The Mirror Image threat handling code in Threat.lua is very buggy. Some things I noticed:
- It is impossible to active the raw threat display, because the code checks for Skada.db.profile.threatraw while the flag that is set by the gui is Skada.db.profile.modules.threatraw
- Even when this is corrected, the code doesn't display anything under the effect of Mirror Images, because only d.value is corrected and before creating the value text, it is checked whether d.threat > 0, which is clearly not the case. Updating d.threat as well does display the correct threat value while images are up.
- The percentage displayed is incorrect, probably because maxthreat is initialized to 0, while the actual maximum is a large negative number.
- The alpha change does not work or if it does, it is barely visible.
So to get a working threat display under Mirror Images (without any color change and with incorrect percentages):
- Replace Skada.db.profile.threatraw by Skada.db.profile.modules.threatraw everywhere
- Replace
-- Show real threat.
d.value = threatvalue + 410065408
by
-- Show real threat.
d.value = threatvalue + 410065408
d.threat = threatvalue + 410065408
- Enable raw threat display in the configuration gui under Threat.
1) Skada frame names. I'd love to be able to anchor a kgpanels frame to Skada and have it fit more thematically into my ui.
2) I am frequently on a healer and I've noticed that I can't see where my threat is if I'm targeting a friendly character (healers do that!) Is it possible to have my threat calculated based of my targets target if I'm targeting a friendly character OR off my focus target?
Suggested cosmetic change to flip the mousewheel scrolling when reverse growth is enabled on the window. I've not tested every possible scenario, use at your own risk. I post it here for consideration by the author(s). Thanks
--- Skada-1.2-25/Skada/BarDisplay.lua 2009-12-28 23:15:28.000000000 -0600
+++ BarDisplay.lua 2010-02-24 12:22:41.000000000 -0600
@@ -374,9 +374,11 @@
end
function mod:OnMouseWheel(win, frame, direction)
- if direction == 1 and win.bargroup:GetBarOffset() > 0 then
+ local mw_flip = 1
+ if win.db.reversegrowth then mw_flip = -1 end -- flip mousewheel directions if reversegrowth is enabled
+ if direction == 1*mw_flip and win.bargroup:GetBarOffset() > 0 then
win.bargroup:SetBarOffset(win.bargroup:GetBarOffset() - 1)
- elseif direction == -1 and ((getNumberOfBars(win) - win.bargroup:GetMaxBars() - win.bargroup:GetBarOffset()) > 0) then
+ elseif direction == -1*mw_flip and ((getNumberOfBars(win) - win.bargroup:GetMaxBars() - win.bargroup:GetBarOffset()) > 0) then
win.bargroup:SetBarOffset(win.bargroup:GetBarOffset() + 1)
end
end
Anyone else having issues with Skada only wanting to keep segments from heroic boss fights and not raids? I'll go through an entire ToC run and go to look at damage, and only have segments from the daily heroic saved.
Any ideas about this? It's really getting to me, and I don't want to go back to Recount :/.
r42 of LibBossIDs-1.0 here, and yes, disembedded. And it works for me. UK version of WoW, but as far as I know there is no difference between enUS and enUK.
Maybe this has been mention'd before, but the current version of skada doesn't combine damage done by a mages "Mirror Image" or a Shamans totems/pets with their respective owners.
Just wondering, im trying to combine players and pets damage together so u can get a better picture of what they are doing overall but i cant seem to find this option within skada
Just wondering, im trying to combine players and pets damage together so u can get a better picture of what they are doing overall but i cant seem to find this option within skada
I just downloaded and installed Skada and the Modes feature seems to be broken. When the gear at the right is clicked, nothing appears under modes, but segments show up like they should
Every time I log on the Bar Texture has reset to empty, No matter how many times I save it or create a profile it always reverts back to empty is there a way around this?
Every time I log on the Bar Texture has reset to empty, No matter how many times I save it or create a profile it always reverts back to empty is there a way around this?
Are you using skinner and have empty set as texture in skinner?
I second that. I'm pretty sure you'll always want to see the top of the list, never the bottom, no matter if bars grow up- or downwards. And yea, scrolling should stay the same. I'd love to use the feature as my meters are on the bottom of the screen, it would be much appreciated if you could adjust that.
For quite some time Skada users have inquired about the behavior of the meters when set to "grow upwards." Many of us use this feature because we prefer to place Skada at the bottom of our screens. The problem is that Skada defaults to show the bottom of the list, which makes the feature pretty unusable as you need to see the top of the list for threat and only the top is interesting for damage, healing, etc. Has this been fixed? Thanks.
Empty anywhere at all or under a certain texture area? But yes I'm using skinner and would assume I might have empty somewhere but I'll double check.
Yes I was and would still like to, As I have certain things I don't want textures showing for. Is it limited to that or is there a way to bypass it?
You need to find a specific line in the skin under skinners "skin me" for the specific addons and edit it (Jncl described how to do it recently in the thread, specificly to me asking the exact same thing about skadas texture being overridden, but asking it in the correct place :p )
You can also just remove skadas skin from the folder, most of the stuff skinner does can be done almost the same in skadas own settings (but for some reason skada refuses to display my border texture as a neat clean black but instead shows an ikky soggy grey)
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- It is impossible to active the raw threat display, because the code checks for Skada.db.profile.threatraw while the flag that is set by the gui is Skada.db.profile.modules.threatraw
- Even when this is corrected, the code doesn't display anything under the effect of Mirror Images, because only d.value is corrected and before creating the value text, it is checked whether d.threat > 0, which is clearly not the case. Updating d.threat as well does display the correct threat value while images are up.
- The percentage displayed is incorrect, probably because maxthreat is initialized to 0, while the actual maximum is a large negative number.
- The alpha change does not work or if it does, it is barely visible.
So to get a working threat display under Mirror Images (without any color change and with incorrect percentages):
- Replace Skada.db.profile.threatraw by Skada.db.profile.modules.threatraw everywhere
- Replace by
- Enable raw threat display in the configuration gui under Threat.
1) Skada frame names. I'd love to be able to anchor a kgpanels frame to Skada and have it fit more thematically into my ui.
2) I am frequently on a healer and I've noticed that I can't see where my threat is if I'm targeting a friendly character (healers do that!) Is it possible to have my threat calculated based of my targets target if I'm targeting a friendly character OR off my focus target?
Great addon!
~ Novbre
When I log on, it doesnt fit the KG Panel layer, so I move it 1 inch to the left.
When I now relog / log off and on again, it`s at it´s old position, still not fitting the layer.
:/ Help me if you can.
Any ideas about this? It's really getting to me, and I don't want to go back to Recount :/.
It's LibBossIDs-1.0
1.0 beta5-nolib. Are you running disembedded?
It's combined by default.
EDIT: problem solved.
Are you using skinner and have empty set as texture in skinner?
Empty anywhere at all or under a certain texture area? But yes I'm using skinner and would assume I might have empty somewhere but I'll double check.
Yes I was and would still like to, As I have certain things I don't want textures showing for. Is it limited to that or is there a way to bypass it?
For quite some time Skada users have inquired about the behavior of the meters when set to "grow upwards." Many of us use this feature because we prefer to place Skada at the bottom of our screens. The problem is that Skada defaults to show the bottom of the list, which makes the feature pretty unusable as you need to see the top of the list for threat and only the top is interesting for damage, healing, etc. Has this been fixed? Thanks.
You need to find a specific line in the skin under skinners "skin me" for the specific addons and edit it (Jncl described how to do it recently in the thread, specificly to me asking the exact same thing about skadas texture being overridden, but asking it in the correct place :p )
My initial post: http://forums.wowace.com/showpost.php?p=298929&postcount=3894
Jncl's reply: http://forums.wowace.com/showpost.php?p=298945&postcount=3898
You can also just remove skadas skin from the folder, most of the stuff skinner does can be done almost the same in skadas own settings (but for some reason skada refuses to display my border texture as a neat clean black but instead shows an ikky soggy grey)