I'm sad to say both the default Skillet on Curse and your branch throw so many errors since 3.1 I've had to go back to the default craft interface, which is terrible.
I've seen errors from LibPeriodic, Altaholic, Skillet itself in several variants when trying to simply open the tradeskill window. Obviously the altaholic ones I can get rid of by turning that off, but the others are show stoppers. Is anybody actually getting any version of skillet to function?
I'm sad to say both the default Skillet on Curse and your branch throw so many errors since 3.1 I've had to go back to the default craft interface, which is terrible.
I've seen errors from LibPeriodic, Altaholic, Skillet itself in several variants when trying to simply open the tradeskill window. Obviously the altaholic ones I can get rid of by turning that off, but the others are show stoppers. Is anybody actually getting any version of skillet to function?
Hmmm i run both skillet and Altoholic and no errors, have u made sure its all updated and tested for conflicts by turing on everything but the "problem" ones and then turn on the rest a few at a time?
i love your addon. together with lil sparkys workshop i have been able to accumulate 217k in cash so far. in a couple of months.
i know the intent of the addon is to simplify the workflow behind crafting stuff that's why i have a suggestion and an alternative to the suggestion:
right now i have a txt document where i copy the sold glyph auctions into (copy chat frame) with a bit of automatic text editing. so each time i sort this document by name and then i manually type in every glyph into the skillet search box, and queue the glyph. i do this for lots and lots of glyphs to put them into the craft queue every day. it cost lots of time.
to add a little professional touch to the addon i would suggest that you can copy a text into a /WTF lua file of the addon and then skillet loads the craft list ingame. the text may look like this (the numbers representing the number of items to be queued):
3 Glyph of Rip
6 Glyph of Execution
4 Glyph of Water Walking
i also use WhoHas together with Armory. This shows me exactly how many of a particular item i have on all twinks when i mouseover an item (+auctions). But it isn't practical for mouseover all glyphs in the craft window. That is why i do it the way i descibed above, that is: i only register the sold auctions and write them down.
An alternativ to the text method above would be to load the number WhoHas shows on each item directly next to each item of the crafting window much like the numbers in square brackets.
i intend to add some of this functionality to lsw. right now, you can hit alt and see auction counts in place of auction prices in the value column. i want to also replace the cost column with an inventory count.
i plan on doing a from-scratch tradeskill mod at some point, so i'll keep these suggestions in mind.
Having a weird issue with your latest release of Skillet.
When searching for recipes in the search field it works properly, until you close and reopen the skillet frame, then the searches no longer work properly.
Have to do a reload to make it search properly again.
odd. i've never had that problem before. how are you closing the frame? escape or the [x] button? what does it do when it doesn't work properly -- just not filter out anything or does it filter the wrong things? i'll try to duplicate the problem.
<snip>i plan on doing a from-scratch tradeskill mod at some point, so i'll keep these suggestions in mind.
Would be good to see a current, up-to-date, and actively maintained trade skill addon. That in mind, I noticed that clicking the link to for the Skillet clone to "Install via the Curse Client" uses the same URL as Skillet's URL:
psyn://addonservice.curse.com/addonservice.asmx/GetAddOn?pAddOnId=14660
odd. i've never had that problem before. how are you closing the frame? escape or the [x] button? what does it do when it doesn't work properly -- just not filter out anything or does it filter the wrong things? i'll try to duplicate the problem.
When you close it wth either esc or x it still will not search when you reopen and try to do a new search.
What it returns is nothing sometimes jibberish, but mostly nothing.
Ran into the following error when I logged in today after updating to the newest release:
Date: 2009-05-28 19:38:01
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\Inventory.lua line 113:
attempt to index field 'inventoryData' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
AddOns:
And when I open Skillet:
Date: 2009-05-28 22:30:28
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1702:
attempt to index local 'skillData' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: ?
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2788: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
AddOns:
Date: 2009-05-28 22:30:36
ID: 6
Error occured in: Global
Count: 2
Message: ..\AddOns\Skillet\SkilletData.lua line 871:
attempt to index field 'skillList' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: ?
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2794: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
AddOns:
Ran into the following error when I logged in today after updating to the newest release:
Date: 2009-05-28 19:38:01
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\Inventory.lua line 113:
attempt to index field 'inventoryData' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
AddOns:
And when I open Skillet:
Date: 2009-05-28 22:30:28
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1702:
attempt to index local 'skillData' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: ?
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2788: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
AddOns:
Date: 2009-05-28 22:30:36
ID: 6
Error occured in: Global
Count: 2
Message: ..\AddOns\Skillet\SkilletData.lua line 871:
attempt to index field 'skillList' (a nil value)
Debug:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:910:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: ?
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2794: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
AddOns:
After which, no patterns are listed at all.
Several of my guild UI users reporting same errors when loading Skillet for the first time.
We really miss this mod so heres to hoping you have time to give us a bug free version of this wonderful mod.... no pressure ;-)
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1510:
attempt to index local 'skillData' (a nil value)
Debug:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:910:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2788: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1290:
attempt to index field 'skillList' (a nil value)
Debug:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:369:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:345
Error occured in: Global
Count: 2
Message: ..\AddOns\Skillet\SkilletData.lua line 871:
attempt to index field 'skillList' (a nil value)
Debug:
[C]: ?
Skillet\SkilletData.lua:871:
Skillet\SkilletData.lua:869
(tail call): ?
Skillet\UI\MainFrame.lua:2664: ReagentButtonOnEnter()
[string "*:OnEnter"]:3:
[string "*:OnEnter"]:1
or click this:
http://www.wowace.com/projects/skillet/repositories/lilsparkys-clone/files/
I've seen errors from LibPeriodic, Altaholic, Skillet itself in several variants when trying to simply open the tradeskill window. Obviously the altaholic ones I can get rid of by turning that off, but the others are show stoppers. Is anybody actually getting any version of skillet to function?
Hmmm i run both skillet and Altoholic and no errors, have u made sure its all updated and tested for conflicts by turing on everything but the "problem" ones and then turn on the rest a few at a time?
i love your addon. together with lil sparkys workshop i have been able to accumulate 217k in cash so far. in a couple of months.
i know the intent of the addon is to simplify the workflow behind crafting stuff that's why i have a suggestion and an alternative to the suggestion:
right now i have a txt document where i copy the sold glyph auctions into (copy chat frame) with a bit of automatic text editing. so each time i sort this document by name and then i manually type in every glyph into the skillet search box, and queue the glyph. i do this for lots and lots of glyphs to put them into the craft queue every day. it cost lots of time.
to add a little professional touch to the addon i would suggest that you can copy a text into a /WTF lua file of the addon and then skillet loads the craft list ingame. the text may look like this (the numbers representing the number of items to be queued):
3 Glyph of Rip
6 Glyph of Execution
4 Glyph of Water Walking
i also use WhoHas together with Armory. This shows me exactly how many of a particular item i have on all twinks when i mouseover an item (+auctions). But it isn't practical for mouseover all glyphs in the craft window. That is why i do it the way i descibed above, that is: i only register the sold auctions and write them down.
An alternativ to the text method above would be to load the number WhoHas shows on each item directly next to each item of the crafting window much like the numbers in square brackets.
i plan on doing a from-scratch tradeskill mod at some point, so i'll keep these suggestions in mind.
Having a weird issue with your latest release of Skillet.
When searching for recipes in the search field it works properly, until you close and reopen the skillet frame, then the searches no longer work properly.
Have to do a reload to make it search properly again.
Thanks again for all your hard work on this.
Would be good to see a current, up-to-date, and actively maintained trade skill addon. That in mind, I noticed that clicking the link to for the Skillet clone to "Install via the Curse Client" uses the same URL as Skillet's URL:
psyn://addonservice.curse.com/addonservice.asmx/GetAddOn?pAddOnId=14660
When you close it wth either esc or x it still will not search when you reopen and try to do a new search.
What it returns is nothing sometimes jibberish, but mostly nothing.
And when I open Skillet:
After which, no patterns are listed at all.
Several of my guild UI users reporting same errors when loading Skillet for the first time.
We really miss this mod so heres to hoping you have time to give us a bug free version of this wonderful mod.... no pressure ;-)
i thought i had found them all...
I cant get Skillet working together with ARL. It's working fine if I disable ARL, but seems to get stuck trying to load data if ARL is enabled.
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\TradeskillInfo.lua line 250:
GetSpellInfo(): Invalid spell slot
Debug:
(tail call): ?
[C]: GetSpellInfo()
Skillet\TradeskillInfo.lua:250:
Skillet\TradeskillInfo.lua:249
(tail call): ?
AckisRecipeList\AckisRecipeList.lua:401: ?()
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:119:
...s\AckisRecipeList\libs\AceEvent-3.0\AceEvent-3.0.lua:118
[C]: CastSpellByName()
..\FrameXML\SecureTemplates.lua:275: handler()
..\FrameXML\SecureTemplates.lua:460:
..\FrameXML\SecureTemplates.lua:417
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1510:
attempt to index local 'skillData' (a nil value)
Debug:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:299: TriggerEvent()
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:910:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:903
[C]: CloseTradeSkill()
Skillet\UI\MainFrame.lua:2788: SkilletFrameForceClose()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
Error occured in: Global
Count: 1
Message: ..\AddOns\Skillet\SkilletData.lua line 1290:
attempt to index field 'skillList' (a nil value)
Debug:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:369:
...ce\AddOns\Skillet\Libs\AceEvent-2.0\AceEvent-2.0.lua:345
Error occured in: Global
Count: 2
Message: ..\AddOns\Skillet\SkilletData.lua line 871:
attempt to index field 'skillList' (a nil value)
Debug:
[C]: ?
Skillet\SkilletData.lua:871:
Skillet\SkilletData.lua:869
(tail call): ?
Skillet\UI\MainFrame.lua:2664: ReagentButtonOnEnter()
[string "*:OnEnter"]:3:
[string "*:OnEnter"]:1
http://www.wowace.com/projects/arl/tickets/625-incompatibility-with-lilsparkys-branch-of-skillet/
maybe i need to update arl to get it to fail.