Every time when I access skillet, this error will popup in the chat window.
[01:34]LibPossessions-164: Unable to obtain items counts for 36913 using BankItems: Interface\AddOns\Skillet\LibPossessions.lua:167: bad argument #1 to 'find' (string expected, got nil). Will no longer use that addon
I just recently updated to your branch of skillet, and I love it so far. There is one thing I wish I could do with it, though -- I often need to purchase crafting materials from alts that don't have the needed profession (buying reagents for Inscription while on my Alchemist, etc). Is there any way to get the "Buy Reagents" button to appear at venders while on alts?
I apologize if this is already on your to-do list. =P
you can view all recipes from any character. click your character's name in the skillet window and you'll get a dropdown to see all your toons and an entry for "all data". either scan your scribe's inscription skill or even all the inscription skills. that should populate the reagent info. then make sure the show alt's button is checked in the shopping list. i *think* that would work...
It's *so* close to working. =D On my alt, I've got the shopping list from my main --- but there's no "buy materials" button on the vendor window while on the alt. If it should be there, I'll start checking for addon conflicts.
I've also noticed that the "Create All" and "Queue All" options will only create/queue 99 items at a time, regardless of how many mats you have. I was making Ink of the Sea today, and I would have to make them 99 at a time instead of just queuing up 300 or so.
Is there a way to change the column width for the Lil'Sparky ItemValue and ItemCost? Mine are squished and hard to read. I've looked at the LUA and found some "column width" lines but dont know which value to change! Thanks
you'd have to edit the lsw files to do that, actually. i think right now they're hardwired to be 40 units each (unless it's set to profit only, and then single width is 45). look in lilsparkysworkshop.lua and the function CreateDynamicButtons()
there are a couple "SetWidth(40)" function calls. also check the function "SkillButtonShow()" which modifies the value button width depending on the display mode (again, profit only condensed both columns into 1 single column which is given more space).
Great instructions! I got the columns wider for Lil'Sparky but now the reagent cost one is 'behind' the item window. I guess now I'd have to edit Skillet to have a smaller column for the item list in the main window?
okay, so now you need to modify the skillet_support.lua file in the frameSupport directory for lsw. look for the function GetSkillListWidth(). it defines the width of the skill buttons. you'll want to change the 100 value to be larger by the same amount you added to the button widths. so figure if the they were each 40 and you made them 60, that's 20+20 = 40. so 100 becomes 140.
Perfect! You, sir, are a gentleman and scholar! After all this time you are still active on this forum and providing support for a mod you no longer actively work on. With your new project going it would be understood if you didnt take the time to 'support' this one, but you do help us - and very quickly! Thank you for all your hard work and dedication. Gwyd