Generally spoken: The stack count, limited to 10 or more (Buffs AND Debuffs), is not very usefull, because there are many buffs/debuffs, that stack higher (i.e. "Magma" in the Nefarian encounter, "Burning Orbs" at Staghelm, "Torment" at Baleroc or "Frenzy" at Beth'tilac) and where you want to track a specific amount of these stacks and not only if the stack is above 10.
This is a pretty simple change, which I have made to my working version already. If you have a handy text editor that shows line numbers (and, if you don't, I recommend Notepad++) then open the file Options.lua in the Raven addons folder. Edit lines 8139 and 8601 to change "max = 10" to "max = 100". This simply lets Stack Count be set to values up to 100. No other changes should be required.
Hi I have a problem with the leader of the pack when I'm in group with others. E. g. in 25 man raids, the screen will be covered with 24 rows of buffs. it is possible to remove them. I've tried to blacklist LOTPE but are told that it is not a valid spell.
Hi I have a problem with the leader of the pack when I'm in group with others. E. g. in 25 man raids, the screen will be covered with 24 rows of buffs. it is possible to remove them. I've tried to blacklist LOTPE but are told that it is not a valid spell.
You must be using a Buff Tracker bar group (or equivalent) then, which I recommend using with a white list since there are usually only a small number of buffs that you care about seeing tracked across multiple targets. In any case, you set up white and black lists the same way. It is essential that you spell and capitalize the buff names exactly as they appear in the spell book and their associated tooltips. So, leader of the pack needs to be entered as Leader of the Pack. Raven includes an alternate way of entering spells in these lists: you can simply enter the spell id and it will add the corresponding spell name (e.g., LOTP is spell 17007).
That's the opacity of the whole thing. I was looking for a way of making the background of the time line transparent.
I am changing it so you can set opacity in the color selector for timeline background color. This change is in my working version and will be in the next alpha. Sorry about misunderstanding the original question.
For warriors with heroic strike. When heroic strike is down to 1.5s from inner rage. The cooldown doesn't show a bar. It only shows a bar for the normal 3sec cooldown.
Anyway heroic strike cooldown can also be shown for 1.5s?
For warriors with heroic strike. When heroic strike is down to 1.5s from inner rage. The cooldown doesn't show a bar. It only shows a bar for the normal 3sec cooldown.
Anyway heroic strike cooldown can also be shown for 1.5s?
Cooldown auto bar groups usually set a minimum time in the Timer Options under Check Minimum Duration in order to avoid global cooldown effects. Try setting it to 1 second instead of the default of 2 seconds (setting it to 1.5 may work better but have to confirm that since it will round for display to 2 again). You may need to use a whitelist to avoid GCD issues. Let me know what you see and we'll try to work something out.
Cooldown auto bar groups usually set a minimum time in the Timer Options under Check Minimum Duration in order to avoid global cooldown effects. Try setting it to 1 second instead of the default of 2 seconds (setting it to 1.5 may work better but have to confirm that since it will round for display to 2 again). You may need to use a whitelist to avoid GCD issues. Let me know what you see and we'll try to work something out.
I don't see a minimum duration under timer options.
I don't see a minimum duration under timer options.
The Check Overall Duration option has a pull down that lets you test if the duration is more than or less than the specified time. But that won't do it for you by itself because...
I reviewed the cooldown code and it filters out all cooldowns with durations less than or equal to 1.5 in order to prevent confusion with spells being reported on cooldown when they are actually on the GCD.
However, you can still make the Heroic Strike 1.5 second bar show up with a method I just tested on my warrior:
On the Spells tab, in the section Effect Timers Triggered By Spell Casts, create a new effect timer for Heroic Strike, set duration to 1.5, set that it is a Cooldown, set required buff to Inner Rage, set cast by to Player.
Next make sure that Effect Timers are enabled in the Include section of the Cooldowns tab for the bar group displaying the current Heroic Strike cooldown. Also be sure to disable the Check Overall Duration option on the Timer Options tab.
The Check Overall Duration option has a pull down that lets you test if the duration is more than or less than the specified time. But that won't do it for you by itself because...
I reviewed the cooldown code and it filters out all cooldowns with durations less than or equal to 1.5 in order to prevent confusion with spells being reported on cooldown when they are actually on the GCD.
However, you can still make the Heroic Strike 1.5 second bar show up with a method I just tested on my warrior:
On the Spells tab, in the section Effect Timers Triggered By Spell Casts, create a new effect timer for Heroic Strike, set duration to 1.5, set that it is a Cooldown, set required buff to Inner Rage, set cast by to Player.
Next make sure that Effect Timers are enabled in the Include section of the Cooldowns tab for the bar group displaying the current Heroic Strike cooldown. Also be sure to disable the Check Overall Duration option on the Timer Options tab.
That worked I didn't have to do anything in cooldowns tab. But I have another problem. Cleave/heroic strike share a cooldown. When inner rage is not up the heroic strike cooldown goes off after I hit cleave. But when inner rage is up heroic strike cooldown doesn't work for cleave even though it puts it on a 1.5sec cooldown.
That worked I didn't have to do anything in cooldowns tab. But I have another problem. Cleave/heroic strike share a cooldown. When inner rage is not up the heroic strike cooldown goes off after I hit cleave. But when inner rage is up heroic strike cooldown doesn't work for cleave even though it puts it on a 1.5sec cooldown.
Let me see what I can do with spell effects that will work. The same basic approach should apply using a spell effect for cleave with inner rage up, but I'll need to think about how to make it appear properly.
Update: Okay, here is what seems to work... Add a second spell effect for Cleave, duration 1.5 seconds, set as Cooldown, required buff Inner Rage, cast by Player, and also set Associated Spell to Heroic Strike. This will then also generate the 1.5 second cooldown bar for Heroic Strike when you do a cleave.
I'd recommend blacklisting Cleave in the cooldowns bar group since you don't really need to see both Heroic Strike and Cleave, since the one implies the other. This also addresses the lack of a 1.5 second Cleave bar to accompany the 1.5 second Heroic Strike bars. If you want you can change the label of the Heroic Strike bar to say Heroic Strike/Cleave by customizing that on the Spells tab (under Colors and Labels, enter Heroic Strike and then fill in the Spell Label field with the custom label you want).
No idea yet what 5.0 will bring. I expect there will an extensive update to Raven's preset files to deal with all the spell and talent changes. And if we get 1 second cooldowns then I'll have to come up with a better way to filter out GCD effects. All I know for sure right now is that I will be leveling a panda monk :).
I'm immensely enjoying your add-on, but I've hit a bit of a road block trying to set up the 'Debuff Tracker'
What I'm trying to accomplish (icon only mode) is to have the list of target headers grow downward while making the debuff icons grow to the right; I've tried pretty much every possible setting but I just can't figure this one out by myself, leading me to believe that this is currently not possible.
I'm immensely enjoying your add-on, but I've hit a bit of a road block trying to set up the 'Debuff Tracker'
What I'm trying to accomplish (icon only mode) is to have the list of target headers grow downward while making the debuff icons grow to the right; I've tried pretty much every possible setting but I just can't figure this one out by myself, leading me to believe that this is currently not possible.
So this would be my feature request then :) .. or maybe I'm just being thick here and this is already possible somehow.
Icon configurations are not recommended for multi-target buff and debuff trackers at this time. The description of them says: "You might want to stick with bar-oriented configurations for these since the headers (which include raid target icons and indicate current target, focus or mouseover unit) are currently designed to work best as bars." I'll look at improving icon configurations for them when I get a chance but I can't promise how soon that will be.
Can raven keep count of the Hour of Twilight done by ultraxion. So I can have a cooldown bar that shows how many he did and how much time before the next one. If this is possible how do I set it up?
Can raven keep count of the Hour of Twilight done by ultraxion. So I can have a cooldown bar that shows how many he did and how much time before the next one. If this is possible how do I set it up?
It may be possible to monitor this with an effect timer on the Spells tab but it would be tricky to set up and test (for example, can you even detect the target's spell cast of Hour of Twilight completing after using Heroic Will?). Deadly Boss Mods provides a timer, countdown and announcement for this ability and I'd suggest that you first look at that as an option.
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This is a pretty simple change, which I have made to my working version already. If you have a handy text editor that shows line numbers (and, if you don't, I recommend Notepad++) then open the file Options.lua in the Raven addons folder. Edit lines 8139 and 8601 to change "max = 10" to "max = 100". This simply lets Stack Count be set to values up to 100. No other changes should be required.
You must be using a Buff Tracker bar group (or equivalent) then, which I recommend using with a white list since there are usually only a small number of buffs that you care about seeing tracked across multiple targets. In any case, you set up white and black lists the same way. It is essential that you spell and capitalize the buff names exactly as they appear in the spell book and their associated tooltips. So, leader of the pack needs to be entered as Leader of the Pack. Raven includes an alternate way of entering spells in these lists: you can simply enter the spell id and it will add the corresponding spell name (e.g., LOTP is spell 17007).
There is an Opacity slider on the Layout tab in the section labelled Timeline (this section only appears for timeline configurations).
I am changing it so you can set opacity in the color selector for timeline background color. This change is in my working version and will be in the next alpha. Sorry about misunderstanding the original question.
Anyway heroic strike cooldown can also be shown for 1.5s?
Cooldown auto bar groups usually set a minimum time in the Timer Options under Check Minimum Duration in order to avoid global cooldown effects. Try setting it to 1 second instead of the default of 2 seconds (setting it to 1.5 may work better but have to confirm that since it will round for display to 2 again). You may need to use a whitelist to avoid GCD issues. Let me know what you see and we'll try to work something out.
I don't see a minimum duration under timer options.
The Check Overall Duration option has a pull down that lets you test if the duration is more than or less than the specified time. But that won't do it for you by itself because...
I reviewed the cooldown code and it filters out all cooldowns with durations less than or equal to 1.5 in order to prevent confusion with spells being reported on cooldown when they are actually on the GCD.
However, you can still make the Heroic Strike 1.5 second bar show up with a method I just tested on my warrior:
On the Spells tab, in the section Effect Timers Triggered By Spell Casts, create a new effect timer for Heroic Strike, set duration to 1.5, set that it is a Cooldown, set required buff to Inner Rage, set cast by to Player.
Next make sure that Effect Timers are enabled in the Include section of the Cooldowns tab for the bar group displaying the current Heroic Strike cooldown. Also be sure to disable the Check Overall Duration option on the Timer Options tab.
That worked I didn't have to do anything in cooldowns tab. But I have another problem. Cleave/heroic strike share a cooldown. When inner rage is not up the heroic strike cooldown goes off after I hit cleave. But when inner rage is up heroic strike cooldown doesn't work for cleave even though it puts it on a 1.5sec cooldown.
Let me see what I can do with spell effects that will work. The same basic approach should apply using a spell effect for cleave with inner rage up, but I'll need to think about how to make it appear properly.
Update: Okay, here is what seems to work... Add a second spell effect for Cleave, duration 1.5 seconds, set as Cooldown, required buff Inner Rage, cast by Player, and also set Associated Spell to Heroic Strike. This will then also generate the 1.5 second cooldown bar for Heroic Strike when you do a cleave.
I'd recommend blacklisting Cleave in the cooldowns bar group since you don't really need to see both Heroic Strike and Cleave, since the one implies the other. This also addresses the lack of a 1.5 second Cleave bar to accompany the 1.5 second Heroic Strike bars. If you want you can change the label of the Heroic Strike bar to say Heroic Strike/Cleave by customizing that on the Spells tab (under Colors and Labels, enter Heroic Strike and then fill in the Spell Label field with the custom label you want).
Anything you planning to do to make this easier in the future? I think they'll be 1sec cd's in 5.0 as well.
Didn't have to do anything in cooldown bars. Btw I don't have cooldown bar tab unless I check off cooldowns in setup tab.
So now its working, but what a lot of work to go thru for something that seems simple :)
I'm immensely enjoying your add-on, but I've hit a bit of a road block trying to set up the 'Debuff Tracker'
What I'm trying to accomplish (icon only mode) is to have the list of target headers grow downward while making the debuff icons grow to the right; I've tried pretty much every possible setting but I just can't figure this one out by myself, leading me to believe that this is currently not possible.
Here's a crappy drawing of what I'm trying to accomplish: http://img841.imageshack.us/img841/9100/ravenmoo.png
So this would be my feature request then :) .. or maybe I'm just being thick here and this is already possible somehow.
Icon configurations are not recommended for multi-target buff and debuff trackers at this time. The description of them says: "You might want to stick with bar-oriented configurations for these since the headers (which include raid target icons and indicate current target, focus or mouseover unit) are currently designed to work best as bars." I'll look at improving icon configurations for them when I get a chance but I can't promise how soon that will be.
It may be possible to monitor this with an effect timer on the Spells tab but it would be tricky to set up and test (for example, can you even detect the target's spell cast of Hour of Twilight completing after using Heroic Will?). Deadly Boss Mods provides a timer, countdown and announcement for this ability and I'd suggest that you first look at that as an option.