I've been getting 2 consistent errors for the past few days.
[2007/08/01 16:13:40-1744-x1]: Recount-$Revision: 45537 $\Widgets.lua:17: attempt to index field 'Colors' (a nil value)
AceAddon-2.0-44196 (Ace2):483: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:460>
<in C code>: ?
AceEvent-2.0-44693 (Ace2):299: in function `TriggerEvent'
AceEvent-2.0-44693 (Ace2):955: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:948>
---
[2007/08/01 16:13:46-1744-x62]: Recount-$Revision: 45537 $\Sync.lua:171: AceComm-2.0: `SetCommPrefix' must be called before sending a message.
You recently added the Appearance tab (kudos) and when I change the background to 0% opacity, is the config menu background also supposed to disappear or only the data window? Seems illogical to make the config background be affected too.
One request: Change the buttons on the bar to a single menu. With the title and the buttons on the same line I'm forced to keep the window much wider than I'd like. If I narrow it down the title is cut off.
One request: Change the buttons on the bar to a single menu. With the title and the buttons on the same line I'm forced to keep the window much wider than I'd like. If I narrow it down the title is cut off.
Or just a proper FuBar/Minimap menu instead of titlebar-buttons. ^_^
Recount r45740 does not properly standby. i.e. "/recount standby" claims to put the mod in standby mode, but it's still parsing, recording, and presenting all fight data.
Would like to see an option (or find it) that will allow data to persist even after leaving raids, so I can go over the raid data in town without having to stay in the party.
Another thing which would be needed is automatic-resets upon joining a group/raid.
I just screwed up too many datas to remember just from forgetting to reset at the correct time.
With release r4570, however, I noticed a couple of things regarding unnamed pets in Magtheridon's Lair: we had 2 Frost Mages in the raid (1 of which had recount).
Tthe good news is that Recount now attempts to split Mage Water Elementals by "owner" (e.g. you can see (merged), a Water Elemental attributed to each Mage).
The bad news is that the mod now also under reports the damage each Elemental does. Moreover, as best I can tell, it managed this under-reporting by only reporting/attributing the damage the Water Elemental did for the "last/most recent summoning".
E.G. For the kill, it attributed 1 mage with (~)11000points to the Water Elemental and for the other Mage (~)5000points to the Water Elemental. Both Mages lived the entire fight, and summoned the Elemental consistently (probably 4-5x).
On the upside, I'm pretty confident that if the values can be retained for 'each summoning', the unnamed pet totals will be completely accurate.
Date: 2007-08-06 09:48:23
ID: 51
Error occured in: Global
Count: 1
Message: ..\AddOns\Recount\Recount.lua line 800:
attempt to index field 'Fights' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:364:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:341
I'm unable to get Recount to display any information at all. I don't get any error messages, it seems to be running but I just can't get it to display any information... Would anyone know whats wrong?
That would be really keen. I know the shadow priests in my guild would be interested in knowing this.
[2007/08/01 16:13:40-1744-x1]: Recount-$Revision: 45537 $\Widgets.lua:17: attempt to index field 'Colors' (a nil value)
AceAddon-2.0-44196 (Ace2):483: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:460>
<in C code>: ?
AceEvent-2.0-44693 (Ace2):299: in function `TriggerEvent'
AceEvent-2.0-44693 (Ace2):955: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:948>
---
[2007/08/01 16:13:46-1744-x62]: Recount-$Revision: 45537 $\Sync.lua:171: AceComm-2.0: `SetCommPrefix' must be called before sending a message.
---
You recently added the Appearance tab (kudos) and when I change the background to 0% opacity, is the config menu background also supposed to disappear or only the data window? Seems illogical to make the config background be affected too.
Thanks
Actually, changing the Title does the same thing.
Want to switch to this badly, also want to to capture VT mana gains.
I can switch with the timeline though. I have to maintain the meter for my guild. So there has to be a timeline.
One request: Change the buttons on the bar to a single menu. With the title and the buttons on the same line I'm forced to keep the window much wider than I'd like. If I narrow it down the title is cut off.
Or just a proper FuBar/Minimap menu instead of titlebar-buttons. ^_^
Until "official" FuBar support might be built directly into Recount, this might get you closer to what you want.
http://www.wowace.com/wiki/FuBar_RecountFu
Nothing fancy, I'm not really a mod-writer, but it works for me and my friends/guildies which was the original aim.
I just screwed up too many datas to remember just from forgetting to reset at the correct time.
---
I kept getting the same annoying error on yesterday's raid, also using r45740:
Pops up randomely all the time infight.
1) Healing-overhealing=efective healing meter
2) spells damage/mana = mana efficiency graph for different spells (sw stats has it)
With release r4570, however, I noticed a couple of things regarding unnamed pets in Magtheridon's Lair: we had 2 Frost Mages in the raid (1 of which had recount).
Tthe good news is that Recount now attempts to split Mage Water Elementals by "owner" (e.g. you can see (merged), a Water Elemental attributed to each Mage).
The bad news is that the mod now also under reports the damage each Elemental does. Moreover, as best I can tell, it managed this under-reporting by only reporting/attributing the damage the Water Elemental did for the "last/most recent summoning".
E.G. For the kill, it attributed 1 mage with (~)11000points to the Water Elemental and for the other Mage (~)5000points to the Water Elemental. Both Mages lived the entire fight, and summoned the Elemental consistently (probably 4-5x).
On the upside, I'm pretty confident that if the values can be retained for 'each summoning', the unnamed pet totals will be completely accurate.
They get 2 Bars in the Damage list it looks like
Hunter
Pet <Hunter>
Pet
So one bar with the pets owner and one without.
Another Bug is in the Tread list, when i fight 2 Mobs in 1 fight there will be 2 Bars for my Aggro instead of resetting when i change the target.
sry for my poor english :P
I also observed that issue last night during Tidewalker. My pet looked fine but the other Hunter's pet showed twice as described above.
AddOns I'm using:
XLoot, !BugGrabber, FuBar_ClockFu, FuBar_DPS, FuBar_MoneyFu, FuBar_PerformanceFu, FuBar, ag_UnitFrames, Bartender3, !ClearFont, ElkBuffBar, EQCompare, FuTextures, GMail, OneBag, oRA2, Prat, Prat_FuBar2, sct, sct_options, sctd_options, sctd, SimpleCombatLog, Skinner, Squeenix, TinyTip, TinyTipExtras, TinyTipOptions, aUF_BarFader, DeuceCommander, OneBank, !StopTheSpam, Bartender3_AutoBindings, CooldownCount, Yata, TankPoints, Clique, aUF_Layouts, BigWigs, Cartographer,ClosetGnome, Grid, MobHealth, RatingBuster, Surfaces, XPBarNone, Recount, oRA2_Leader, oRA2_Optional, oRA2_Participant, Omen, ThreatToKTM