu items is set to the same level. Depending on the rendering order this can cause the menu background to block mouse focus from the buttons.
I believe the issue can be resolved by removing the :SetFrameLevel() calls in the menu generation code in Recount.
Just switched characters and it didn't do it immediately (or at all yet). I'll let you know if anything else crops up, but right now, I'm chalking it up to it not being a clean install. I can't do more atm, as I'm playing with my gf, and she's getting pissed I'm troubleshooting an addon. lol
tried r1167 on the character I know I could see the problem on, and it did come back, though it took longer. Going to clear the recount files form my WTF folder and try again. Update in a few.
Edit: After deleting all references to recount in my WTF folder (via a search) It's been about 10 mins and I can't get the problem to come back. I'd say the addon is fine, but suggest everyone that uses it clear the recount files from their WTF folder first.
If the issue with the menus returns (I haven't seen it again yet) you can safely remove the SetFrameLevel() calls entirely. The menu is at the highest strata (TOOLTIP) whereas the Recount window is at a lower level.
There could still be edge cases where the individual buttons are assigned the same frame level as the menu frame. (Might explain Drashnar's reports)