Thanks. I see what the problem is. I'll look into a fix.
On a side-note, I'm actually unhappy that Blizz implemented savage defense as an absorb, when clearly from the tooltip it's a mitigating effect. That it's not being tracked is to me a cosmetic issue at best because bears won't be competing with healers for shiney absorb stats any time soon. Another reason why this may have been much better placed as a straight mitigation effect, but alas.
While I agree that Savage Defense seems to be more of a dressed up block mechanic than anything else, I'm hearing of level 85 bears on Beta gaining Savage Defense procs capable of absorbing 30,000 damage. With the relatively high proc rate on this ability, I could see bears giving healers a serious run for their money.
It is unforunate however that if a bleed ticks for 1000 damage, the entire bubble is consumed in one go...
EDIT: Last time I ran a heroic 5man, of the 1.2 million damage I did not avoid, I absorbed 300k of it via SD and healed 300k of it via LotP. The healer in the group ended up only accounting for half of my healing taken.
My husband and I are using the same version of recount (1131) and in our Heroic strat run just now, my lock's damage was UNDERreported by over 2/3 on MY meter, whereas his recorded my lock's proper damage. Any ideas why?
Did extensive testing into Savage Defense. It is not an absorb ability and I will remove it from recount at the next opportunity. The physical damage reduction is directly taking as a percentage of incoming and not reported at all as absorb in any way.
Also I did testing on PW: Barrier. Unfortunately this will be tricky to track, but I'll look into ways of possibly doing it. The complications are (a) it doesn't show shield amounts in Aura updates and (b) it is attributed to a guardian by the name of the shield and not the caster.
This make this even harder to track than standard guessed absorbs, and coming up with a sensibly clean solution will take some time.
I have a weird bug, or some option selected and I don't know which it is...
Whenever I change a zone, enter an instance, go through a portal, or even log in, the recount window opens... and this gets very annoying. If i'm flying in northrend from Dalaran, heading to wyrmrest temple, it'll open several times:
When I enter crystalsong forest. When I enter Dragonblight. When I enter an instance inside the temple.
If it's already open, it won't re-open a new window, but if I close it, it'll reappear without my asking for it.
Did I activate some option that does this, or is this a bug? :/